Player Matchup

Sol
Sol
HOLOSTENCUANDREI
Sol
Level 121
God Stats
25W - 16L
1,585 SR
Queue Stats
100W - 104L
1,644 Elo+
Party 1
Artemis
Artemis
KusHH22
Artemis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,511 Elo+
Solo
Ymir
Ymir
Radnatus
Ymir
Level 126
God Stats
2W - 0L
1,751 SR
Queue Stats
26W - 27L
1,495 Elo+
Party 1
Team Averages
Level 116
1,612 SR
1,550 Elo+

VS

Team Averages
Level 60
1,512 SR
1,551 Elo+
Neith
Neith
Coint
Neith
Level 106
God Stats
6W - 4L
1,536 SR
Queue Stats
13W - 13L
1,470 Elo+
Solo
Zeus
Zeus
LukyLazzer
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,592 Elo+
Party 2
Jormungandr
Jormungandr
Madrouu
Jormungandr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 6 / 10
15,970
760
19,172
25,475
10,550
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
KusHH22
Artemis
18
10 / 5 / 10
15,113
720
21,800
15,307
6,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
17
4 / 4 / 17
14,012
667
16,154
33,627
40,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coint
Neith
17
5 / 9 / 5
14,511
691
20,494
23,103
12,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
6 / 12 / 5
13,955
665
19,193
18,881
7,946
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Madrouu
Jormungandr
17
4 / 5 / 10
15,018
715
18,819
30,955
40,611
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
26
Kills
15
15
Deaths
26
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
Coint
Neith
5
9
5
0.83
W
12
6
10
2.83
W
Artemis
KusHH22
Artemis
10
5
10
3
L
6
12
5
0.71
L
Jormungandr
Madrouu
Jormungandr
4
5
10
1.8
W
Ymir
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,126
Damage
58,506
74,409
Taken
72,939
57,202
Mitigated
60,649
23,912
Healing
13,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Coint
Neith
20,494
8,893
0
8,542
23,103
12,092
1,674
12,109
10,994
0
73,367
W
19,172
3,240
534
12,750
25,475
10,550
1,470
14,767
10,708
65,952
0
W
Artemis
KusHH22
Artemis
21,800
11,930
0
0
15,307
6,632
2,371
7,805
7,502
0
77,326
L
19,193
2,832
0
1,492
18,881
7,946
0
11,936
6,945
62,964
0
L
Jormungandr
Madrouu
Jormungandr
18,819
2,424
0
3,529
30,955
40,611
196
11,544
19,411
63,981
0
W
Ymir
16,154
2,161
1,504
9,124
33,627
40,020
191
15,440
18,187
44,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,095
Gold Earned
43,484
213
Minions Killed
207
0
Camps Cleared
0
968,299
Distance Traveled
909,769
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,511
691
77
4
0
303,820
1
W
Sol
15,970
760
82
4
0
323,212
0
W
Artemis
15,113
720
87
4
0
313,825
0
L
Zeus
13,955
665
73
3
0
253,349
0
L
Jormungandr
15,018
715
57
3
0
352,600
1
W
Ymir
14,012
667
44
2
0
331,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role