Player Matchup

Sobek
Sobek
K1LL3R HUNTER
Sobek
Level 135
God Stats
9W - 10L
1,865 SR
Queue Stats
296W - 297L
1,470 Elo+
Party 1
Zeus
Zeus
TR0LL UR DAD
Zeus
Level 110
God Stats
4W - 2L
1,710 SR
Queue Stats
132W - 183L
1,515 Elo+
Party 1
Hachiman
Hachiman
VuZauX
Hachiman
Level 109
God Stats
3W - 2L
1,874 SR
Queue Stats
203W - 243L
1,498 Elo+
Party 1
Kali
Kali
Yoggxh
Kali
Level 113
God Stats
1W - 2L
1,320 SR
Queue Stats
131W - 154L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
Zehetsubo
Cthulhu
Level 26
God Stats
34W - 28L
1,493 SR
Queue Stats
713W - 810L
1,406 Elo+
Party 1
Team Averages
Level 99
1,653 SR
1,474 Elo+

VS

Team Averages
Level 72
1,534 SR
1,540 Elo+
Hachiman
Hachiman
DahRealHonor
Hachiman
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,597 Elo+
Party 2
Hera
Hera
DahRealMinime
Hera
Level 80
God Stats
9W - 7L
1,515 SR
Queue Stats
186W - 169L
1,611 Elo+
Party 2
Cthulhu
Cthulhu
DrivingM3Nuts
Cthulhu
Level 27
God Stats
1W - 2L
1,493 SR
Queue Stats
30W - 38L
1,467 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SigmaMalus
Cu Chulainn
Level 121
God Stats
3W - 5L
1,511 SR
Queue Stats
15W - 16L
1,480 Elo+
Party 3
Ratatoskr
Ratatoskr
spartan56n
Ratatoskr
Level 94
God Stats
14W - 23L
1,651 SR
Queue Stats
172W - 145L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 8
8,731
582
6,133
14,360
11,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 4 / 6
8,142
543
9,508
8,157
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
VuZauX
Hachiman
14
5 / 3 / 8
8,861
591
8,512
8,799
2,854
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Yoggxh
Kali
16
8 / 1 / 1
9,369
625
7,282
11,599
5,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Zehetsubo
Cthulhu
12
0 / 1 / 0
6,531
435
5,318
7,896
7,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DahRealHonor
Hachiman
10
1 / 5 / 2
6,366
424
2,954
8,188
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 4 / 2
7,719
515
7,887
8,470
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
10
1 / 7 / 3
6,638
443
6,726
12,900
7,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
SigmaMalus
Cu Chulainn
13
0 / 1 / 0
7,481
499
6,934
10,848
6,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
spartan56n
Ratatoskr
14
7 / 7 / 2
8,730
582
6,337
11,793
4,084
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
24
Kills
11
11
Deaths
24
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DahRealHonor
Hachiman
1
5
2
0.4
L
2
4
2
0.75
L
Cthulhu
1
7
3
0.36
W
8
2
8
6
L
Cu Chulainn
SigmaMalus
Cu Chulainn
0
1
0
0
W
3
4
6
1.5
W
Hachiman
VuZauX
Hachiman
5
3
8
3
W
Kali
Yoggxh
Kali
8
1
1
8.5
W
Cthulhu
Zehetsubo
Cthulhu
0
1
0
0
L
Ratatoskr
spartan56n
Ratatoskr
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,753
Damage
30,838
50,811
Taken
52,199
29,675
Mitigated
22,962
18,733
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DahRealHonor
Hachiman
2,954
1,479
0
2,132
8,188
2,057
0
2,355
5,785
0
24,333
L
7,887
2,077
0
1,010
8,470
2,931
42
3,959
4,201
44,835
0
L
Cthulhu
6,726
972
256
1,055
12,900
7,885
0
4,917
7,864
26,762
0
W
6,133
729
0
6,604
14,360
11,175
0
5,823
8,373
23,052
0
L
Cu Chulainn
SigmaMalus
Cu Chulainn
6,934
1,317
0
3,686
10,848
6,005
48
5,112
5,269
0
43,460
W
9,508
822
88
1,931
8,157
2,827
108
3,507
4,504
47,503
0
W
Hachiman
VuZauX
Hachiman
8,512
3,675
0
4,316
8,799
2,854
238
2,802
5,957
0
49,531
W
Kali
Yoggxh
Kali
7,282
3,465
0
4,832
11,599
5,026
1,270
1,993
9,343
0
55,838
W
Cthulhu
Zehetsubo
Cthulhu
5,318
144
0
962
7,896
7,793
0
0
7,451
35,250
0
L
Ratatoskr
spartan56n
Ratatoskr
6,337
2,068
0
2,883
11,793
4,084
11
3,572
8,121
0
46,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,634
Gold Earned
36,934
370
Minions Killed
366
0
Camps Cleared
0
1,420,755
Distance Traveled
1,415,285
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,366
424
49
3
0
276,584
1
L
Hera
7,719
515
95
6
0
285,403
1
L
Cthulhu
6,638
443
34
2
0
285,553
0
W
Sobek
8,731
582
14
1
0
302,514
1
L
Cu Chulainn
7,481
499
82
5
0
260,792
5
W
Zeus
8,142
543
98
7
0
253,118
1
W
Hachiman
8,861
591
93
6
0
251,787
0
W
Kali
9,369
625
98
7
0
321,050
0
W
Cthulhu
6,531
435
67
4
0
292,286
5
L
Ratatoskr
8,730
582
106
7
0
306,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role