Player Matchup

Hera
Hera
Bobo123321 love
Hera
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 95L
1,563 Elo+
Party 1
Ymir
Ymir
FMJ RuthlessX
Ymir
Level 23
God Stats
10W - 9L
1,524 SR
Queue Stats
12W - 12L
1,420 Elo+
Party 1
Pele
Pele
Woadie317
Pele
Level 77
God Stats
6W - 7L
1,483 SR
Queue Stats
212W - 250L
1,480 Elo+
Party 1
Team Averages
Level 61
1,502 SR
1,488 Elo+

VS

Team Averages
Level 47
1,671 SR
1,497 Elo+
Cerberus
Cerberus
MLLTY
Cerberus
Level 85
God Stats
8W - 4L
1,525 SR
Queue Stats
112W - 141L
1,448 Elo+
Party 2
Merlin
Merlin
S SpeedyGecko
Merlin
Level 20
God Stats
5W - 5L
1,634 SR
Queue Stats
168W - 170L
1,391 Elo+
Party 2
Mercury
Mercury
Truxae
Mercury
Level 36
God Stats
4W - 0L
1,854 SR
Queue Stats
284W - 171L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
8,540
657
10,156
10,132
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 5 / 4
7,955
612
4,767
12,609
7,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
12
5 / 3 / 2
9,503
731
12,002
11,216
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MLLTY
Cerberus
12
1 / 1 / 11
9,163
705
8,436
15,790
13,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 4 / 7
8,773
675
8,632
6,364
1,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Truxae
Mercury
13
11 / 3 / 4
10,243
788
10,322
11,860
3,887
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
15
15
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
1
5
4
0.6
W
Cerberus
MLLTY
Cerberus
1
1
11
6.5
W
3
4
7
1.63
W
Mercury
Truxae
Mercury
11
3
4
4.33
L
Pele
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,925
Damage
27,390
33,957
Taken
34,014
14,125
Mitigated
19,096
2,731
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,156
1,684
0
638
10,132
3,333
124
3,792
6,340
32,063
0
L
4,767
783
0
0
12,609
7,241
87
7,102
5,507
14,488
0
W
Cerberus
MLLTY
Cerberus
8,436
863
0
3,276
15,790
13,253
75
7,215
8,227
29,958
0
W
8,632
897
521
963
6,364
1,956
0
3,410
2,702
29,994
0
W
Mercury
Truxae
Mercury
10,322
2,899
0
110
11,860
3,887
0
3,520
8,124
0
25,073
L
Pele
12,002
2,544
0
2,093
11,216
3,551
399
6,270
4,946
0
36,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,998
Gold Earned
28,179
121
Minions Killed
132
0
Camps Cleared
0
691,192
Distance Traveled
723,482
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,540
657
61
5
0
222,542
2
L
Ymir
7,955
612
25
2
0
212,512
0
W
Cerberus
9,163
705
53
4
0
229,557
5
W
Merlin
8,773
675
50
4
0
230,352
2
W
Mercury
10,243
788
29
2
0
263,573
2
L
Pele
9,503
731
35
3
0
256,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role