Player Matchup

Tyr
Tyr
LiteOCE
Tyr
Level 64
God Stats
17W - 7L
1,699 SR
Queue Stats
80W - 79L
1,540 Elo+
Party 3
Ra
Ra
SergioEsteban11
Ra
Level 8
God Stats
2W - 2L
1,334 SR
Queue Stats
26W - 24L
1,441 Elo+
Party 3
Chernobog
Chernobog
ebonni88
Chernobog
Level 15
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
kazama1985dohc
Hades
Level 13
God Stats
1W - 3L
1,443 SR
Queue Stats
14W - 20L
1,407 Elo+
Solo
Jormungandr
Jormungandr
whiteKVN94
Jormungandr
Level 6
God Stats
0W - 1L
1,432 SR
Queue Stats
1W - 4L
1,277 Elo+
Solo
Team Averages
Level 21
1,428 SR
1,433 Elo+

VS

Team Averages
Level 21
1,424 SR
1,414 Elo+
Arachne
Arachne
AnaRchY MoWeR
Arachne
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
30W - 30L
1,507 Elo+
Party 1
Ra
Ra
Bubutuppux
Ra
Level 28
God Stats
15W - 16L
1,420 SR
Queue Stats
54W - 39L
1,407 Elo+
Party 2
Poseidon
Poseidon
Dermes7562
Poseidon
Level 28
God Stats
3W - 2L
1,479 SR
Queue Stats
18W - 13L
1,572 Elo+
Party 1
Bacchus
Bacchus
UncIleRuckus
Bacchus
Level 15
God Stats
35W - 20L
1,653 SR
Queue Stats
82W - 54L
1,485 Elo+
Solo
Bellona
Bellona
kekko-sgo
Bellona
Level 7
God Stats
4W - 6L
1,068 SR
Queue Stats
5W - 7L
1,102 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
4 / 3 / 1
10,709
974
11,773
19,550
16,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 13 / 3
10,146
922
10,464
24,257
7,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
ebonni88
Chernobog
16
1 / 18 / 4
10,279
934
8,201
24,662
8,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
0 / 6 / 1
8,866
806
2,151
9,168
3,211
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
whiteKVN94
Jormungandr
14
0 / 2 / 0
8,809
801
1,419
3,960
1,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
4 / 2 / 13
10,787
981
6,666
11,650
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
9 / 1 / 20
12,171
1,106
13,860
6,410
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Dermes7562
Poseidon
20
23 / 0 / 15
13,969
1,270
32,454
5,743
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
UncIleRuckus
Bacchus
20
6 / 0 / 29
13,657
1,242
18,517
10,310
17,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
kekko-sgo
Bellona
17
0 / 2 / 17
10,504
955
3,986
8,277
5,358

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
136
5
Kills
42
42
Deaths
5
9
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Arachne
4
2
13
5.25
W
9
1
20
19
W
Poseidon
Dermes7562
Poseidon
23
0
15
30.5
L
Tyr
4
3
1
1.5
L
0
13
3
0.12
W
Bacchus
UncIleRuckus
Bacchus
6
0
29
20.5
L
Chernobog
ebonni88
Chernobog
1
18
4
0.17
L
0
6
1
0.08
W
Bellona
kekko-sgo
Bellona
0
2
17
4.25
L
Jormungandr
whiteKVN94
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,008
Damage
75,483
81,597
Taken
42,390
38,028
Mitigated
34,303
4,012
Healing
7,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
6,666
3,971
0
2,898
11,650
6,065
0
3,650
7,850
0
13,028
W
13,860
1,366
2,209
866
6,410
3,111
0
2,397
3,938
39,653
0
W
Poseidon
Dermes7562
Poseidon
32,454
3,707
0
0
5,743
2,591
0
1,849
3,844
57,892
0
L
Tyr
11,773
1,306
330
2,231
19,550
16,585
0
16,031
3,519
0
19,870
L
10,464
1,521
356
117
24,257
7,823
0
20,567
3,690
32,060
0
W
Bacchus
UncIleRuckus
Bacchus
18,517
3,245
0
1,538
10,310
17,178
0
3,705
6,283
26,028
0
L
Chernobog
ebonni88
Chernobog
8,201
4,525
0
498
24,662
8,606
0
18,336
6,326
0
27,826
L
2,151
29
53
277
9,168
3,211
0
7,443
1,725
4,082
0
W
Bellona
kekko-sgo
Bellona
3,986
422
0
32
8,277
5,358
0
2,291
5,861
0
11,878
L
Jormungandr
whiteKVN94
Jormungandr
1,419
468
0
150
3,960
1,803
0
2,454
1,506
9,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,809
Gold Earned
61,088
119
Minions Killed
183
3
Camps Cleared
5
687,914
Distance Traveled
1,089,732
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,787
981
11
1
1
198,848
0
W
Ra
12,171
1,106
70
6
0
222,192
0
W
Poseidon
13,969
1,270
70
6
4
222,942
2
L
Tyr
10,709
974
15
1
1
246,981
0
L
Ra
10,146
922
57
5
1
165,014
0
W
Bacchus
13,657
1,242
15
1
0
232,081
0
L
Chernobog
10,279
934
36
3
0
133,823
0
L
Hades
8,866
806
3
0
0
82,920
0
W
Bellona
10,504
955
17
2
0
213,669
1
L
Jormungandr
8,809
801
8
1
1
59,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role