Player Matchup

Scylla
Scylla
JOSHCLAYMORE
Scylla
Level 27
God Stats
4W - 6L
1,563 SR
Queue Stats
188W - 179L
1,550 Elo+
Solo
Ymir
Ymir
Jdvelez65
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,388 Elo+
Solo
Jormungandr
Jormungandr
MordSit
Jormungandr
Level 4
God Stats
2W - 2L
1,738 SR
Queue Stats
12W - 17L
1,347 Elo+
Solo
Nemesis
Nemesis
Punkclip
Nemesis
Level 28
God Stats
1W - 2L
1,501 SR
Queue Stats
203W - 228L
1,506 Elo+
Solo
Neith
Neith
sproot337
Neith
Level 3
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 2L
1,229 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,404 Elo+

VS

Team Averages
Level 16
1,508 SR
1,616 Elo+
Set
Set
Jackkyboiii
Set
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,683 Elo+
Party 1
Bellona
Bellona
Trickedsonic
Bellona
Level 5
God Stats
2W - 0L
1,692 SR
Queue Stats
6W - 3L
1,736 Elo+
Party 1
Anhur
Anhur
Ukemix
Anhur
Level 29
God Stats
3W - 6L
1,356 SR
Queue Stats
284W - 317L
1,448 Elo+
Solo
Hades
Hades
Whitelesage
Hades
Level 22
God Stats
3W - 0L
1,493 SR
Queue Stats
29W - 21L
1,457 Elo+
Solo
Cthulhu
Cthulhu
xxkiller67
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
1 / 3 / 0
5,191
472
1,950
3,923
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
7
1 / 5 / 0
4,692
427
3,023
9,571
4,273
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
MordSit
Jormungandr
8
2 / 4 / 1
5,432
494
3,219
7,478
3,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Punkclip
Nemesis
7
0 / 2 / 2
4,804
437
2,546
6,832
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
sproot337
Neith
8
1 / 4 / 0
5,126
466
798
4,626
1,244
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,164
560
4,135
7,656
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Trickedsonic
Bellona
11
4 / 2 / 2
6,500
591
4,513
6,230
4,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Ukemix
Anhur
9
3 / 2 / 7
5,720
520
6,332
6,093
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 1 / 1
7,241
658
4,012
6,263
2,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
xxkiller67
Cthulhu
9
3 / 0 / 6
5,537
503
4,005
6,484
3,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
18
18
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
3
0
0.33
W
3
0
3
4.5
L
Ymir
1
5
0
0.2
L
Jormungandr
MordSit
Jormungandr
2
4
1
0.63
L
Nemesis
Punkclip
Nemesis
0
2
2
0.5
W
Bellona
Trickedsonic
Bellona
4
2
2
2.5
W
Anhur
Ukemix
Anhur
3
2
7
3.25
W
5
1
1
5.5
L
Neith
sproot337
Neith
1
4
0
0.25
W
Cthulhu
xxkiller67
Cthulhu
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,536
Damage
22,997
32,430
Taken
32,726
11,828
Mitigated
16,085
6,530
Healing
14,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,950
360
0
475
3,923
1,195
0
2,406
1,517
18,088
0
W
4,135
1,671
0
4,500
7,656
2,802
0
967
6,689
0
35,696
L
Ymir
3,023
738
246
1,029
9,571
4,273
0
2,865
6,656
7,326
0
L
Jormungandr
MordSit
Jormungandr
3,219
940
0
1,225
7,478
3,736
0
1,348
6,055
13,902
0
L
Nemesis
Punkclip
Nemesis
2,546
607
0
2,894
6,832
1,380
0
1,425
5,382
0
15,809
W
Bellona
Trickedsonic
Bellona
4,513
1,532
0
1,685
6,230
4,880
676
689
5,441
192
25,984
W
Anhur
Ukemix
Anhur
6,332
3,506
0
1,730
6,093
1,785
1,072
1,791
4,234
0
21,899
W
4,012
641
0
3,811
6,263
2,964
864
2,058
3,998
38,108
0
L
Neith
sproot337
Neith
798
543
0
661
4,626
1,244
579
0
4,501
0
15,123
W
Cthulhu
xxkiller67
Cthulhu
4,005
572
80
3,139
6,484
3,654
336
2,197
4,172
13,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,245
Gold Earned
31,162
123
Minions Killed
285
0
Camps Cleared
0
831,164
Distance Traveled
957,663
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,191
472
40
4
0
121,676
4
W
Set
6,164
560
66
6
0
235,731
0
L
Ymir
4,692
427
11
1
0
179,089
0
L
Jormungandr
5,432
494
17
2
0
177,532
1
L
Nemesis
4,804
437
29
3
0
220,939
2
W
Bellona
6,500
591
59
5
0
200,931
0
W
Anhur
5,720
520
39
4
0
153,874
4
W
Hades
7,241
658
98
9
0
175,945
3
L
Neith
5,126
466
26
2
0
131,928
0
W
Cthulhu
5,537
503
23
2
0
191,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role