Player Matchup

Danzaburou
Danzaburou
Platinum II
Dave The ADC
Danzaburou
Platinum II
Level 86
God Stats
1W - 1L
1,851 SR
Queue Stats
53W - 26L
2,183 MMR
Party 1
Osiris
Osiris
Platinum I
Eian The Korean
Osiris
Platinum I
Level 125
God Stats
2W - 1L
1,730 SR
Queue Stats
51W - 39L
2,061 MMR
Solo
Athena
Athena
Platinum I
Evereme
Athena
Platinum I
Level 133
God Stats
9W - 7L
1,875 SR
Queue Stats
127W - 118L
2,056 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
OddSlothGang
Xbalanque
Platinum V
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 79L
1,961 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond V
Performancing
Ao Kuang
Diamond V
Level 113
God Stats
9W - 8L
1,724 SR
Queue Stats
63W - 50L
2,143 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,736 SR
2,081 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,672 SR
2,078 MMR
Geb
Geb
Diamond V
Duke Lysol
Geb
Diamond V
Level 146
God Stats
7W - 3L
1,822 SR
Queue Stats
82W - 75L
2,049 MMR
Solo
Vamana
Vamana
Diamond IV
GiggityWolf
Vamana
Diamond IV
Level 156
God Stats
15W - 17L
1,600 SR
Queue Stats
310W - 287L
2,101 MMR
Solo
Rama
Rama
Platinum III
Kavir23
Rama
Platinum III
Level 72
God Stats
10W - 6L
1,691 SR
Queue Stats
39W - 21L
2,061 MMR
Solo
Fenrir
Fenrir
Diamond IV
Quak13
Fenrir
Diamond IV
Level 145
God Stats
14W - 6L
1,772 SR
Queue Stats
167W - 169L
2,092 MMR
Solo
Vulcan
Vulcan
Diamond V
Red-SURESHOT
Vulcan
Diamond V
Level 152
God Stats
3W - 1L
1,473 SR
Queue Stats
82W - 68L
2,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dave The ADC
Danzaburou
12
2 / 3 / 0
7,374
527
5,309
8,764
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 1
7,120
509
5,251
13,770
7,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
Evereme
Athena
9
0 / 1 / 1
6,092
435
2,551
13,149
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
OddSlothGang
Xbalanque
7
0 / 5 / 0
5,154
368
2,183
8,118
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ao Kuang
Performancing
Ao Kuang
10
1 / 5 / 0
6,527
466
4,084
8,820
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ScyllaJanusCu ChulainnApolloSet

VS

Bans
NemesisNu WaMerlinGuan YuPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
7,007
501
3,136
9,159
7,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
16
5 / 1 / 4
9,275
663
11,075
9,994
7,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
Kavir23
Rama
15
4 / 1 / 1
8,975
641
7,225
8,366
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Quak13
Fenrir
13
4 / 1 / 4
8,012
572
4,303
9,258
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
16
4 / 0 / 1
9,263
662
10,278
3,564
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
18
18
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dave The ADC
Danzaburou
2
3
0
0.67
W
1
0
5
3.5
L
0
4
1
0.13
L
Athena
Evereme
Athena
0
1
1
0.5
W
Vamana
5
1
4
7
W
Rama
Kavir23
Rama
4
1
1
4.5
L
Xbalanque
OddSlothGang
Xbalanque
0
5
0
0
L
Ao Kuang
Performancing
Ao Kuang
1
5
0
0.2
W
Fenrir
Quak13
Fenrir
4
1
4
6
W
Vulcan
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,378
Damage
36,017
52,621
Taken
40,341
23,452
Mitigated
23,993
16,881
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dave The ADC
Danzaburou
5,309
2,758
0
3,497
8,764
3,735
0
1,802
6,962
0
49,140
W
3,136
766
0
2,232
9,159
7,177
0
901
8,258
12,642
0
L
5,251
1,719
0
7,572
13,770
7,204
0
466
13,304
0
44,453
L
Athena
Evereme
Athena
2,551
762
0
2,392
13,149
7,237
0
6,094
7,055
14,095
0
W
Vamana
11,075
4,454
0
3,780
9,994
7,273
0
3,210
6,784
0
57,902
W
Rama
Kavir23
Rama
7,225
6,418
0
4,940
8,366
3,866
2,339
436
7,930
0
66,715
L
Xbalanque
OddSlothGang
Xbalanque
2,183
623
0
1,478
8,118
2,242
0
4,053
4,065
0
18,324
L
Ao Kuang
Performancing
Ao Kuang
4,084
948
0
1,942
8,820
3,034
0
999
7,821
30,412
0
W
Fenrir
Quak13
Fenrir
4,303
749
0
4,348
9,258
4,334
134
1,805
7,453
0
35,915
W
Vulcan
10,278
2,635
0
880
3,564
1,343
1,056
283
3,281
71,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,267
Gold Earned
42,532
316
Minions Killed
492
0
Camps Cleared
0
1,058,477
Distance Traveled
1,368,172
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,374
527
92
7
0
197,697
0
W
Geb
7,007
501
14
1
0
317,928
6
L
Osiris
7,120
509
93
7
0
240,216
2
L
Athena
6,092
435
23
2
0
263,053
1
W
Vamana
9,275
663
117
8
0
243,585
0
W
Rama
8,975
641
147
11
0
228,190
3
L
Xbalanque
5,154
368
44
3
0
166,447
0
L
Ao Kuang
6,527
466
64
5
0
191,064
2
W
Fenrir
8,012
572
65
5
0
295,963
6
W
Vulcan
9,263
662
149
11
0
282,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role