Player Matchup

Aphrodite
Aphrodite
Cap1qwsdcc
Aphrodite
Level 147
God Stats
4W - 7L
1,179 SR
Queue Stats
586W - 603L
1,581 Elo+
Solo
Athena
Athena
Clayne
Athena
Level 108
God Stats
2W - 5L
1,091 SR
Queue Stats
351W - 354L
1,563 Elo+
Solo
Tiamat
Tiamat
Grayyfull
Tiamat
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
sergguy
Sol
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 73L
1,451 Elo+
Party 2
Eset
Eset
tsubasabless
Eset
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
160W - 82L
1,530 Elo+
Party 2
Team Averages
Level 123
1,354 SR
1,525 Elo+

VS

Team Averages
Level 134
1,640 SR
1,584 Elo+
Sol
Sol
NowatMolimo
Sol
Level 160
God Stats
5W - 3L
1,858 SR
Queue Stats
397W - 386L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
OMGFEMALE
Danzaburou
Level 136
God Stats
8W - 5L
1,469 SR
Queue Stats
610W - 645L
1,595 Elo+
Solo
Agni
Agni
R0GU3C2X
Agni
Level 107
God Stats
5W - 3L
1,826 SR
Queue Stats
316W - 309L
1,642 Elo+
Solo
Sylvanus
Sylvanus
Wackowil
Sylvanus
Level 109
God Stats
1W - 1L
1,548 SR
Queue Stats
111W - 93L
1,591 Elo+
Party 1
Merlin
Merlin
ansariboss
Merlin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 84L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cap1qwsdcc
Aphrodite
18
5 / 1 / 11
10,737
767
6,165
16,510
9,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Clayne
Athena
17
2 / 6 / 21
11,047
789
7,004
29,152
30,484
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Grayyfull
Tiamat
19
10 / 2 / 12
11,328
809
20,612
16,406
11,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
18
3 / 2 / 15
10,574
755
21,158
22,259
9,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 5 / 9
10,654
761
13,948
14,795
6,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 6
9,002
643
24,188
14,082
5,430
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
OMGFEMALE
Danzaburou
15
2 / 7 / 8
9,578
684
12,620
14,207
6,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
17
7 / 4 / 4
10,007
715
15,985
11,363
4,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Wackowil
Sylvanus
17
2 / 5 / 9
10,380
741
4,762
22,853
29,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
ansariboss
Merlin
17
0 / 4 / 9
9,127
652
20,155
11,304
10,373
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
50
26
Kills
14
16
Deaths
26
68
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Cap1qwsdcc
Aphrodite
5
1
11
10.5
W
Athena
Clayne
Athena
2
6
21
2.08
W
Tiamat
Grayyfull
Tiamat
10
2
12
8
L
3
6
6
1
L
Danzaburou
OMGFEMALE
Danzaburou
2
7
8
0.86
L
Agni
7
4
4
2.25
L
Sylvanus
Wackowil
Sylvanus
2
5
9
1.3
L
Merlin
ansariboss
Merlin
0
4
9
1.13
W
Sol
3
2
15
5.25
W
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,887
Damage
77,710
99,122
Taken
73,809
68,546
Mitigated
56,799
61,980
Healing
27,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Cap1qwsdcc
Aphrodite
6,165
560
17,598
11,908
16,510
9,645
527
13,614
2,470
22,329
0
W
Athena
Clayne
Athena
7,004
2,029
1,445
3,375
29,152
30,484
258
13,237
15,639
11,964
0
W
Tiamat
Grayyfull
Tiamat
20,612
1,216
3,458
5,658
16,406
11,875
189
9,976
6,013
29,527
0
L
24,188
3,771
2,670
2,998
14,082
5,430
0
12,831
697
31,537
0
L
Danzaburou
OMGFEMALE
Danzaburou
12,620
3,488
1,164
1,336
14,207
6,302
0
13,079
612
0
20,624
L
Agni
15,985
1,424
2,109
2,168
11,363
4,750
0
10,406
520
31,982
0
L
Sylvanus
Wackowil
Sylvanus
4,762
826
7,681
5,778
22,853
29,944
0
19,942
1,987
6,511
0
L
Merlin
ansariboss
Merlin
20,155
811
0
1,698
11,304
10,373
0
9,704
1,106
44,350
0
W
Sol
21,158
7,975
68
11,857
22,259
9,828
4,092
15,909
5,866
51,815
0
W
13,948
925
2,269
4,344
14,795
6,714
281
10,458
4,044
25,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,340
Gold Earned
48,094
178
Minions Killed
138
0
Camps Cleared
0
1,283,527
Distance Traveled
1,073,848
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,737
767
44
3
0
248,878
6
W
Athena
11,047
789
10
1
0
262,748
0
W
Tiamat
11,328
809
21
2
0
263,330
0
L
Sol
9,002
643
25
2
0
214,281
0
L
Danzaburou
9,578
684
27
2
0
204,659
3
L
Agni
10,007
715
26
2
0
232,247
0
L
Sylvanus
10,380
741
6
0
0
192,445
1
L
Merlin
9,127
652
54
4
0
230,216
0
W
Sol
10,574
755
63
5
0
252,271
0
W
Eset
10,654
761
40
3
0
256,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role