Player Matchup

Tiamat
Tiamat
Dishonored-
Tiamat
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
54W - 65L
1,518 Elo+
Party 3
Bakasura
Bakasura
EzioAuditore328
Bakasura
Level 18
God Stats
3W - 8L
1,372 SR
Queue Stats
9W - 15L
1,325 Elo+
Solo
Bellona
Bellona
FKd-uP_SAiKo
Bellona
Level 3
God Stats
61W - 71L
1,500 SR
Queue Stats
83W - 99L
1,500 Elo+
Party 3
Skadi
Skadi
OohKirito
Skadi
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 185L
1,349 Elo+
Solo
Thanatos
Thanatos
R0nin_W0lves
Thanatos
Level 89
God Stats
61W - 82L
1,707 SR
Queue Stats
121W - 165L
1,518 Elo+
Party 3
Team Averages
Level 32
1,516 SR
1,442 Elo+

VS

Team Averages
Level 34
1,632 SR
1,413 Elo+
Hera
Hera
DPHaptic
Hera
Level 13
God Stats
5W - 3L
1,742 SR
Queue Stats
42W - 34L
1,653 Elo+
Party 2
Ares
Ares
Nightnubs
Ares
Level 18
God Stats
21W - 28L
1,580 SR
Queue Stats
324W - 381L
1,283 Elo+
Party 2
Set
Set
SheerMarigold41
Set
Level 28
God Stats
3W - 3L
1,635 SR
Queue Stats
56W - 45L
1,425 Elo+
Party 1
Tiamat
Tiamat
YesSIR8150
Tiamat
Level 26
God Stats
6W - 2L
1,343 SR
Queue Stats
43W - 34L
1,417 Elo+
Party 1
Chang'e
Chang'e
lvl_4_gastly
Chang'e
Level 87
God Stats
52W - 68L
1,859 SR
Queue Stats
329W - 387L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 9 / 1
8,948
389
7,668
13,722
7,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
17
3 / 4 / 3
10,858
472
7,983
14,807
7,943
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
FKd-uP_SAiKo
Bellona
14
3 / 9 / 3
9,622
418
9,101
20,048
15,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
OohKirito
Skadi
16
3 / 7 / 6
10,715
466
12,531
14,623
5,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
R0nin_W0lves
Thanatos
14
3 / 7 / 2
9,705
422
7,739
17,901
6,568
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
12 / 0 / 13
13,656
594
21,830
11,576
5,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
16
5 / 3 / 13
10,284
447
4,875
11,304
13,201
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
10 / 2 / 4
12,871
560
9,749
16,534
8,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
YesSIR8150
Tiamat
17
5 / 8 / 7
11,434
497
10,563
16,436
7,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
lvl_4_gastly
Chang'e
17
3 / 2 / 14
11,511
500
6,929
17,605
15,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
14
Kills
35
36
Deaths
15
15
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hera
12
0
13
18.5
L
Tiamat
2
9
1
0.28
L
Bakasura
3
4
3
1.13
L
Bellona
FKd-uP_SAiKo
Bellona
3
9
3
0.5
W
Ares
5
3
13
3.83
L
Skadi
OohKirito
Skadi
3
7
6
0.86
L
Thanatos
R0nin_W0lves
Thanatos
3
7
2
0.57
W
10
2
4
6
W
Tiamat
YesSIR8150
Tiamat
5
8
7
1.06
W
Chang'e
lvl_4_gastly
Chang'e
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,022
Damage
53,946
81,101
Taken
73,455
43,426
Mitigated
50,763
19,172
Healing
28,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
21,830
5,034
420
3,733
11,576
5,693
1,597
2,079
9,162
107,691
0
L
Tiamat
7,668
777
0
2,308
13,722
7,672
0
9,734
3,549
32,743
0
L
Bakasura
7,983
6,158
0
2,963
14,807
7,943
1,962
5,641
8,974
0
35,870
L
Bellona
FKd-uP_SAiKo
Bellona
9,101
2,419
0
1,326
20,048
15,711
1,510
9,228
10,340
0
43,663
W
Ares
4,875
528
0
135
11,304
13,201
1,067
1,261
9,915
27,530
0
L
Skadi
OohKirito
Skadi
12,531
4,814
302
1,602
14,623
5,532
1,270
9,982
4,161
0
57,011
L
Thanatos
R0nin_W0lves
Thanatos
7,739
1,684
444
10,227
17,901
6,568
791
7,827
9,880
0
57,943
W
9,749
4,311
0
4,725
16,534
8,575
3,143
981
15,258
0
92,595
W
Tiamat
YesSIR8150
Tiamat
10,563
1,430
0
5,406
16,436
7,864
3,210
1,795
14,382
54,353
0
W
Chang'e
lvl_4_gastly
Chang'e
6,929
1,099
5,308
8,890
17,605
15,430
1,907
1,552
15,768
51,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,848
Gold Earned
59,756
406
Minions Killed
556
0
Camps Cleared
0
1,897,782
Distance Traveled
1,990,963
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,656
594
177
8
0
448,211
2
L
Tiamat
8,948
389
61
3
0
367,865
3
L
Bakasura
10,858
472
93
4
0
442,625
1
L
Bellona
9,622
418
76
3
0
357,342
1
W
Ares
10,284
447
40
2
0
390,459
7
L
Skadi
10,715
466
83
4
0
352,732
2
L
Thanatos
9,705
422
93
4
0
377,218
0
W
Set
12,871
560
148
6
0
432,301
0
W
Tiamat
11,434
497
110
5
0
329,994
3
W
Chang'e
11,511
500
81
4
0
389,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role