Player Matchup

Ravana
Ravana
Ch33kyCactus
Ravana
Level 16
God Stats
21W - 14L
1,930 SR
Queue Stats
824W - 611L
1,666 Elo+
Solo
Horus
Horus
Nyyuuu
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 69L
1,556 Elo+
Solo
Amaterasu
Amaterasu
OtakuKing2017
Amaterasu
Level 16
God Stats
14W - 13L
1,505 SR
Queue Stats
117W - 130L
1,580 Elo+
Solo
Scylla
Scylla
SlappedSalami
Scylla
Level 29
God Stats
6W - 10L
1,514 SR
Queue Stats
286W - 247L
1,622 Elo+
Solo
Skadi
Skadi
jonas1999ok
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,590 SR
1,585 Elo+

VS

Team Averages
Level 38
1,511 SR
1,578 Elo+
Cernunnos
Cernunnos
CrunkusCram
Cernunnos
Level 17
God Stats
2W - 1L
1,541 SR
Queue Stats
15W - 16L
1,478 Elo+
Party 1
Terra
Terra
Fangkiller505
Terra
Level 14
God Stats
2W - 6L
1,342 SR
Queue Stats
38W - 37L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
JPswaglord420
Ao Kuang
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 81L
1,708 Elo+
Solo
Hou Yi
Hou Yi
SalYoutations
Hou Yi
Level 29
God Stats
49W - 30L
1,684 SR
Queue Stats
538W - 365L
1,748 Elo+
Solo
Janus
Janus
VapeLordBord
Janus
Level 112
God Stats
1W - 2L
1,487 SR
Queue Stats
15W - 20L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
0 / 2 / 1
5,013
501
2,253
5,145
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Nyyuuu
Horus
6
0 / 4 / 3
4,220
422
1,764
5,191
2,025
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
OtakuKing2017
Amaterasu
8
2 / 3 / 0
5,038
504
1,851
6,668
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 1
5,523
552
4,004
3,210
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 5 / 1
4,283
428
1,937
5,562
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrunkusCram
Cernunnos
9
2 / 1 / 2
5,225
523
1,533
4,146
928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 5
5,255
526
764
7,483
3,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
JPswaglord420
Ao Kuang
10
6 / 0 / 2
6,130
613
4,556
5,246
1,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
3 / 0 / 2
7,396
740
3,823
3,400
1,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 2 / 3
5,620
562
4,418
2,871
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
14
14
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
2
1
0.25
W
Cernunnos
CrunkusCram
Cernunnos
2
1
2
3
W
0
2
5
1.25
W
Ao Kuang
JPswaglord420
Ao Kuang
6
0
2
7
L
Horus
Nyyuuu
Horus
0
4
3
0.38
L
Amaterasu
OtakuKing2017
Amaterasu
2
3
0
0.67
W
3
0
2
4
L
2
0
1
2.5
W
3
2
3
2.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,809
Damage
15,094
25,776
Taken
23,146
8,557
Mitigated
7,804
6,939
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
2,253
533
0
2,134
5,145
1,679
0
1,928
3,195
0
25,578
W
Cernunnos
CrunkusCram
Cernunnos
1,533
702
0
1,233
4,146
928
269
0
4,146
0
22,654
W
764
220
298
1,489
7,483
3,641
0
1,993
5,342
8,280
0
W
Ao Kuang
JPswaglord420
Ao Kuang
4,556
1,059
0
1,713
5,246
1,356
0
242
4,974
29,407
0
L
Horus
Nyyuuu
Horus
1,764
1,022
71
596
5,191
2,025
0
2,337
2,777
0
4,849
L
Amaterasu
OtakuKing2017
Amaterasu
1,851
710
0
2,254
6,668
2,413
0
1,893
4,739
0
18,970
W
3,823
2,192
0
769
3,400
1,118
672
0
3,400
0
40,769
L
4,004
457
0
1,326
3,210
847
0
1,103
2,067
29,870
0
W
4,418
214
0
390
2,871
761
0
1,459
1,280
29,291
0
L
1,937
971
0
558
5,562
1,593
0
2,252
3,260
0
13,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,077
Gold Earned
29,626
199
Minions Killed
263
0
Camps Cleared
0
855,770
Distance Traveled
894,243
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,013
501
59
6
0
197,319
3
W
Cernunnos
5,225
523
44
4
0
179,438
1
W
Terra
5,255
526
13
1
0
160,404
2
W
Ao Kuang
6,130
613
53
5
0
192,573
3
L
Horus
4,220
422
8
1
0
175,733
0
L
Amaterasu
5,038
504
31
3
0
161,543
0
W
Hou Yi
7,396
740
97
10
0
171,637
0
L
Scylla
5,523
552
78
8
0
177,788
3
W
Janus
5,620
562
56
6
0
190,191
3
L
Skadi
4,283
428
23
2
0
143,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role