Player Matchup

Kuzenbo
Kuzenbo
Nievez
Kuzenbo
Level 23
God Stats
202W - 68L
1,898 SR
Queue Stats
285W - 88L
1,971 Elo+
Party 2
Artemis
Artemis
Stardew God
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,308 Elo+
Solo
Scylla
Scylla
iMarine03
Scylla
Level 120
God Stats
39W - 20L
1,759 SR
Queue Stats
253W - 130L
1,930 Elo+
Party 2
Team Averages
Level 50
1,719 SR
1,736 Elo+

VS

Team Averages
Level 22
1,531 SR
1,576 Elo+
Sun Wukong
Sun Wukong
Eggpozz
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,668 Elo+
Party 1
Baron Samedi
Baron Samedi
JMAC659x
Baron Samedi
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 10L
1,153 Elo+
Solo
Sol
Sol
X C r a c k a X
Sol
Level 48
God Stats
1W - 1L
1,594 SR
Queue Stats
7W - 3L
1,908 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Nievez
Kuzenbo
15
4 / 1 / 11
11,009
786
9,792
17,046
22,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Stardew God
Artemis
12
2 / 3 / 6
9,347
668
8,512
8,510
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
iMarine03
Scylla
15
10 / 2 / 4
11,142
796
15,279
8,268
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eggpozz
Sun Wukong
13
2 / 3 / 4
9,102
650
12,146
12,292
6,959
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
JMAC659x
Baron Samedi
10
0 / 7 / 3
7,927
566
2,179
11,721
4,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 6 / 1
9,747
696
10,656
15,989
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
16
Kills
6
6
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Eggpozz
Sun Wukong
2
3
4
1.33
L
Baron Samedi
JMAC659x
Baron Samedi
0
7
3
0.21
W
Kuzenbo
Nievez
Kuzenbo
4
1
11
9.5
W
Artemis
Stardew God
Artemis
2
3
6
1.67
L
4
6
1
0.75
W
Scylla
iMarine03
Scylla
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,583
Damage
24,981
33,824
Taken
40,002
28,879
Mitigated
17,187
7,831
Healing
11,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Eggpozz
Sun Wukong
12,146
2,395
0
2,843
12,292
6,959
0
4,622
7,562
98
47,205
L
Baron Samedi
JMAC659x
Baron Samedi
2,179
60
1,029
1,664
11,721
4,861
78
9,943
1,537
16,928
0
W
Kuzenbo
Nievez
Kuzenbo
9,792
3,408
862
5,893
17,046
22,030
274
5,324
11,722
31,241
0
W
Artemis
Stardew God
Artemis
8,512
4,144
0
142
8,510
3,588
1,465
4,119
4,391
0
33,926
L
10,656
3,274
0
5,816
15,989
5,367
710
9,896
5,783
42,415
0
W
Scylla
iMarine03
Scylla
15,279
1,310
0
934
8,268
3,261
1,002
3,606
4,662
60,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,498
Gold Earned
26,776
172
Minions Killed
173
0
Camps Cleared
0
743,900
Distance Traveled
672,399
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,102
650
53
4
0
241,652
1
L
Baron Samedi
7,927
566
34
2
0
209,873
3
W
Kuzenbo
11,009
786
20
1
0
278,734
2
W
Artemis
9,347
668
53
4
0
223,885
2
L
Sol
9,747
696
86
6
0
220,874
1
W
Scylla
11,142
796
99
7
0
241,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role