Player Matchup

Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Alright So
Medusa
Level 154
God Stats
4W - 1L
1,925 SR
Queue Stats
26W - 26L
1,690 Elo+
Party 2
Chaac
Chaac
Its Bag Boy
Chaac
Level 153
God Stats
18W - 12L
1,611 SR
Queue Stats
153W - 173L
1,586 Elo+
Party 2
Team Averages
Level 155
1,678 SR
1,592 Elo+

VS

Team Averages
Level 108
1,464 SR
1,450 Elo+
Tiamat
Tiamat
ChunkyMonkeyy
Tiamat
Level 45
God Stats
5W - 8L
1,691 SR
Queue Stats
60W - 45L
1,679 Elo+
Solo
Artemis
Artemis
IGIBale
Artemis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 57L
1,242 Elo+
Party 1
King Arthur
King Arthur
xRaul98
King Arthur
Level 123
God Stats
0W - 1L
1,200 SR
Queue Stats
45W - 40L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
4 / 3 / 10
8,858
805
8,468
6,763
2,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Alright So
Medusa
14
12 / 1 / 3
9,883
898
13,291
9,035
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 10
7,978
725
5,914
11,808
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
7,377
671
6,032
8,525
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
IGIBale
Artemis
10
1 / 4 / 4
7,198
654
5,268
10,061
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
xRaul98
King Arthur
11
5 / 6 / 1
8,453
768
6,222
12,582
8,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
16
Kills
8
8
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
3
10
3
W
Medusa
Alright So
Medusa
12
1
3
13.5
L
2
6
1
0.42
L
Artemis
IGIBale
Artemis
1
4
4
0.75
W
0
4
10
1.25
L
King Arthur
xRaul98
King Arthur
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,673
Damage
17,522
27,606
Taken
31,168
12,883
Mitigated
16,934
8,864
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
8,468
646
0
344
6,763
2,232
65
2,389
4,372
30,591
0
W
Medusa
Alright So
Medusa
13,291
6,850
0
3,006
9,035
3,777
603
1,179
7,856
0
42,828
L
6,032
674
0
617
8,525
5,137
0
2,427
6,098
24,769
0
L
Artemis
IGIBale
Artemis
5,268
1,919
0
1,907
10,061
3,525
0
2,693
7,368
0
28,164
W
5,914
1,465
0
5,514
11,808
6,874
350
2,648
9,160
0
27,164
L
King Arthur
xRaul98
King Arthur
6,222
423
0
2,747
12,582
8,272
0
3,370
9,212
0
12,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,719
Gold Earned
23,028
140
Minions Killed
104
0
Camps Cleared
0
608,976
Distance Traveled
575,224
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,858
805
51
5
0
199,443
0
W
Medusa
9,883
898
52
5
0
208,634
2
L
Tiamat
7,377
671
47
4
0
193,825
1
L
Artemis
7,198
654
42
4
0
183,327
1
W
Chaac
7,978
725
37
3
0
200,899
1
L
King Arthur
8,453
768
15
1
0
198,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role