Player Matchup

Ymir
Ymir
BenShapiroWins
Ymir
Level 11
God Stats
6W - 5L
1,793 SR
Queue Stats
18W - 13L
1,668 Elo+
Party 2
Cupid
Cupid
MightyRhitta
Cupid
Level 28
God Stats
5W - 2L
1,756 SR
Queue Stats
36W - 20L
1,650 Elo+
Solo
Osiris
Osiris
Snowzure
Osiris
Level 20
God Stats
1W - 1L
1,505 SR
Queue Stats
15W - 4L
1,688 Elo+
Party 3
He Bo
He Bo
Vumbah
He Bo
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
183W - 147L
1,588 Elo+
Party 2
Loki
Loki
Yucifer
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,805 Elo+
Party 3
Team Averages
Level 34
1,611 SR
1,680 Elo+

VS

Team Averages
Level 21
1,461 SR
1,620 Elo+
Nemesis
Nemesis
AvaiaArilis
Nemesis
Level 6
God Stats
2W - 3L
1,516 SR
Queue Stats
8W - 4L
1,716 Elo+
Solo
Danzaburou
Danzaburou
DukeJukem8
Danzaburou
Level 33
God Stats
3W - 5L
1,426 SR
Queue Stats
39W - 30L
1,600 Elo+
Party 1
The Morrigan
The Morrigan
Nacho_Men_XD
The Morrigan
Level 23
God Stats
10W - 21L
1,568 SR
Queue Stats
118W - 151L
1,525 Elo+
Solo
Thor
Thor
PepegaMaestro
Thor
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 103L
1,644 Elo+
Solo
Fafnir
Fafnir
sokasukaya2011
Fafnir
Level 24
God Stats
0W - 2L
1,297 SR
Queue Stats
32W - 26L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
9,767
514
6,001
13,785
12,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 1 / 2
11,130
586
9,296
11,110
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Snowzure
Osiris
17
5 / 0 / 3
10,622
559
10,347
14,814
10,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
Vumbah
He Bo
16
5 / 2 / 6
10,151
534
10,693
10,225
4,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Yucifer
Loki
17
2 / 5 / 6
10,278
541
6,711
12,706
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AvaiaArilis
Nemesis
11
3 / 5 / 3
8,003
421
7,561
12,944
4,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
DukeJukem8
Danzaburou
14
1 / 4 / 1
8,970
472
6,341
11,874
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Nacho_Men_XD
The Morrigan
15
3 / 5 / 2
9,376
493
8,281
9,228
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 1
9,159
482
7,243
13,239
10,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 1
7,585
399
4,594
14,067
11,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
23
Kills
10
10
Deaths
23
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AvaiaArilis
Nemesis
3
5
3
0.9
W
4
2
7
3.75
L
Danzaburou
DukeJukem8
Danzaburou
1
4
1
0.38
W
7
1
2
8
L
The Morrigan
Nacho_Men_XD
The Morrigan
3
5
2
0.8
L
3
4
1
0.88
W
Osiris
Snowzure
Osiris
5
0
3
6.5
W
He Bo
Vumbah
He Bo
5
2
6
4
W
Loki
Yucifer
Loki
2
5
6
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,048
Damage
34,020
62,640
Taken
61,352
35,298
Mitigated
35,159
26,363
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AvaiaArilis
Nemesis
7,561
3,540
0
3,210
12,944
4,953
180
4,855
8,089
0
31,498
W
6,001
632
0
2,178
13,785
12,459
68
2,862
10,702
32,213
0
L
Danzaburou
DukeJukem8
Danzaburou
6,341
2,597
0
2,042
11,874
3,863
1,002
2,828
9,046
0
60,149
W
9,296
5,076
324
7,219
11,110
3,807
2,000
1,847
9,181
0
88,789
L
The Morrigan
Nacho_Men_XD
The Morrigan
8,281
555
163
750
9,228
3,504
0
5,569
3,659
52,081
1,288
L
7,243
2,508
0
3,602
13,239
10,960
0
467
12,772
0
53,774
W
Osiris
Snowzure
Osiris
10,347
4,713
0
8,868
14,814
10,260
982
2,542
11,895
0
66,271
W
He Bo
Vumbah
He Bo
10,693
299
0
3,786
10,225
4,405
668
3,405
6,564
59,858
0
W
Loki
Yucifer
Loki
6,711
2,270
0
3,988
12,706
4,367
0
1,317
11,139
0
73,956
L
4,594
1,981
0
3,315
14,067
11,879
0
2,975
11,092
14,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,948
Gold Earned
43,093
532
Minions Killed
400
0
Camps Cleared
0
1,684,194
Distance Traveled
1,479,154
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,003
421
68
4
0
274,206
0
W
Ymir
9,767
514
36
2
0
347,805
7
L
Danzaburou
8,970
472
99
5
0
285,574
0
W
Cupid
11,130
586
155
8
0
336,910
7
L
The Morrigan
9,376
493
118
6
0
326,288
5
L
Thor
9,159
482
95
5
0
293,135
2
W
Osiris
10,622
559
115
6
0
323,746
0
W
He Bo
10,151
534
96
5
0
330,498
3
W
Loki
10,278
541
130
7
0
345,235
4
L
Fafnir
7,585
399
20
1
0
299,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role