Player Matchup

Tiamat
Tiamat
DarkTreesX_X
Tiamat
Level 43
God Stats
1W - 3L
1,489 SR
Queue Stats
3W - 4L
1,484 Elo+
Party 1
Odin
Odin
JustinLeBabouin
Odin
Level 68
God Stats
1W - 1L
1,295 SR
Queue Stats
22W - 12L
1,548 Elo+
Party 1
Chaac
Chaac
gamerking21396
Chaac
Level 99
God Stats
0W - 3L
1,913 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Team Averages
Level 70
1,565 SR
1,511 Elo+

VS

Team Averages
Level 60
1,617 SR
1,509 Elo+
Nu Wa
Nu Wa
Beesh21
Nu Wa
Level 63
God Stats
2W - 7L
1,354 SR
Queue Stats
209W - 204L
1,526 Elo+
Solo
Cupid
Cupid
PRDT lALEXl
Cupid
Level 68
God Stats
1W - 2L
1,883 SR
Queue Stats
60W - 55L
1,527 Elo+
Party 2
Chaac
Chaac
SDM VIGGO
Chaac
Level 48
God Stats
69W - 65L
1,613 SR
Queue Stats
262W - 270L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
6 / 4 / 12
16,962
606
26,700
23,328
28,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 6 / 14
15,749
562
19,207
25,182
25,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
9 / 8 / 7
16,745
598
23,664
39,703
69,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Beesh21
Nu Wa
20
3 / 6 / 11
16,496
589
21,491
18,435
6,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
7 / 8 / 7
17,718
633
21,930
27,104
11,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
SDM VIGGO
Chaac
20
8 / 4 / 9
17,694
632
27,481
36,489
48,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
45
18
Kills
18
18
Deaths
18
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Beesh21
Nu Wa
3
6
11
1.42
L
Tiamat
6
4
12
3
L
3
6
14
1.67
W
7
8
7
1.31
W
Chaac
SDM VIGGO
Chaac
8
4
9
3.13
L
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,571
Damage
70,902
88,213
Taken
82,028
124,329
Mitigated
66,106
25,362
Healing
32,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Beesh21
Nu Wa
21,491
6,933
1,246
850
18,435
6,439
871
5,364
12,358
85,173
0
L
Tiamat
26,700
1,000
2,740
6,107
23,328
28,737
1,182
3,065
20,263
88,388
0
L
19,207
4,462
0
3,887
25,182
25,645
814
9,280
15,902
0
47,814
W
21,930
12,095
1,548
7,898
27,104
11,023
735
8,481
17,251
0
107,913
W
Chaac
SDM VIGGO
Chaac
27,481
7,345
2,215
18,320
36,489
48,644
590
12,874
21,916
0
80,468
L
23,664
4,869
0
12,628
39,703
69,947
1,038
9,257
30,446
1,781
90,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,456
Gold Earned
51,908
286
Minions Killed
276
0
Camps Cleared
0
1,453,429
Distance Traveled
1,480,081
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,496
589
78
3
0
481,829
3
L
Tiamat
16,962
606
116
4
0
484,505
1
L
Odin
15,749
562
66
2
0
491,278
2
W
Cupid
17,718
633
130
5
0
483,832
6
W
Chaac
17,694
632
68
2
0
514,420
1
L
Chaac
16,745
598
104
4
0
477,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role