Player Matchup

Susano
Susano
AyeItsVyper
Susano
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,505 Elo+
Solo
Ymir
Ymir
CapableWings27
Ymir
Level 65
God Stats
0W - 5L
1,195 SR
Queue Stats
15W - 23L
1,269 Elo+
Party 1
Ra
Ra
MilkmanSlav
Ra
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 132L
1,418 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MunchyOrphan
Ah Muzen Cab
Level 38
God Stats
2W - 11L
1,450 SR
Queue Stats
168W - 221L
1,419 Elo+
Party 1
Osiris
Osiris
Zen618
Osiris
Level 17
God Stats
0W - 3L
1,554 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 1
Team Averages
Level 70
1,440 SR
1,361 Elo+

VS

Team Averages
Level 111
1,596 SR
1,443 Elo+
Guan Yu
Guan Yu
Bronzure
Guan Yu
Level 109
God Stats
2W - 4L
1,483 SR
Queue Stats
3W - 8L
1,072 Elo+
Solo
Tsukuyomi
Tsukuyomi
Deathsflame613
Tsukuyomi
Level 154
God Stats
3W - 1L
1,878 SR
Queue Stats
138W - 108L
1,603 Elo+
Party 2
Kukulkan
Kukulkan
YinzerHoudini
Kukulkan
Level 41
God Stats
6W - 7L
1,581 SR
Queue Stats
12W - 10L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
vGODSLAYERv
Cthulhu
Level 148
God Stats
2W - 1L
1,606 SR
Queue Stats
125W - 107L
1,601 Elo+
Party 2
Sol
Sol
wdm1996
Sol
Level 103
God Stats
10W - 9L
1,432 SR
Queue Stats
102W - 71L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
2 / 10 / 4
9,192
657
9,284
18,103
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 7 / 6
9,285
663
4,377
17,196
13,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
6 / 8 / 4
11,856
847
9,713
13,902
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
MunchyOrphan
Ah Muzen Cab
16
3 / 3 / 7
10,144
725
13,046
14,719
4,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Osiris
Zen618
Osiris
13
1 / 7 / 4
8,029
574
3,915
16,351
9,937
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bronzure
Guan Yu
18
11 / 5 / 13
13,325
952
13,172
21,035
18,915
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
Deathsflame613
Tsukuyomi
20
12 / 1 / 11
14,045
1,003
20,121
13,286
7,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
YinzerHoudini
Kukulkan
16
3 / 3 / 8
10,274
734
11,199
7,790
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
vGODSLAYERv
Cthulhu
15
3 / 6 / 11
10,699
764
10,565
18,979
19,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
18
6 / 1 / 12
11,764
840
15,040
10,808
5,108
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
15
Kills
35
35
Deaths
16
25
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Susano
2
10
4
0.4
W
Guan Yu
Bronzure
Guan Yu
11
5
13
3.5
L
3
7
6
0.86
W
Tsukuyomi
Deathsflame613
Tsukuyomi
12
1
11
17.5
L
6
8
4
1
L
Ah Muzen Cab
MunchyOrphan
Ah Muzen Cab
3
3
7
2.17
W
Kukulkan
YinzerHoudini
Kukulkan
3
3
8
2.33
L
Osiris
Zen618
Osiris
1
7
4
0.43
W
Cthulhu
vGODSLAYERv
Cthulhu
3
6
11
1.42
W
Sol
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,335
Damage
70,097
80,271
Taken
71,898
40,212
Mitigated
53,909
11,156
Healing
19,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
9,284
1,844
0
1,088
18,103
6,522
0
7,085
10,903
0
21,437
W
Guan Yu
Bronzure
Guan Yu
13,172
3,060
2,508
7,096
21,035
18,915
221
4,161
16,874
0
26,995
L
4,377
1,184
0
960
17,196
13,699
0
9,674
7,346
17,608
0
W
Tsukuyomi
Deathsflame613
Tsukuyomi
20,121
6,552
0
662
13,286
7,007
1,326
2,608
10,678
0
45,998
L
9,713
791
2,382
1,129
13,902
5,211
0
4,661
9,241
53,951
0
L
Ah Muzen Cab
MunchyOrphan
Ah Muzen Cab
13,046
6,525
0
3,887
14,719
4,843
1
5,953
8,642
0
33,396
W
Kukulkan
YinzerHoudini
Kukulkan
11,199
933
0
0
7,790
3,698
259
1,860
5,930
38,792
0
L
Osiris
Zen618
Osiris
3,915
357
0
1,710
16,351
9,937
0
8,775
7,335
0
9,290
W
Cthulhu
vGODSLAYERv
Cthulhu
10,565
474
1,126
1,871
18,979
19,181
369
4,678
14,301
23,247
0
W
Sol
15,040
3,355
0
5,876
10,808
5,108
6,290
1,385
9,423
54,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,506
Gold Earned
60,107
240
Minions Killed
300
1
Camps Cleared
11
1,178,980
Distance Traveled
1,240,045
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,192
657
34
2
0
232,236
3
W
Guan Yu
13,325
952
22
2
2
265,303
1
L
Ymir
9,285
663
31
2
1
220,461
2
W
Tsukuyomi
14,045
1,003
77
6
6
274,018
2
L
Ra
11,856
847
111
8
0
237,732
1
L
Ah Muzen Cab
10,144
725
50
4
0
247,301
1
W
Kukulkan
10,274
734
72
5
1
224,025
0
L
Osiris
8,029
574
14
1
0
241,250
0
W
Cthulhu
10,699
764
27
2
2
243,711
0
W
Sol
11,764
840
102
7
0
232,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role