Player Matchup

Athena
Athena
ACB_AW
Athena
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,321 Elo+
Party 2
Danzaburou
Danzaburou
CustomChain94
Danzaburou
Level 138
God Stats
5W - 1L
1,902 SR
Queue Stats
162W - 161L
1,391 Elo+
Solo
Hun Batz
Hun Batz
Firecodeman69
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,261 Elo+
Solo
Freya
Freya
Gubb10
Freya
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 85L
1,388 Elo+
Solo
Hera
Hera
skiperpro2002
Hera
Level 60
God Stats
3W - 12L
1,156 SR
Queue Stats
52W - 82L
1,302 Elo+
Party 2
Team Averages
Level 75
1,512 SR
1,333 Elo+

VS

Team Averages
Level 67
1,400 SR
1,315 Elo+
Sobek
Sobek
Claidark
Sobek
Level 125
God Stats
1W - 4L
1,289 SR
Queue Stats
22W - 30L
1,171 Elo+
Party 1
Cernunnos
Cernunnos
Foncho507
Cernunnos
Level 67
God Stats
128W - 179L
1,288 SR
Queue Stats
193W - 299L
1,321 Elo+
Solo
Kukulkan
Kukulkan
HakodaWaterTribe
Kukulkan
Level 45
God Stats
17W - 19L
1,281 SR
Queue Stats
150W - 158L
1,365 Elo+
Solo
Cerberus
Cerberus
Mr-Roman__
Cerberus
Level 48
God Stats
3W - 3L
1,417 SR
Queue Stats
112W - 179L
1,312 Elo+
Solo
Thanatos
Thanatos
VxArimax
Thanatos
Level 49
God Stats
22W - 29L
1,723 SR
Queue Stats
223W - 269L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ACB_AW
Athena
14
1 / 7 / 2
9,685
440
9,227
16,354
10,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
CustomChain94
Danzaburou
15
3 / 6 / 1
9,432
429
8,789
18,010
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Firecodeman69
Hun Batz
2
0 / 1 / 0
5,728
260
0
632
310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Freya
Gubb10
Freya
17
0 / 4 / 0
10,223
465
9,709
15,066
6,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
2 / 9 / 1
9,901
450
12,669
13,324
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Claidark
Sobek
15
1 / 2 / 14
10,316
469
9,040
20,520
13,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Foncho507
Cernunnos
17
6 / 1 / 4
10,459
475
9,596
16,478
6,102
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 1 / 4
12,145
552
9,972
9,184
3,345
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Mr-Roman__
Cerberus
17
1 / 0 / 3
9,851
448
8,731
17,705
9,780
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
VxArimax
Thanatos
18
13 / 2 / 2
11,835
538
10,915
11,805
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
6
Kills
27
27
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Athena
ACB_AW
Athena
1
7
2
0.29
W
Sobek
Claidark
Sobek
1
2
14
4
L
Danzaburou
CustomChain94
Danzaburou
3
6
1
0.58
L
Hun Batz
Firecodeman69
Hun Batz
0
1
0
0
W
Cernunnos
Foncho507
Cernunnos
6
1
4
8
L
Freya
Gubb10
Freya
0
4
0
0
W
6
1
4
8
W
Cerberus
Mr-Roman__
Cerberus
1
0
3
2.5
W
Thanatos
VxArimax
Thanatos
13
2
2
7
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,394
Damage
48,254
63,386
Taken
75,692
26,197
Mitigated
37,989
13,850
Healing
35,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ACB_AW
Athena
9,227
3,268
0
810
16,354
10,017
223
4,475
11,879
29,399
0
W
Sobek
Claidark
Sobek
9,040
1,048
778
6,782
20,520
13,935
482
8,023
12,472
32,674
0
L
Danzaburou
CustomChain94
Danzaburou
8,789
3,211
0
5,959
18,010
5,019
547
6,006
12,004
0
59,854
L
Hun Batz
Firecodeman69
Hun Batz
0
0
0
0
632
310
0
600
32
0
533
W
Cernunnos
Foncho507
Cernunnos
9,596
6,080
0
9,142
16,478
6,102
0
4,299
12,154
0
70,506
L
Freya
Gubb10
Freya
9,709
4,033
0
5,111
15,066
6,078
704
9,670
5,396
60,708
0
W
9,972
529
0
239
9,184
3,345
1,507
7,037
2,147
82,462
0
W
Cerberus
Mr-Roman__
Cerberus
8,731
654
0
7,694
17,705
9,780
149
7,788
9,117
54,985
0
W
Thanatos
VxArimax
Thanatos
10,915
2,807
0
11,124
11,805
4,827
3,150
3,608
8,197
0
56,245
L
12,669
2,071
0
1,970
13,324
4,773
532
6,992
6,332
62,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,969
Gold Earned
54,606
346
Minions Killed
530
0
Camps Cleared
0
1,433,676
Distance Traveled
2,005,067
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,685
440
55
3
0
401,728
0
W
Sobek
10,316
469
33
2
0
438,875
0
L
Danzaburou
9,432
429
85
4
0
349,222
1
L
Hun Batz
5,728
260
1
0
0
15,661
0
W
Cernunnos
10,459
475
107
5
0
334,625
0
L
Freya
10,223
465
112
5
0
339,305
6
W
Kukulkan
12,145
552
173
8
0
400,950
2
W
Cerberus
9,851
448
123
6
0
381,730
1
W
Thanatos
11,835
538
94
4
0
448,887
0
L
Hera
9,901
450
93
4
0
327,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role