Player Matchup

Baba Yaga
Baba Yaga
Dream8870
Baba Yaga
Level 156
God Stats
3W - 10L
1,489 SR
Queue Stats
168W - 154L
1,571 Elo+
Solo
King Arthur
King Arthur
RobbyShoes
King Arthur
Level 118
God Stats
1W - 6L
1,347 SR
Queue Stats
208W - 162L
1,608 Elo+
Solo
Bakasura
Bakasura
VirtueGaming562
Bakasura
Level 156
God Stats
3W - 4L
1,810 SR
Queue Stats
259W - 214L
1,671 Elo+
Party 1
Sol
Sol
hueycr3w
Sol
Level 160
God Stats
17W - 15L
1,189 SR
Queue Stats
723W - 647L
1,609 Elo+
Party 1
Nemesis
Nemesis
lildixxgirl6666
Nemesis
Level 69
God Stats
11W - 6L
1,752 SR
Queue Stats
84W - 72L
1,615 Elo+
Solo
Team Averages
Level 132
1,517 SR
1,615 Elo+

VS

Team Averages
Level 151
1,441 SR
1,579 Elo+
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Alright So
Nu Wa
Level 154
God Stats
1W - 1L
1,127 SR
Queue Stats
22W - 20L
1,635 Elo+
Party 2
Fenrir
Fenrir
CountryBoyDa1
Fenrir
Level 153
God Stats
28W - 32L
1,579 SR
Queue Stats
303W - 286L
1,581 Elo+
Solo
Khepri
Khepri
Its Bag Boy
Khepri
Level 153
God Stats
4W - 4L
1,532 SR
Queue Stats
28W - 40L
1,526 Elo+
Party 2
Medusa
Medusa
Vitalityeq
Medusa
Level 136
God Stats
6W - 9L
1,466 SR
Queue Stats
716W - 685L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dream8870
Baba Yaga
16
2 / 7 / 3
10,096
505
12,753
15,472
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
RobbyShoes
King Arthur
17
5 / 7 / 1
11,128
556
11,878
19,627
14,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
14
3 / 7 / 1
8,785
439
6,389
17,845
8,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
2 / 0 / 4
11,374
569
10,048
13,242
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 2 / 4
9,662
483
7,379
16,247
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
5 / 3 / 8
10,917
546
10,865
20,016
22,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
18
6 / 2 / 10
10,952
548
20,513
8,858
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
10 / 2 / 4
11,604
580
13,276
17,522
8,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
14
1 / 2 / 9
9,056
453
3,996
12,345
9,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Vitalityeq
Medusa
16
1 / 5 / 3
9,647
482
8,505
14,603
5,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
14
Kills
23
23
Deaths
14
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
3
8
3
W
Nu Wa
6
2
10
5.5
W
10
2
4
6
L
Baba Yaga
Dream8870
Baba Yaga
2
7
3
0.5
W
Khepri
1
2
9
2.75
L
King Arthur
RobbyShoes
King Arthur
5
7
1
0.79
L
Bakasura
3
7
1
0.5
W
Medusa
Vitalityeq
Medusa
1
5
3
0.5
L
2
0
4
4
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,447
Damage
57,155
82,433
Taken
73,344
37,652
Mitigated
49,474
28,790
Healing
26,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,865
1,042
1,384
7,316
20,016
22,837
208
2,452
17,150
62,184
0
W
Nu Wa
20,513
3,941
0
1,759
8,858
3,499
797
3,669
5,189
80,217
0
W
13,276
3,051
0
9,868
17,522
8,471
570
5,090
12,057
0
83,816
L
Baba Yaga
Dream8870
Baba Yaga
12,753
828
0
4,116
15,472
5,813
37
8,243
7,204
87,950
0
W
Khepri
3,996
169
0
2,754
12,345
9,483
513
5,367
6,743
35,815
0
L
King Arthur
RobbyShoes
King Arthur
11,878
2,088
0
3,156
19,627
14,047
325
8,126
10,983
0
72,593
L
Bakasura
6,389
4,572
376
5,095
17,845
8,208
0
6,424
11,396
144
32,062
W
Medusa
Vitalityeq
Medusa
8,505
2,990
0
3,564
14,603
5,184
1,151
6,367
7,921
0
72,970
L
10,048
2,684
0
10,771
13,242
4,034
1,024
3,787
9,430
96,510
0
L
7,379
3,600
0
5,276
16,247
5,550
295
8,101
8,046
0
52,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,045
Gold Earned
52,176
640
Minions Killed
528
0
Camps Cleared
0
1,912,308
Distance Traveled
1,958,328
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,917
546
107
5
0
402,629
2
W
Nu Wa
10,952
548
121
6
0
372,544
8
W
Fenrir
11,604
580
126
6
0
410,166
5
L
Baba Yaga
10,096
505
162
8
0
336,288
8
W
Khepri
9,056
453
42
2
0
435,737
0
L
King Arthur
11,128
556
135
7
0
353,284
2
L
Bakasura
8,785
439
80
4
0
381,020
4
W
Medusa
9,647
482
132
7
0
337,252
1
L
Sol
11,374
569
172
9
0
385,350
2
L
Nemesis
9,662
483
91
5
0
456,366
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role