Player Matchup

Ganesha
Ganesha
Gold V
DieMantas55
Ganesha
Gold V
Level 86
God Stats
5W - 4L
1,589 SR
Queue Stats
39W - 53L
1,416 MMR
Solo
Geb
Geb
Gold IV
UptownOutrage
Geb
Gold IV
Level 68
God Stats
23W - 19L
1,581 SR
Queue Stats
237W - 227L
1,442 MMR
Solo
Danzaburou
Danzaburou
Gold III
Willedakid1
Danzaburou
Gold III
Level 157
God Stats
6W - 5L
1,625 SR
Queue Stats
139W - 136L
1,648 MMR
Party 1
Chang'e
Chang'e
Silver I
YAYA ZULY MF BF
Chang'e
Silver I
Level 120
God Stats
3W - 2L
1,612 SR
Queue Stats
33W - 40L
1,182 MMR
Party 1
Mercury
Mercury
Gold II
wrorschac
Mercury
Gold II
Level 126
God Stats
2W - 1L
1,284 SR
Queue Stats
121W - 108L
1,425 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,538 SR
1,423 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,386 SR
1,434 MMR
Sylvanus
Sylvanus
Bronze III
 
Sylvanus
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver IV
Headazz1
Hel
Silver IV
Level 121
God Stats
0W - 1L
1,358 SR
Queue Stats
11W - 17L
1,414 MMR
Solo
King Arthur
King Arthur
Gold IV
JuggerZerker
King Arthur
Gold IV
Level 129
God Stats
22W - 35L
1,500 SR
Queue Stats
543W - 553L
1,413 MMR
Solo
Heimdallr
Heimdallr
Gold V
Nickamania99
Heimdallr
Gold V
Level 119
God Stats
3W - 6L
1,314 SR
Queue Stats
184W - 179L
1,428 MMR
Solo
Guan Yu
Guan Yu
Bronze III
SatoruGojo_4x
Guan Yu
Bronze III
Level 44
God Stats
0W - 2L
1,259 SR
Queue Stats
5W - 10L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DieMantas55
Ganesha
13
0 / 2 / 5
7,889
415
4,422
10,751
5,920
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 0 / 4
9,243
486
8,381
11,138
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Willedakid1
Danzaburou
18
9 / 2 / 2
11,612
611
18,950
15,290
10,306
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 2
8,355
440
10,742
13,107
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
wrorschac
Mercury
17
5 / 3 / 5
10,436
549
7,724
16,093
6,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ScyllaTsukuyomiSetCu ChulainnJanus

VS

Bans
ApolloPeleHeraIzanamiNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 0 / 8
9,424
496
5,986
14,251
13,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 4
8,422
443
11,168
10,094
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
JuggerZerker
King Arthur
11
0 / 6 / 1
7,354
387
3,709
11,506
4,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Nickamania99
Heimdallr
13
0 / 4 / 1
8,056
424
5,107
11,935
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
17
7 / 4 / 2
10,778
567
10,060
19,931
14,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
17
Kills
10
11
Deaths
17
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
0
8
5
W
Ganesha
DieMantas55
Ganesha
0
2
5
1.25
L
2
3
4
1.33
L
King Arthur
JuggerZerker
King Arthur
0
6
1
0.08
L
Heimdallr
Nickamania99
Heimdallr
0
4
1
0.13
L
Guan Yu
7
4
2
2
W
1
0
4
3
W
Danzaburou
Willedakid1
Danzaburou
9
2
2
5
W
2
4
2
0.75
W
Mercury
wrorschac
Mercury
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,219
Damage
36,030
66,379
Taken
67,717
33,412
Mitigated
41,201
16,562
Healing
28,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,986
1,005
1,873
5,972
14,251
13,704
0
5,167
8,651
25,801
0
W
Ganesha
DieMantas55
Ganesha
4,422
130
0
0
10,751
5,920
69
5,555
5,196
22,216
0
L
11,168
317
4,541
4,520
10,094
3,901
0
6,147
3,562
53,321
0
L
King Arthur
JuggerZerker
King Arthur
3,709
441
0
2,629
11,506
4,779
0
0
11,506
0
36,398
L
Heimdallr
Nickamania99
Heimdallr
5,107
2,314
0
3,052
11,935
4,726
0
4,781
6,793
0
54,305
L
Guan Yu
10,060
1,351
682
5,169
19,931
14,091
0
5,897
13,660
0
66,704
W
8,381
798
0
450
11,138
7,379
652
1,874
9,264
58,431
0
W
Danzaburou
Willedakid1
Danzaburou
18,950
8,547
0
4,781
15,290
10,306
1,636
2,804
12,486
0
81,211
W
10,742
389
4,088
6,005
13,107
3,484
1,101
5,424
7,683
45,750
0
W
Mercury
wrorschac
Mercury
7,724
3,094
0
1,238
16,093
6,323
356
1,497
14,596
0
86,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,535
Gold Earned
44,034
469
Minions Killed
438
0
Camps Cleared
0
1,935,281
Distance Traveled
1,547,063
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,424
496
35
2
0
346,648
9
W
Ganesha
7,889
415
15
1
0
407,704
2
L
Hel
8,422
443
106
6
0
357,732
6
L
King Arthur
7,354
387
81
4
0
190,474
1
L
Heimdallr
8,056
424
96
5
0
249,807
3
L
Guan Yu
10,778
567
120
6
0
402,402
0
W
Geb
9,243
486
90
5
0
445,268
5
W
Danzaburou
11,612
611
151
8
0
313,517
1
W
Chang'e
8,355
440
92
5
0
319,520
4
W
Mercury
10,436
549
121
6
0
449,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role