Player Matchup

Ymir
Ymir
Ennermaxdc
Ymir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 22L
1,106 Elo+
Solo
Fenrir
Fenrir
PanesHD
Fenrir
Level 105
God Stats
1W - 1L
1,682 SR
Queue Stats
33W - 34L
1,544 Elo+
Party 1
Zeus
Zeus
exar0076
Zeus
Level 15
God Stats
4W - 2L
1,349 SR
Queue Stats
18W - 24L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
khepri654
Kukulkan
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 43L
1,472 Elo+
Party 1
Hachiman
Hachiman
kreituslp1
Hachiman
Level 9
God Stats
2W - 2L
1,481 SR
Queue Stats
17W - 22L
1,453 Elo+
Party 1
Team Averages
Level 37
1,502 SR
1,411 Elo+

VS

Team Averages
Level 13
1,448 SR
1,421 Elo+
Merlin
Merlin
CaptainFloob
Merlin
Level 22
God Stats
2W - 2L
1,686 SR
Queue Stats
37W - 47L
1,500 Elo+
Solo
Izanami
Izanami
Digidevi
Izanami
Level 15
God Stats
19W - 15L
1,454 SR
Queue Stats
212W - 220L
1,316 Elo+
Solo
Xbalanque
Xbalanque
Latentlaybiaa
Xbalanque
Level 17
God Stats
5W - 2L
1,310 SR
Queue Stats
15W - 13L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
QuatroFromagio
Cthulhu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 12L
1,497 Elo+
Party 2
Fenrir
Fenrir
Woolfiie
Fenrir
Level 8
God Stats
1W - 2L
1,290 SR
Queue Stats
50W - 67L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 6
14,421
901
8,584
27,893
29,217
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
PanesHD
Fenrir
20
9 / 8 / 4
16,078
1,005
21,864
33,249
15,931
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
17
1 / 3 / 1
12,193
762
4,636
4,852
1,947
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
khepri654
Kukulkan
20
3 / 1 / 9
15,797
987
46,232
15,548
7,028
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
kreituslp1
Hachiman
20
3 / 3 / 9
15,102
944
25,919
26,689
10,788
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 6 / 11
14,560
910
20,493
20,257
9,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Digidevi
Izanami
20
6 / 3 / 12
15,700
981
30,327
22,796
10,087
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Latentlaybiaa
Xbalanque
20
6 / 3 / 13
15,550
972
20,164
25,236
10,756
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 1 / 11
14,955
935
21,118
24,478
38,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Woolfiie
Fenrir
20
5 / 3 / 11
14,717
920
10,107
18,708
15,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
16
Kills
24
24
Deaths
16
29
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
6
11
1.42
W
Izanami
Digidevi
Izanami
6
3
12
4
L
0
9
6
0.33
W
Xbalanque
Latentlaybiaa
Xbalanque
6
3
13
4.17
L
Fenrir
PanesHD
Fenrir
9
8
4
1.38
W
4
1
11
9.5
W
Fenrir
Woolfiie
Fenrir
5
3
11
3.5
L
Zeus
1
3
1
0.5
L
Kukulkan
khepri654
Kukulkan
3
1
9
7.5
L
Hachiman
kreituslp1
Hachiman
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,235
Damage
102,209
108,231
Taken
111,475
64,911
Mitigated
84,630
8,805
Healing
23,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
20,493
613
1,567
3,852
20,257
9,536
0
8,580
11,677
34,160
0
W
Izanami
Digidevi
Izanami
30,327
24,561
0
3,997
22,796
10,087
0
13,054
9,742
0
79,631
L
8,584
350
0
1,335
27,893
29,217
0
7,709
19,528
20,959
0
W
Xbalanque
Latentlaybiaa
Xbalanque
20,164
16,462
0
9,701
25,236
10,756
0
19,172
6,064
0
41,584
L
Fenrir
PanesHD
Fenrir
21,864
5,230
0
994
33,249
15,931
0
12,831
19,634
0
33,428
W
21,118
1,267
627
2,823
24,478
38,889
0
11,622
12,856
44,768
0
W
Fenrir
Woolfiie
Fenrir
10,107
3,008
0
658
18,708
15,362
0
7,024
11,684
0
17,662
L
Zeus
4,636
0
0
275
4,852
1,947
0
974
3,843
5,725
0
L
Kukulkan
khepri654
Kukulkan
46,232
3,019
0
1,309
15,548
7,028
0
6,438
8,877
101,469
0
L
Hachiman
kreituslp1
Hachiman
25,919
13,230
0
4,892
26,689
10,788
0
11,264
14,738
0
58,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,591
Gold Earned
75,482
289
Minions Killed
304
4
Camps Cleared
6
1,198,077
Distance Traveled
1,424,487
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,560
910
45
3
1
268,621
0
W
Izanami
15,700
981
130
8
4
264,934
3
L
Ymir
14,421
901
22
1
2
209,982
0
W
Xbalanque
15,550
972
60
4
1
260,104
0
L
Fenrir
16,078
1,005
27
2
2
311,060
2
W
Cthulhu
14,955
935
60
4
0
293,924
0
W
Fenrir
14,717
920
9
1
0
336,904
1
L
Zeus
12,193
762
0
0
0
46,871
0
L
Kukulkan
15,797
987
170
11
0
324,449
0
L
Hachiman
15,102
944
70
4
0
305,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role