Player Matchup

Hou Yi
Hou Yi
Platinum II
Dave The ADC
Hou Yi
Platinum II
Level 86
God Stats
2W - 3L
1,519 SR
Queue Stats
53W - 26L
2,229 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum I
Evereme
Kumbhakarna
Platinum I
Level 133
God Stats
3W - 5L
1,500 SR
Queue Stats
127W - 118L
2,101 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond III
Firsh0_7
Tsukuyomi
Diamond III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 60L
2,254 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
NARGH2
Baba Yaga
Diamond IV
Level 160
God Stats
14W - 8L
1,658 SR
Queue Stats
684W - 666L
2,202 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
Stokes
Cu Chulainn
Diamond I
Level 159
God Stats
18W - 18L
1,779 SR
Queue Stats
519W - 475L
2,403 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,591 SR
2,238 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,713 SR
2,239 MMR
Ares
Ares
Diamond IV
Daniel-SV22
Ares
Diamond IV
Level 144
God Stats
6W - 4L
1,833 SR
Queue Stats
68W - 58L
2,161 MMR
Solo
Loki
Loki
Diamond I
MynameisWARHEAD
Loki
Diamond I
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
127W - 113L
2,311 MMR
Solo
Amaterasu
Amaterasu
Diamond III
Very Egotistic
Amaterasu
Diamond III
Level 160
God Stats
22W - 16L
1,799 SR
Queue Stats
289W - 269L
2,153 MMR
Party 2
Chang'e
Chang'e
Diamond I
Yoffu
Chang'e
Diamond I
Level 156
God Stats
6W - 6L
1,624 SR
Queue Stats
375W - 359L
2,382 MMR
Party 2
Anhur
Anhur
Diamond IV
Zabujo
Anhur
Diamond IV
Level 123
God Stats
14W - 12L
1,809 SR
Queue Stats
212W - 191L
2,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
2 / 6 / 7
12,314
493
16,298
25,462
12,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Evereme
Kumbhakarna
15
0 / 7 / 10
10,394
416
5,601
26,383
25,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Firsh0_7
Tsukuyomi
20
9 / 7 / 4
13,325
533
20,649
19,814
9,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baba Yaga
NARGH2
Baba Yaga
18
5 / 5 / 5
12,104
484
16,280
15,322
7,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Stokes
Cu Chulainn
18
3 / 6 / 8
11,819
473
16,142
19,083
18,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ScyllaSetDanzaburouGuan YuApollo

VS

Bans
AphroditeGebKhepriHeimdallrGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 15
13,298
532
10,959
24,161
32,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 3 / 13
15,610
624
20,686
19,757
8,986
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Very Egotistic
Amaterasu
20
7 / 1 / 13
14,941
598
17,144
32,229
38,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Yoffu
Chang'e
20
4 / 5 / 12
14,101
564
18,257
19,194
8,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Zabujo
Anhur
20
4 / 6 / 5
13,846
554
14,900
20,655
11,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
89
19
Kills
31
31
Deaths
19
34
Assists
58
Player
Kills
Deaths
Assists
KDA
W
4
4
15
2.88
L
Hou Yi
2
6
7
0.92
L
Kumbhakarna
Evereme
Kumbhakarna
0
7
10
0.71
L
Tsukuyomi
Firsh0_7
Tsukuyomi
9
7
4
1.57
W
12
3
13
6.17
L
Baba Yaga
NARGH2
Baba Yaga
5
5
5
1.5
L
Cu Chulainn
Stokes
Cu Chulainn
3
6
8
1.17
W
Amaterasu
Very Egotistic
Amaterasu
7
1
13
13.5
W
Chang'e
Yoffu
Chang'e
4
5
12
2
W
Anhur
Zabujo
Anhur
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,970
Damage
81,946
106,064
Taken
115,996
73,764
Mitigated
100,328
25,440
Healing
47,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,959
160
0
3,239
24,161
32,805
832
7,055
16,836
38,306
0
L
Hou Yi
16,298
10,230
0
10,691
25,462
12,688
2,446
3,868
21,594
0
108,362
L
Kumbhakarna
Evereme
Kumbhakarna
5,601
1,254
0
3,971
26,383
25,605
37
9,826
16,397
17,145
0
L
Tsukuyomi
Firsh0_7
Tsukuyomi
20,649
5,593
0
2,951
19,814
9,646
0
4,958
14,856
0
104,379
W
20,686
6,160
0
7,697
19,757
8,986
1,985
4,287
15,198
0
112,415
L
Baba Yaga
NARGH2
Baba Yaga
16,280
1,718
0
4,362
15,322
7,411
0
3,822
11,420
84,680
0
L
Cu Chulainn
Stokes
Cu Chulainn
16,142
4,574
0
3,465
19,083
18,414
23
6,742
12,181
7,036
63,285
W
Amaterasu
Very Egotistic
Amaterasu
17,144
9,126
0
14,788
32,229
38,319
5,190
5,278
26,739
0
98,550
W
Chang'e
Yoffu
Chang'e
18,257
1,290
6,065
8,023
19,194
8,939
1,166
5,631
13,317
108,409
0
W
Anhur
Zabujo
Anhur
14,900
7,935
0
7,621
20,655
11,279
3,993
1,368
19,249
0
105,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,956
Gold Earned
71,796
618
Minions Killed
662
0
Camps Cleared
0
2,202,088
Distance Traveled
2,419,992
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,298
532
44
2
0
466,656
4
L
Hou Yi
12,314
493
177
7
0
363,386
7
L
Kumbhakarna
10,394
416
16
1
0
444,020
3
L
Tsukuyomi
13,325
533
146
6
0
487,717
6
W
Loki
15,610
624
135
5
0
507,922
6
L
Baba Yaga
12,104
484
159
6
0
438,045
10
L
Cu Chulainn
11,819
473
120
5
0
468,920
6
W
Amaterasu
14,941
598
156
6
0
549,903
1
W
Chang'e
14,101
564
185
7
0
488,858
6
W
Anhur
13,846
554
142
6
0
406,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role