Player Matchup

Scylla
Scylla
SimpleNA
Scylla
Level 21
God Stats
6W - 8L
1,360 SR
Queue Stats
334W - 314L
1,334 Elo+
Party 1
Medusa
Medusa
SplatteredPaint6
Medusa
Level 28
God Stats
12W - 9L
1,520 SR
Queue Stats
363W - 297L
1,438 Elo+
Party 1
Ares
Ares
UselessBook
Ares
Level 29
God Stats
20W - 16L
1,632 SR
Queue Stats
514W - 446L
1,499 Elo+
Party 1
Team Averages
Level 26
1,504 SR
1,424 Elo+

VS

Team Averages
Level 17
1,392 SR
1,134 Elo+
King Arthur
King Arthur
BoMango
King Arthur
Level 27
God Stats
0W - 5L
1,390 SR
Queue Stats
4W - 15L
1,119 Elo+
Party 2
Ares
Ares
CeceHoohoo
Ares
Level 8
God Stats
3W - 9L
1,449 SR
Queue Stats
3W - 13L
1,119 Elo+
Party 2
Anubis
Anubis
OJCarton
Anubis
Level 17
God Stats
1W - 8L
1,336 SR
Queue Stats
5W - 14L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SimpleNA
Scylla
13
4 / 1 / 10
8,794
799
7,938
3,986
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 1 / 7
8,822
802
8,872
6,647
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
4 / 1 / 10
8,571
779
6,503
7,456
5,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoMango
King Arthur
10
1 / 5 / 2
7,243
658
4,594
10,822
5,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 5 / 3
7,382
671
1,633
10,530
6,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
OJCarton
Anubis
10
2 / 4 / 1
7,691
699
5,828
7,221
3,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
14
Kills
3
3
Deaths
14
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BoMango
King Arthur
1
5
2
0.4
L
0
5
3
0.3
L
Anubis
OJCarton
Anubis
2
4
1
0.63
W
Scylla
SimpleNA
Scylla
4
1
10
9
W
6
1
7
9.5
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,313
Damage
12,055
18,089
Taken
28,573
9,202
Mitigated
16,377
5,271
Healing
1,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BoMango
King Arthur
4,594
309
0
299
10,822
5,776
165
5,008
5,613
0
22,340
L
1,633
254
0
790
10,530
6,989
25
5,357
4,867
5,293
0
L
Anubis
OJCarton
Anubis
5,828
217
0
797
7,221
3,612
469
3,538
3,611
28,953
0
W
Scylla
SimpleNA
Scylla
7,938
1,228
0
884
3,986
1,279
442
1,902
2,084
28,754
0
W
8,872
3,676
0
3,874
6,647
2,214
446
2,781
3,866
0
42,932
W
6,503
988
0
513
7,456
5,709
480
2,885
4,571
31,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,187
Gold Earned
22,316
145
Minions Killed
100
0
Camps Cleared
0
637,102
Distance Traveled
560,500
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,243
658
29
3
0
193,426
4
L
Ares
7,382
671
7
1
0
191,959
0
L
Anubis
7,691
699
64
6
0
175,115
2
W
Scylla
8,794
799
49
4
0
202,185
0
W
Medusa
8,822
802
48
4
0
214,309
2
W
Ares
8,571
779
48
4
0
220,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role