Player Matchup

Janus
Janus
DaLunchThief
Janus
Level 127
God Stats
6W - 9L
1,668 SR
Queue Stats
189W - 170L
1,508 Elo+
Party 1
Kuzenbo
Kuzenbo
Kagutsuchi5054
Kuzenbo
Level 10
God Stats
5W - 3L
1,656 SR
Queue Stats
14W - 6L
1,644 Elo+
Party 1
Achilles
Achilles
MainNightmare14
Achilles
Level 48
God Stats
10W - 9L
1,450 SR
Queue Stats
66W - 53L
1,370 Elo+
Party 1
Susano
Susano
Wit3Chocolat369
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 123L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
durwood69
Danzaburou
Level 98
God Stats
25W - 18L
1,547 SR
Queue Stats
103W - 90L
1,525 Elo+
Party 1
Team Averages
Level 82
1,564 SR
1,503 Elo+

VS

Team Averages
Level 42
1,595 SR
1,501 Elo+
Raijin
Raijin
AlwaysSonnyy
Raijin
Level 25
God Stats
2W - 8L
1,386 SR
Queue Stats
389W - 336L
1,525 Elo+
Party 2
Bastet
Bastet
MCYuen21
Bastet
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
179W - 149L
1,549 Elo+
Party 2
Athena
Athena
Windetia
Athena
Level 46
God Stats
7W - 5L
1,836 SR
Queue Stats
489W - 467L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
XxSWAGGLEZxX
Danzaburou
Level 33
God Stats
56W - 39L
1,628 SR
Queue Stats
714W - 712L
1,452 Elo+
Party 3
Cabrakan
Cabrakan
xASx z Rowli z
Cabrakan
Level 48
God Stats
27W - 23L
1,623 SR
Queue Stats
288W - 299L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
9,851
518
10,948
11,464
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 5 / 2
8,244
434
7,793
21,723
21,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
14
2 / 7 / 2
8,469
446
8,196
18,450
15,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
4 / 9 / 4
9,148
481
8,070
17,320
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
durwood69
Danzaburou
14
2 / 5 / 4
8,898
468
12,106
17,070
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
7 / 4 / 8
10,407
548
10,255
11,186
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
MCYuen21
Bastet
16
10 / 3 / 3
10,357
545
13,305
11,445
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Windetia
Athena
14
2 / 1 / 12
9,327
491
6,691
15,028
11,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
XxSWAGGLEZxX
Danzaburou
15
1 / 2 / 12
9,216
485
14,175
13,244
5,301
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
15
9 / 5 / 5
9,847
518
14,693
17,250
14,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
15
Kills
29
31
Deaths
15
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
4
8
2.75
L
4
5
3
1.1
L
3
5
2
0.8
W
Bastet
MCYuen21
Bastet
10
3
3
3.83
L
Achilles
2
7
2
0.43
W
Athena
Windetia
Athena
2
1
12
8
L
4
9
4
0.67
W
Danzaburou
XxSWAGGLEZxX
Danzaburou
1
2
12
3.5
L
Danzaburou
durwood69
Danzaburou
2
5
4
0.8
W
Cabrakan
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,113
Damage
59,119
86,027
Taken
68,153
53,683
Mitigated
40,953
23,258
Healing
24,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
10,255
577
0
1,750
11,186
4,581
361
5,083
6,103
58,678
0
L
10,948
1,452
0
1,556
11,464
4,014
220
4,247
6,901
61,194
0
L
7,793
3,576
1,132
6,039
21,723
21,431
48
6,602
14,988
23,181
0
W
Bastet
MCYuen21
Bastet
13,305
4,179
0
3,901
11,445
4,453
189
1,974
9,471
0
54,921
L
Achilles
8,196
1,694
0
3,926
18,450
15,773
144
7,625
10,795
0
29,746
W
Athena
Windetia
Athena
6,691
2,037
1,211
5,082
15,028
11,973
203
6,003
9,025
22,634
0
L
8,070
1,231
0
2,702
17,320
6,340
102
6,168
10,898
0
37,027
W
Danzaburou
XxSWAGGLEZxX
Danzaburou
14,175
4,885
0
7,799
13,244
5,301
1,132
2,217
11,027
0
71,055
L
Danzaburou
durwood69
Danzaburou
12,106
5,029
405
7,498
17,070
6,125
694
6,072
10,806
0
55,548
W
Cabrakan
14,693
2,703
0
4,833
17,250
14,645
2,078
3,464
13,786
44,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,610
Gold Earned
49,154
336
Minions Killed
436
0
Camps Cleared
0
1,689,645
Distance Traveled
1,800,358
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,407
548
125
7
0
329,960
3
L
Janus
9,851
518
113
6
0
342,858
4
L
Kuzenbo
8,244
434
25
1
0
345,665
7
W
Bastet
10,357
545
93
5
0
397,889
1
L
Achilles
8,469
446
49
3
0
321,051
0
W
Athena
9,327
491
27
1
0
405,686
2
L
Susano
9,148
481
60
3
0
340,854
1
W
Danzaburou
9,216
485
122
6
0
339,761
0
L
Danzaburou
8,898
468
89
5
0
339,217
1
W
Cabrakan
9,847
518
69
4
0
327,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role