Player Matchup

Kali
Kali
Donutman1795
Kali
Level 58
God Stats
10W - 5L
1,434 SR
Queue Stats
813W - 904L
1,314 Elo+
Party 1
Poseidon
Poseidon
EpicWinGuapin
Poseidon
Level 48
God Stats
36W - 31L
1,296 SR
Queue Stats
240W - 262L
1,367 Elo+
Solo
Yemoja
Yemoja
FANCYFRUIT0219
Yemoja
Level 13
God Stats
18W - 25L
1,280 SR
Queue Stats
20W - 28L
1,229 Elo+
Party 1
King Arthur
King Arthur
HowlinMad73
King Arthur
Level 44
God Stats
16W - 6L
1,711 SR
Queue Stats
102W - 107L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
TheChad3490
Danzaburou
Level 46
God Stats
14W - 11L
1,507 SR
Queue Stats
612W - 613L
1,428 Elo+
Party 1
Team Averages
Level 42
1,446 SR
1,348 Elo+

VS

Team Averages
Level 47
1,457 SR
1,364 Elo+
Danzaburou
Danzaburou
BOPE-TroOp
Danzaburou
Level 48
God Stats
14W - 24L
1,443 SR
Queue Stats
210W - 229L
1,402 Elo+
Solo
Mercury
Mercury
Dunkys_Dones
Mercury
Level 49
God Stats
6W - 6L
1,471 SR
Queue Stats
423W - 481L
1,365 Elo+
Solo
Bellona
Bellona
Gh0sT-_-Drag0N
Bellona
Level 47
God Stats
15W - 15L
1,559 SR
Queue Stats
150W - 172L
1,424 Elo+
Solo
Hel
Hel
N3UR0T1CT0X1N
Hel
Level 44
God Stats
5W - 8L
1,314 SR
Queue Stats
78W - 120L
1,355 Elo+
Solo
Kukulkan
Kukulkan
l UTM l
Kukulkan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 8
13,955
558
11,873
25,125
13,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
EpicWinGuapin
Poseidon
18
6 / 7 / 5
12,531
501
10,245
15,579
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 5 / 8
10,969
439
2,135
16,036
18,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
HowlinMad73
King Arthur
20
16 / 0 / 6
14,730
589
20,586
23,815
24,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
TheChad3490
Danzaburou
20
5 / 3 / 3
14,819
593
7,549
12,904
6,170
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOPE-TroOp
Danzaburou
17
5 / 3 / 2
11,148
446
6,619
9,143
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Dunkys_Dones
Mercury
19
7 / 8 / 5
12,103
484
11,257
20,438
9,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 12 / 6
9,512
380
11,531
18,736
14,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 5 / 2
7,377
295
2,363
5,427
1,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
l UTM l
Kukulkan
18
8 / 8 / 8
12,264
491
20,348
17,522
7,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
34
Kills
21
21
Deaths
36
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BOPE-TroOp
Danzaburou
5
3
2
2
W
7
6
8
1.83
L
Mercury
Dunkys_Dones
Mercury
7
8
5
1.19
W
Poseidon
EpicWinGuapin
Poseidon
6
7
5
1.21
W
0
5
8
0.8
L
1
12
6
0.33
W
King Arthur
HowlinMad73
King Arthur
16
0
6
19
L
0
5
2
0.2
W
Danzaburou
TheChad3490
Danzaburou
5
3
3
2.17
L
Kukulkan
l UTM l
Kukulkan
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,388
Damage
52,118
93,459
Taken
71,266
68,243
Mitigated
36,742
27,587
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BOPE-TroOp
Danzaburou
6,619
1,277
0
2,837
9,143
3,444
688
458
8,635
0
46,677
W
11,873
8,404
0
8,165
25,125
13,625
1,946
4,724
20,401
0
88,864
L
Mercury
Dunkys_Dones
Mercury
11,257
5,796
0
3,068
20,438
9,830
365
2,430
17,883
0
68,833
W
Poseidon
EpicWinGuapin
Poseidon
10,245
994
0
1,338
15,579
6,142
1,129
4,767
10,812
78,805
0
W
2,135
400
1,417
790
16,036
18,147
941
7,130
8,906
13,801
0
L
11,531
4,967
0
973
18,736
14,661
1,024
3,049
15,217
71
39,679
W
King Arthur
HowlinMad73
King Arthur
20,586
855
0
11,407
23,815
24,159
554
3,368
19,502
0
95,576
L
2,363
388
234
1,027
5,427
1,448
960
1,140
4,212
15,619
0
W
Danzaburou
TheChad3490
Danzaburou
7,549
1,434
0
4,470
12,904
6,170
2,380
2,736
10,168
0
105,075
L
Kukulkan
l UTM l
Kukulkan
20,348
1,327
0
2,847
17,522
7,359
550
5,303
11,982
67,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,004
Gold Earned
52,404
544
Minions Killed
397
0
Camps Cleared
0
2,252,448
Distance Traveled
1,753,500
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,148
446
87
3
0
380,171
3
W
Kali
13,955
558
106
4
0
509,104
0
L
Mercury
12,103
484
106
4
0
486,094
4
W
Poseidon
12,531
501
114
5
0
428,570
8
W
Yemoja
10,969
439
34
1
0
399,139
0
L
Bellona
9,512
380
68
3
0
318,241
0
W
King Arthur
14,730
589
130
5
0
508,598
4
L
Hel
7,377
295
35
1
0
156,429
3
W
Danzaburou
14,819
593
160
6
0
407,037
0
L
Kukulkan
12,264
491
101
4
0
412,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role