Player Matchup

Sol
Sol
Gold V
DW17KP42
Sol
Gold V
Level 109
God Stats
12W - 19L
1,790 SR
Queue Stats
452W - 402L
1,509 MMR
Party 1
Khepri
Khepri
Gold III
Rangsdisciple
Khepri
Gold III
Level 136
God Stats
66W - 49L
1,443 SR
Queue Stats
464W - 422L
1,599 MMR
Party 1
Skadi
Skadi
Gold IV
cheefmann
Skadi
Gold IV
Level 125
God Stats
19W - 13L
1,889 SR
Queue Stats
192W - 174L
1,546 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,708 SR
1,551 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 72
1,573 SR
1,507 MMR
Anhur
Anhur
Gold IV
Sanqtuhfy
Anhur
Gold IV
Level 51
God Stats
12W - 7L
1,620 SR
Queue Stats
54W - 39L
1,574 MMR
Party 2
Artemis
Artemis
Silver II
TAH904
Artemis
Silver II
Level 88
God Stats
53W - 40L
1,599 SR
Queue Stats
86W - 91L
1,452 MMR
Solo
Cthulhu
Cthulhu
Gold V
xWolfGangPac0
Cthulhu
Gold V
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 61L
1,495 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 8
10,392
611
12,463
10,935
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 9
10,534
620
5,601
23,846
24,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
cheefmann
Skadi
15
9 / 4 / 2
11,922
701
17,035
13,056
4,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
DanzaburouThothPersephoneScyllaHera

VS

Bans
AphroditeThe MorriganSobekDiscordiaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Sanqtuhfy
Anhur
15
8 / 3 / 3
12,268
722
17,075
15,641
5,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
TAH904
Artemis
15
2 / 4 / 5
10,941
644
12,119
12,313
4,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
14
2 / 4 / 7
11,558
680
10,145
16,050
14,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
11
Kills
12
12
Deaths
11
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
2
8
3
L
0
6
9
0.75
W
Anhur
Sanqtuhfy
Anhur
8
3
3
3.17
W
Artemis
TAH904
Artemis
2
4
5
1.13
L
Skadi
cheefmann
Skadi
9
4
2
2.5
W
Cthulhu
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,099
Damage
39,339
47,837
Taken
44,004
32,443
Mitigated
25,360
12,484
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,463
1,638
0
5,183
10,935
3,812
87
2,806
8,129
45,583
0
L
5,601
380
0
4,899
23,846
24,234
0
3,357
20,489
23,057
0
W
Anhur
Sanqtuhfy
Anhur
17,075
9,021
0
2,288
15,641
5,889
1,603
6,962
8,679
0
60,610
W
Artemis
TAH904
Artemis
12,119
5,250
0
2,831
12,313
4,819
1,135
6,321
5,992
0
68,762
L
Skadi
cheefmann
Skadi
17,035
7,279
0
2,402
13,056
4,397
1,563
3,990
9,066
0
50,301
W
Cthulhu
10,145
103
194
1,809
16,050
14,652
138
5,063
10,987
43,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,848
Gold Earned
34,767
161
Minions Killed
209
0
Camps Cleared
0
884,841
Distance Traveled
885,894
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,392
611
67
4
0
310,276
0
L
Khepri
10,534
620
24
1
0
289,657
10
W
Anhur
12,268
722
73
4
0
281,183
0
W
Artemis
10,941
644
87
5
0
266,683
2
L
Skadi
11,922
701
70
4
0
284,908
1
W
Cthulhu
11,558
680
49
3
0
338,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role