Player Matchup

Guan Yu
Guan Yu
FunkLov3_
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,487 Elo+
Solo
Sol
Sol
JKD HITMAN58
Sol
Level 28
God Stats
3W - 1L
1,230 SR
Queue Stats
237W - 249L
1,641 Elo+
Solo
Ne Zha
Ne Zha
Marxist7962
Ne Zha
Level 16
God Stats
19W - 14L
1,671 SR
Queue Stats
27W - 23L
1,691 Elo+
Solo
Thanatos
Thanatos
ReDragon3691
Thanatos
Level 24
God Stats
3W - 0L
1,825 SR
Queue Stats
35W - 16L
1,654 Elo+
Solo
Hercules
Hercules
miniBUFFS
Hercules
Level 19
God Stats
3W - 0L
1,806 SR
Queue Stats
52W - 43L
1,612 Elo+
Solo
Team Averages
Level 18
1,606 SR
1,617 Elo+

VS

Team Averages
Level 20
1,566 SR
1,521 Elo+
Baron Samedi
Baron Samedi
KissTheConcrete
Baron Samedi
Level 25
God Stats
96W - 99L
1,569 SR
Queue Stats
119W - 144L
1,557 Elo+
Solo
Merlin
Merlin
LetsGoToEloHell
Merlin
Level 29
God Stats
0W - 2L
1,264 SR
Queue Stats
28W - 32L
1,536 Elo+
Solo
Bellona
Bellona
TRAY_POUND513
Bellona
Level 27
God Stats
2W - 2L
1,823 SR
Queue Stats
49W - 37L
1,762 Elo+
Solo
Izanami
Izanami
vtbastos
Izanami
Level 8
God Stats
16W - 24L
1,674 SR
Queue Stats
89W - 123L
1,451 Elo+
Party 1
Hel
Hel
yPuFFy
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FunkLov3_
Guan Yu
8
0 / 7 / 0
5,291
407
3,012
12,533
8,425
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 1 / 8
7,634
587
9,112
6,063
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
10
1 / 3 / 0
6,126
471
2,394
9,537
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
ReDragon3691
Thanatos
14
11 / 2 / 2
8,424
648
11,329
8,257
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
miniBUFFS
Hercules
10
3 / 0 / 3
6,968
536
3,740
8,473
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KissTheConcrete
Baron Samedi
9
0 / 7 / 1
5,636
434
2,427
8,964
2,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 4 / 2
7,202
554
4,917
9,129
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
15
9 / 0 / 1
9,048
696
16,300
10,761
10,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
vtbastos
Izanami
11
0 / 3 / 0
6,314
486
806
6,613
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
yPuFFy
Hel
9
0 / 6 / 2
5,523
425
1,859
7,913
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
20
Kills
12
13
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
FunkLov3_
Guan Yu
0
7
0
0
W
5
1
8
9
L
Baron Samedi
KissTheConcrete
Baron Samedi
0
7
1
0.07
L
3
4
2
1
W
Ne Zha
1
3
0
0.33
W
Thanatos
ReDragon3691
Thanatos
11
2
2
6
L
Bellona
9
0
1
9.5
W
Hercules
miniBUFFS
Hercules
3
0
3
4.5
L
Izanami
vtbastos
Izanami
0
3
0
0
L
Hel
yPuFFy
Hel
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,587
Damage
26,309
44,863
Taken
43,380
24,803
Mitigated
18,848
19,595
Healing
15,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
FunkLov3_
Guan Yu
3,012
490
219
1,278
12,533
8,425
0
2,748
9,785
0
15,907
W
9,112
2,507
0
3,780
6,063
1,819
2,265
3,923
2,140
48,640
0
L
Baron Samedi
KissTheConcrete
Baron Samedi
2,427
483
521
1,993
8,964
2,332
500
3,295
5,669
20,612
0
L
4,917
394
0
2,969
9,129
2,557
0
1,683
7,446
36,389
0
W
Ne Zha
2,394
793
0
4,248
9,537
3,447
216
1,049
8,488
0
33,064
W
Thanatos
ReDragon3691
Thanatos
11,329
5,390
0
6,927
8,257
4,583
236
3,922
4,335
0
47,792
L
Bellona
16,300
4,486
0
6,575
10,761
10,458
0
288
10,473
15,339
52,471
W
Hercules
miniBUFFS
Hercules
3,740
1,846
0
3,143
8,473
6,529
91
1,908
6,565
0
19,993
L
Izanami
vtbastos
Izanami
806
778
0
1,541
6,613
1,546
1,169
1,601
5,012
0
31,188
L
Hel
yPuFFy
Hel
1,859
453
452
1,677
7,913
1,955
568
2,245
5,668
16,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,443
Gold Earned
33,723
298
Minions Killed
373
0
Camps Cleared
0
1,207,364
Distance Traveled
1,150,266
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,291
407
28
2
0
262,292
0
W
Sol
7,634
587
82
6
0
214,079
1
L
Baron Samedi
5,636
434
33
3
0
234,262
0
L
Merlin
7,202
554
89
7
0
215,991
1
W
Ne Zha
6,126
471
77
6
0
227,244
3
W
Thanatos
8,424
648
79
6
0
253,194
1
L
Bellona
9,048
696
142
11
0
232,148
2
W
Hercules
6,968
536
32
2
0
250,555
2
L
Izanami
6,314
486
74
6
0
250,660
0
L
Hel
5,523
425
35
3
0
217,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role