Player Matchup

Chaac
Chaac
CattyUrchin6339
Chaac
Level 109
God Stats
49W - 20L
1,765 SR
Queue Stats
532W - 414L
1,640 Elo+
Party 1
Artemis
Artemis
Creamy66
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
XNoscopedJFK994
Zeus
Level 108
God Stats
47W - 36L
1,691 SR
Queue Stats
599W - 509L
1,672 Elo+
Party 1
Team Averages
Level 106
1,652 SR
1,604 Elo+

VS

Team Averages
Level 106
1,443 SR
1,611 Elo+
Hera
Hera
BladeZ ReVenGe
Hera
Level 129
God Stats
18W - 12L
1,487 SR
Queue Stats
450W - 367L
1,648 Elo+
Party 2
Mercury
Mercury
MxGiiCz
Mercury
Level 62
God Stats
2W - 3L
1,342 SR
Queue Stats
319W - 257L
1,628 Elo+
Party 2
Janus
Janus
nG Jumpshots
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 8
11,004
734
11,286
11,361
8,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Creamy66
Artemis
13
5 / 3 / 10
10,819
721
10,582
10,916
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
6 / 2 / 11
11,043
736
9,754
7,802
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
9,203
614
8,140
10,902
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
MxGiiCz
Mercury
12
2 / 7 / 1
9,187
612
3,400
13,883
4,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 5 / 2
9,638
643
6,134
12,920
3,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
5
5
Deaths
19
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
8
0
8
12
W
Artemis
Creamy66
Artemis
5
3
10
3.33
L
Mercury
MxGiiCz
Mercury
2
7
1
0.36
W
6
2
11
5.75
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,622
Damage
17,674
30,079
Taken
37,705
15,840
Mitigated
10,734
10,452
Healing
2,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,140
1,463
0
379
10,902
3,270
180
3,017
7,511
40,038
0
W
11,286
492
0
5,389
11,361
8,943
554
4,991
6,370
0
46,738
W
Artemis
Creamy66
Artemis
10,582
5,432
0
2,391
10,916
4,069
1,107
6,124
4,792
0
48,841
L
Mercury
MxGiiCz
Mercury
3,400
704
0
485
13,883
4,266
0
2,859
10,575
0
22,402
W
9,754
192
0
2,672
7,802
2,828
386
3,299
4,503
44,664
0
L
6,134
450
0
2,040
12,920
3,198
0
3,159
9,242
34,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,866
Gold Earned
28,028
201
Minions Killed
139
0
Camps Cleared
0
841,165
Distance Traveled
766,392
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,203
614
61
4
0
233,313
0
W
Chaac
11,004
734
70
5
0
325,906
2
W
Artemis
10,819
721
63
4
0
277,835
2
L
Mercury
9,187
612
33
2
0
287,449
0
W
Zeus
11,043
736
68
5
0
237,424
0
L
Janus
9,638
643
45
3
0
245,630
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role