Player Matchup

Sobek
Sobek
SquidManJo
Sobek
Level 39
God Stats
6W - 4L
1,285 SR
Queue Stats
47W - 51L
1,419 Elo+
Party 2
Hercules
Hercules
biggman18
Hercules
Level 127
God Stats
6W - 6L
1,408 SR
Queue Stats
134W - 163L
1,482 Elo+
Party 2
Zeus
Zeus
chisco362
Zeus
Level 87
God Stats
37W - 33L
1,799 SR
Queue Stats
685W - 739L
1,549 Elo+
Solo
Team Averages
Level 84
1,497 SR
1,484 Elo+

VS

Team Averages
Level 74
1,605 SR
1,457 Elo+
Ah Puch
Ah Puch
MikeMe
Ah Puch
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Hercules
Hercules
iTz xWrecKed
Hercules
Level 79
God Stats
24W - 23L
1,582 SR
Queue Stats
73W - 73L
1,578 Elo+
Party 1
Thanatos
Thanatos
itzx2ninja
Thanatos
Level 60
God Stats
10W - 10L
1,733 SR
Queue Stats
71W - 68L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
7 / 2 / 17
12,571
838
9,264
20,161
27,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
biggman18
Hercules
15
16 / 3 / 8
12,275
818
12,894
17,992
18,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
14
3 / 4 / 15
10,616
708
17,659
8,919
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MikeMe
Ah Puch
10
0 / 12 / 4
8,345
556
11,122
14,159
4,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
iTz xWrecKed
Hercules
14
6 / 5 / 3
10,655
710
10,186
17,246
13,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
itzx2ninja
Thanatos
12
3 / 9 / 5
10,370
691
8,360
14,070
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
26
Kills
9
9
Deaths
26
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
MikeMe
Ah Puch
0
12
4
0.17
W
Sobek
7
2
17
7.75
W
Hercules
biggman18
Hercules
16
3
8
6.67
W
Zeus
3
4
15
2.63
L
Hercules
iTz xWrecKed
Hercules
6
5
3
1.5
L
Thanatos
itzx2ninja
Thanatos
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,817
Damage
29,668
47,072
Taken
45,475
49,696
Mitigated
23,015
16,600
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
MikeMe
Ah Puch
11,122
1,717
51
1,541
14,159
4,646
0
7,346
6,605
24,889
0
W
Sobek
9,264
1,006
778
7,310
20,161
27,274
328
6,090
13,846
19,890
0
W
Hercules
biggman18
Hercules
12,894
3,849
0
5,815
17,992
18,956
847
3,737
14,055
0
28,987
W
Zeus
17,659
1,691
0
2,697
8,919
3,466
1,453
1,323
7,471
71,426
0
L
Hercules
iTz xWrecKed
Hercules
10,186
3,168
0
4,748
17,246
13,074
0
9,723
7,085
0
27,185
L
Thanatos
itzx2ninja
Thanatos
8,360
2,259
0
5,576
14,070
5,295
0
8,764
4,842
0
25,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,462
Gold Earned
29,370
153
Minions Killed
100
0
Camps Cleared
0
831,123
Distance Traveled
719,588
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,345
556
28
2
0
183,802
0
W
Sobek
12,571
838
16
1
0
305,598
2
W
Hercules
12,275
818
32
2
0
283,782
1
W
Zeus
10,616
708
105
7
0
241,743
5
L
Hercules
10,655
710
38
3
0
268,894
0
L
Thanatos
10,370
691
34
2
0
266,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role