Player Matchup

Bacchus
Bacchus
Imlostagainz
Bacchus
Level 157
God Stats
1W - 1L
1,710 SR
Queue Stats
208W - 177L
1,572 Elo+
Party 1
Olorun
Olorun
Jokers dE
Olorun
Level 158
God Stats
1W - 0L
1,531 SR
Queue Stats
43W - 23L
1,585 Elo+
Party 1
Izanami
Izanami
echoingeuphoria
Izanami
Level 99
God Stats
16W - 8L
1,668 SR
Queue Stats
132W - 93L
1,564 Elo+
Party 1
Team Averages
Level 138
1,636 SR
1,574 Elo+

VS

Team Averages
Level 64
1,440 SR
1,394 Elo+
Horus
Horus
Bwright0
Horus
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,486 Elo+
Solo
Ra
Ra
Phat_Daddy13
Ra
Level 5
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 6L
1,285 Elo+
Solo
Nu Wa
Nu Wa
Shut_up_Mimsi
Nu Wa
Level 100
God Stats
5W - 13L
1,539 SR
Queue Stats
15W - 22L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Imlostagainz
Bacchus
10
3 / 2 / 6
7,436
930
3,831
7,506
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
Jokers dE
Olorun
10
1 / 0 / 7
6,634
829
2,064
5,424
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
7 / 1 / 4
8,081
1,010
6,192
5,641
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bwright0
Horus
9
1 / 4 / 2
6,041
755
1,561
7,227
3,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

4
0 / 1 / 0
4,842
605
0
613
146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 6 / 0
6,087
761
4,055
6,693
1,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
3
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
Bwright0
Horus
1
4
2
0.5
W
Bacchus
Imlostagainz
Bacchus
3
2
6
3
W
Olorun
Jokers dE
Olorun
1
0
7
4.5
L
0
1
0
0
L
1
6
0
0.17
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,087
Damage
5,616
18,571
Taken
14,533
8,734
Mitigated
4,988
6,227
Healing
1,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Bwright0
Horus
1,561
531
405
661
7,227
3,047
136
3,321
3,906
0
11,376
W
Bacchus
Imlostagainz
Bacchus
3,831
333
0
2,829
7,506
4,486
0
2,145
5,361
20,060
0
W
Olorun
Jokers dE
Olorun
2,064
760
0
2,525
5,424
1,629
1,364
923
4,501
23,405
0
L
0
0
26
2
613
146
0
190
423
278
0
L
4,055
1,572
111
184
6,693
1,795
0
2,392
4,301
16,544
0
W
6,192
3,751
0
873
5,641
2,619
1,010
1,038
4,603
0
44,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,151
Gold Earned
16,970
141
Minions Killed
55
0
Camps Cleared
0
426,850
Distance Traveled
282,448
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,041
755
29
4
0
145,935
0
W
Bacchus
7,436
930
35
4
0
152,146
2
W
Olorun
6,634
829
31
4
0
133,005
0
L
Ra
4,842
605
1
0
0
26,986
0
L
Nu Wa
6,087
761
25
3
0
109,527
0
W
Izanami
8,081
1,010
75
9
0
141,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role