Player Matchup

Izanami
Izanami
JoeCb
Izanami
Level 28
God Stats
14W - 8L
1,604 SR
Queue Stats
76W - 100L
1,392 Elo+
Solo
Kukulkan
Kukulkan
Juggereggnog
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MajLes69
Ymir
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
9W - 22L
1,179 Elo+
Party 3
Cthulhu
Cthulhu
The27thUnwanted
Cthulhu
Level 25
God Stats
2W - 0L
1,769 SR
Queue Stats
2W - 2L
1,348 Elo+
Solo
Arachne
Arachne
sireel11
Arachne
Level 67
God Stats
45W - 27L
1,618 SR
Queue Stats
135W - 128L
1,460 Elo+
Party 3
Team Averages
Level 31
1,598 SR
1,376 Elo+

VS

Team Averages
Level 25
1,494 SR
1,379 Elo+
Cthulhu
Cthulhu
FriendlyJL
Cthulhu
Level 14
God Stats
7W - 10L
1,500 SR
Queue Stats
401W - 348L
1,393 Elo+
Party 1
Agni
Agni
Pitt3024
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,115 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SeamedCrayon925
Cu Chulainn
Level 26
God Stats
6W - 7L
1,472 SR
Queue Stats
521W - 465L
1,388 Elo+
Party 1
Awilix
Awilix
lCpXl
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
omlkmaga
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JoeCb
Izanami
10
4 / 2 / 0
6,819
568
7,913
7,282
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Juggereggnog
Kukulkan
12
2 / 1 / 2
7,077
590
5,257
3,505
1,330
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
9
0 / 2 / 3
5,690
474
864
5,747
2,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 2
6,403
534
3,676
6,219
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
sireel11
Arachne
11
2 / 0 / 2
6,320
527
3,871
3,983
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FriendlyJL
Cthulhu
9
2 / 1 / 2
6,129
511
4,305
7,262
2,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
10
1 / 2 / 1
5,310
443
766
5,766
1,816
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
SeamedCrayon925
Cu Chulainn
9
0 / 4 / 0
5,308
442
1,826
9,130
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
lCpXl
Awilix
10
2 / 2 / 1
6,043
504
3,275
6,609
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
omlkmaga
Neith
8
0 / 3 / 5
5,108
426
4,983
5,899
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
12
Kills
5
5
Deaths
12
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FriendlyJL
Cthulhu
2
1
2
3
W
Izanami
JoeCb
Izanami
4
2
0
2
W
Kukulkan
Juggereggnog
Kukulkan
2
1
2
3
W
Ymir
0
2
3
0.75
L
Agni
1
2
1
0.75
L
Cu Chulainn
SeamedCrayon925
Cu Chulainn
0
4
0
0
W
4
0
2
5
L
Awilix
lCpXl
Awilix
2
2
1
1.25
L
Neith
omlkmaga
Neith
0
3
5
0.83
W
Arachne
sireel11
Arachne
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,581
Damage
15,155
26,736
Taken
34,666
12,969
Mitigated
14,280
7,044
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FriendlyJL
Cthulhu
4,305
638
85
786
7,262
2,702
224
706
6,556
22,677
0
W
Izanami
JoeCb
Izanami
7,913
5,107
0
1,683
7,282
2,315
0
2,092
5,190
0
43,001
W
Kukulkan
Juggereggnog
Kukulkan
5,257
672
0
120
3,505
1,330
482
538
2,967
46,173
0
W
Ymir
864
71
0
672
5,747
2,569
0
2,411
3,336
6,882
0
L
Agni
766
239
0
1,511
5,766
1,816
452
2,672
3,094
21,376
0
L
Cu Chulainn
SeamedCrayon925
Cu Chulainn
1,826
293
0
476
9,130
6,315
0
3,224
5,606
0
18,130
W
3,676
310
0
2,681
6,219
4,411
274
0
6,019
24,746
0
L
Awilix
lCpXl
Awilix
3,275
1,297
0
2,503
6,609
2,093
0
1,606
4,960
0
31,279
L
Neith
omlkmaga
Neith
4,983
2,680
0
1,865
5,899
1,354
419
1,246
4,653
0
15,385
W
Arachne
sireel11
Arachne
3,871
2,689
0
1,888
3,983
2,344
122
30
3,887
0
39,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,309
Gold Earned
27,898
298
Minions Killed
207
0
Camps Cleared
0
1,066,568
Distance Traveled
1,057,084
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,129
511
25
2
0
237,046
2
W
Izanami
6,819
568
80
7
0
202,417
0
W
Kukulkan
7,077
590
91
8
0
218,925
4
W
Ymir
5,690
474
12
1
0
190,927
4
L
Agni
5,310
443
37
3
0
190,367
1
L
Cu Chulainn
5,308
442
42
4
0
212,985
0
W
Cthulhu
6,403
534
38
3
0
221,161
0
L
Awilix
6,043
504
70
6
0
233,904
2
L
Neith
5,108
426
33
3
0
182,782
0
W
Arachne
6,320
527
77
6
0
233,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role