Player Matchup

Hades
Hades
Communicationerr
Hades
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 39L
1,509 Elo+
Party 1
King Arthur
King Arthur
CrazedElement
King Arthur
Level 57
God Stats
7W - 12L
1,296 SR
Queue Stats
297W - 348L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
lucky_steel533
Danzaburou
Level 26
God Stats
53W - 46L
1,554 SR
Queue Stats
96W - 109L
1,399 Elo+
Party 1
Team Averages
Level 37
1,450 SR
1,439 Elo+

VS

Team Averages
Level 66
1,365 SR
1,189 Elo+
Hercules
Hercules
Alikirii
Hercules
Level 23
God Stats
4W - 9L
1,262 SR
Queue Stats
4W - 11L
1,237 Elo+
Party 2
Zeus
Zeus
Bluewinter08
Zeus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 121L
989 Elo+
Solo
Scylla
Scylla
staggbpm
Scylla
Level 80
God Stats
20W - 48L
1,334 SR
Queue Stats
23W - 51L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 10
11,577
681
16,010
16,232
9,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
CrazedElement
King Arthur
14
7 / 2 / 8
11,727
690
10,043
20,413
16,368
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
lucky_steel533
Danzaburou
16
9 / 3 / 7
12,643
744
12,473
14,721
5,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alikirii
Hercules
12
1 / 5 / 6
9,711
571
4,901
21,104
16,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 8 / 5
10,105
594
20,422
11,406
3,641
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
staggbpm
Scylla
14
7 / 7 / 3
11,773
693
12,635
12,399
4,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
20
Kills
10
10
Deaths
20
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alikirii
Hercules
1
5
6
0.8
L
2
8
5
0.56
W
4
5
10
1.8
W
King Arthur
CrazedElement
King Arthur
7
2
8
5.5
W
Danzaburou
lucky_steel533
Danzaburou
9
3
7
4.17
L
Scylla
staggbpm
Scylla
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,526
Damage
37,958
51,366
Taken
44,909
32,058
Mitigated
23,749
12,818
Healing
13,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alikirii
Hercules
4,901
1,006
0
8,615
21,104
16,067
238
7,245
13,583
0
13,436
L
20,422
488
1,404
1,044
11,406
3,641
590
3,945
7,461
52,306
0
W
16,010
1,056
1,615
7,070
16,232
9,740
247
10,534
5,698
45,273
0
W
King Arthur
CrazedElement
King Arthur
10,043
905
1,477
1,639
20,413
16,368
0
11,851
8,562
0
29,464
W
Danzaburou
lucky_steel533
Danzaburou
12,473
3,708
0
1,017
14,721
5,950
0
10,748
3,973
0
59,654
L
Scylla
staggbpm
Scylla
12,635
1,928
0
2,305
12,399
4,041
384
4,876
7,523
39,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,947
Gold Earned
31,589
161
Minions Killed
134
0
Camps Cleared
0
961,616
Distance Traveled
868,574
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,711
571
13
1
0
336,491
2
L
Zeus
10,105
594
58
3
0
236,295
4
W
Hades
11,577
681
52
3
0
275,636
1
W
King Arthur
11,727
690
23
1
0
378,823
0
W
Danzaburou
12,643
744
86
5
0
307,157
0
L
Scylla
11,773
693
63
4
0
295,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role