Player Matchup

Izanami
Izanami
Bartinor55
Izanami
Level 38
God Stats
13W - 9L
1,681 SR
Queue Stats
362W - 382L
1,350 Elo+
Party 1
Janus
Janus
M4STER3931
Janus
Level 15
God Stats
15W - 16L
1,474 SR
Queue Stats
106W - 95L
1,566 Elo+
Solo
Odin
Odin
MBGreg-06
Odin
Level 27
God Stats
19W - 3L
1,874 SR
Queue Stats
589W - 569L
1,558 Elo+
Solo
Ymir
Ymir
PelucheTravieso
Ymir
Level 18
God Stats
11W - 5L
1,500 SR
Queue Stats
115W - 149L
1,310 Elo+
Party 1
Nemesis
Nemesis
Takaportti
Nemesis
Level 27
God Stats
3W - 2L
1,526 SR
Queue Stats
7W - 11L
1,221 Elo+
Solo
Team Averages
Level 25
1,611 SR
1,401 Elo+

VS

Team Averages
Level 22
1,573 SR
1,475 Elo+
Scylla
Scylla
BabyMoka
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
Josh-2110-
Serqet
Level 29
God Stats
1W - 4L
1,385 SR
Queue Stats
88W - 77L
1,545 Elo+
Solo
Aphrodite
Aphrodite
LunarBunny696_
Aphrodite
Level 25
God Stats
36W - 30L
1,599 SR
Queue Stats
118W - 121L
1,481 Elo+
Party 2
Thanatos
Thanatos
denis_serzhan
Thanatos
Level 29
God Stats
9W - 5L
1,803 SR
Queue Stats
72W - 96L
1,353 Elo+
Solo
Danzaburou
Danzaburou
stuckinbronzepls
Danzaburou
Level 24
God Stats
9W - 5L
1,580 SR
Queue Stats
100W - 91L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bartinor55
Izanami
19
6 / 7 / 9
13,784
511
15,477
19,606
7,106
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
20
22 / 4 / 9
17,083
633
30,168
21,541
7,736
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
20
5 / 3 / 11
13,175
488
17,475
21,244
21,872
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 8 / 10
10,632
394
4,695
19,917
11,135
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Takaportti
Nemesis
20
2 / 10 / 8
12,636
468
7,436
20,897
7,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BabyMoka
Scylla
16
1 / 15 / 4
10,364
384
6,324
17,769
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Josh-2110-
Serqet
20
4 / 5 / 7
13,803
511
13,564
23,514
10,849
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
LunarBunny696_
Aphrodite
17
4 / 5 / 13
11,716
434
11,503
19,216
7,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
denis_serzhan
Thanatos
20
5 / 5 / 1
14,059
521
10,400
22,085
9,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
stuckinbronzepls
Danzaburou
19
18 / 5 / 5
13,703
508
34,773
27,546
16,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
62
35
Kills
32
32
Deaths
35
47
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
BabyMoka
Scylla
1
15
4
0.2
W
Izanami
Bartinor55
Izanami
6
7
9
1.5
L
Serqet
Josh-2110-
Serqet
4
5
7
1.5
L
Aphrodite
LunarBunny696_
Aphrodite
4
5
13
2.1
W
Janus
22
4
9
6.63
W
Odin
5
3
11
3.5
W
0
8
10
0.63
W
Nemesis
Takaportti
Nemesis
2
10
8
0.6
L
Thanatos
denis_serzhan
Thanatos
5
5
1
1.1
L
Danzaburou
stuckinbronzepls
Danzaburou
18
5
5
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,251
Damage
76,564
103,205
Taken
110,130
55,727
Mitigated
51,413
21,003
Healing
46,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BabyMoka
Scylla
6,324
1,174
0
596
17,769
5,932
887
8,644
8,930
38,914
0
W
Izanami
Bartinor55
Izanami
15,477
10,683
708
2,259
19,606
7,106
1,712
4,206
15,186
0
72,634
L
Serqet
Josh-2110-
Serqet
13,564
3,614
0
6,960
23,514
10,849
0
5,852
17,437
0
104,161
L
Aphrodite
LunarBunny696_
Aphrodite
11,503
920
6,154
8,232
19,216
7,988
1,006
6,586
12,562
60,087
0
W
Janus
30,168
1,015
657
4,468
21,541
7,736
1,136
4,306
16,077
115,640
0
W
Odin
17,475
3,743
0
5,719
21,244
21,872
800
1,461
19,369
0
76,223
W
4,695
374
516
1,674
19,917
11,135
0
4,516
13,968
26,405
0
W
Nemesis
Takaportti
Nemesis
7,436
2,555
546
4,456
20,897
7,878
1,743
2,664
17,201
0
81,568
L
Thanatos
denis_serzhan
Thanatos
10,400
3,819
291
15,996
22,085
9,911
790
5,648
15,821
0
88,556
L
Danzaburou
stuckinbronzepls
Danzaburou
34,773
18,697
0
8,725
27,546
16,733
1,816
8,133
19,092
0
107,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,310
Gold Earned
63,645
550
Minions Killed
614
0
Camps Cleared
0
2,447,894
Distance Traveled
2,383,703
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,364
384
62
2
0
417,734
0
W
Izanami
13,784
511
109
4
0
458,725
0
L
Serqet
13,803
511
160
6
0
531,158
0
L
Aphrodite
11,716
434
118
4
0
488,164
0
W
Janus
17,083
633
169
6
0
522,745
5
W
Odin
13,175
488
117
4
0
483,680
5
W
Ymir
10,632
394
36
1
0
453,195
0
W
Nemesis
12,636
468
119
4
0
529,549
3
L
Thanatos
14,059
521
159
6
0
472,171
0
L
Danzaburou
13,703
508
115
4
0
474,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role