Player Matchup

Ra
Ra
B00PIOO
Ra
Level 25
God Stats
0W - 2L
1,309 SR
Queue Stats
59W - 64L
1,484 Elo+
Solo
Artemis
Artemis
GamerQueen2386
Artemis
Level 25
God Stats
16W - 15L
1,535 SR
Queue Stats
115W - 106L
1,487 Elo+
Solo
Izanami
Izanami
II-_B4NDOL3RO-_l
Izanami
Level 29
God Stats
19W - 10L
1,707 SR
Queue Stats
356W - 356L
1,476 Elo+
Solo
Guan Yu
Guan Yu
LogisticTree
Guan Yu
Level 14
God Stats
4W - 1L
1,756 SR
Queue Stats
18W - 26L
1,511 Elo+
Solo
Anhur
Anhur
MhdArbid
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Solo
Team Averages
Level 19
1,561 SR
1,522 Elo+

VS

Team Averages
Level 18
1,516 SR
1,398 Elo+
Thor
Thor
CancerousMeme420
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,180 Elo+
Party 1
Rama
Rama
Fadedsoul97
Rama
Level 27
God Stats
1W - 1L
1,305 SR
Queue Stats
8W - 6L
1,456 Elo+
Solo
Olorun
Olorun
TTV_JYMSpty
Olorun
Level 24
God Stats
3W - 2L
1,546 SR
Queue Stats
102W - 109L
1,439 Elo+
Solo
Zeus
Zeus
TowerChild
Zeus
Level 26
God Stats
164W - 140L
1,559 SR
Queue Stats
183W - 187L
1,458 Elo+
Solo
Ymir
Ymir
im cookd420
Ymir
Level 13
God Stats
4W - 4L
1,669 SR
Queue Stats
27W - 34L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 4
10,840
903
8,710
15,913
6,116
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
5 / 9 / 4
12,390
1,033
20,900
23,153
9,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 7 / 4
11,960
997
15,409
25,338
10,060
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
LogisticTree
Guan Yu
17
3 / 8 / 5
11,565
964
10,884
25,025
28,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
MhdArbid
Anhur
14
0 / 4 / 2
9,299
775
1,101
4,260
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 11
10,958
913
8,493
14,951
5,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
5 / 2 / 16
12,747
1,062
22,226
11,729
4,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
20
4 / 1 / 20
13,287
1,107
10,959
14,594
9,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
20 / 1 / 8
15,926
1,327
34,974
8,463
2,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 3 / 10
12,120
1,010
10,111
16,217
8,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
13
Kills
36
36
Deaths
13
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
2
6
11
1.25
W
5
2
16
6.5
L
5
9
4
0.78
L
4
7
4
0.86
L
Guan Yu
LogisticTree
Guan Yu
3
8
5
0.69
L
Anhur
MhdArbid
Anhur
0
4
2
0.25
W
Olorun
4
1
20
14
W
20
1
8
24
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,004
Damage
86,763
93,689
Taken
65,954
55,418
Mitigated
31,105
10,860
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,710
3,112
302
1,643
15,913
6,116
0
10,916
4,997
30,115
0
W
8,493
5,515
0
1,099
14,951
5,553
0
2,739
12,037
0
19,477
W
22,226
18,361
231
3,456
11,729
4,425
0
1,132
10,472
0
40,633
L
20,900
13,096
0
2,616
23,153
9,039
0
15,120
8,033
0
47,280
L
15,409
12,080
0
1,876
25,338
10,060
0
15,225
10,113
0
46,329
L
Guan Yu
LogisticTree
Guan Yu
10,884
2,374
644
3,570
25,025
28,755
0
11,752
13,273
0
17,584
L
Anhur
MhdArbid
Anhur
1,101
805
0
209
4,260
1,448
0
3,031
1,229
0
1,579
W
Olorun
10,959
4,183
1,744
3,898
14,594
9,543
0
2,104
12,315
43,843
0
W
34,974
5,407
219
2,563
8,463
2,938
0
725
7,638
63,108
0
W
10,111
3,208
0
683
16,217
8,646
0
2,010
14,115
25,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,054
Gold Earned
65,038
183
Minions Killed
236
1
Camps Cleared
11
789,030
Distance Traveled
993,748
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,840
903
56
5
0
163,703
0
W
Thor
10,958
913
35
3
1
180,661
0
W
Rama
12,747
1,062
41
3
2
185,367
0
L
Artemis
12,390
1,033
40
3
0
175,383
0
L
Izanami
11,960
997
69
6
1
177,419
1
L
Guan Yu
11,565
964
16
1
0
232,692
0
L
Anhur
9,299
775
2
0
0
39,833
0
W
Olorun
13,287
1,107
61
5
0
221,671
2
W
Zeus
15,926
1,327
65
5
6
220,079
1
W
Ymir
12,120
1,010
34
3
2
185,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role