Player Matchup

Fenrir
Fenrir
CoachRoman
Fenrir
Level 123
God Stats
4W - 5L
1,293 SR
Queue Stats
160W - 133L
1,606 Elo+
Party 3
Kumbhakarna
Kumbhakarna
King0325
Kumbhakarna
Level 68
God Stats
1W - 1L
1,284 SR
Queue Stats
226W - 214L
1,571 Elo+
Party 3
Nu Wa
Nu Wa
Matanzaa
Nu Wa
Level 27
God Stats
8W - 4L
1,727 SR
Queue Stats
48W - 31L
1,642 Elo+
Party 3
Medusa
Medusa
SpiritGrove
Medusa
Level 28
God Stats
3W - 3L
1,327 SR
Queue Stats
43W - 34L
1,688 Elo+
Party 4
King Arthur
King Arthur
ThePhallicKing
King Arthur
Level 126
God Stats
1W - 4L
1,228 SR
Queue Stats
92W - 78L
1,583 Elo+
Party 4
Team Averages
Level 74
1,372 SR
1,618 Elo+

VS

Team Averages
Level 60
1,498 SR
1,523 Elo+
Mercury
Mercury
Alpaks119
Mercury
Level 45
God Stats
1W - 6L
1,291 SR
Queue Stats
12W - 23L
1,280 Elo+
Party 1
Hachiman
Hachiman
KrispyDMRs
Hachiman
Level 154
God Stats
6W - 10L
1,518 SR
Queue Stats
527W - 441L
1,631 Elo+
Party 2
Horus
Horus
PaulWoodstock
Horus
Level 65
God Stats
4W - 9L
1,358 SR
Queue Stats
235W - 277L
1,510 Elo+
Party 1
Ares
Ares
PenguinDMRs
Ares
Level 29
God Stats
2W - 2L
1,845 SR
Queue Stats
209W - 167L
1,627 Elo+
Party 2
Persephone
Persephone
VioletNinewood
Persephone
Level 6
God Stats
10W - 17L
1,478 SR
Queue Stats
31W - 69L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoachRoman
Fenrir
6
0 / 0 / 1
3,480
696
501
2,505
670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
King0325
Kumbhakarna
5
1 / 0 / 1
3,665
733
786
2,246
648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Matanzaa
Nu Wa
5
1 / 0 / 0
3,463
693
668
600
142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Medusa
6
1 / 0 / 1
3,550
710
1,744
1,610
318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
ThePhallicKing
King Arthur
7
2 / 0 / 0
4,037
807
1,298
1,898
571
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alpaks119
Mercury
3
0 / 2 / 0
2,749
550
141
1,565
713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
KrispyDMRs
Hachiman
5
0 / 0 / 0
3,140
628
1,558
1,953
389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 2 / 0
3,177
635
611
3,453
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,167
633
882
2,958
949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
VioletNinewood
Persephone
1
0 / 0 / 0
2,412
482
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alpaks119
Mercury
0
2
0
0
W
Fenrir
CoachRoman
Fenrir
0
0
1
0.5
W
Kumbhakarna
King0325
Kumbhakarna
1
0
1
1.5
L
Hachiman
KrispyDMRs
Hachiman
0
0
0
0
W
Nu Wa
Matanzaa
Nu Wa
1
0
0
1
L
0
2
0
0
L
0
1
0
0
W
Medusa
1
0
1
1.5
W
King Arthur
ThePhallicKing
King Arthur
2
0
0
2
L
Persephone
VioletNinewood
Persephone
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,997
Damage
3,192
8,859
Taken
9,929
2,349
Mitigated
2,992
4,460
Healing
3,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alpaks119
Mercury
141
73
0
40
1,565
713
0
365
1,139
0
5,427
W
Fenrir
CoachRoman
Fenrir
501
88
0
1,307
2,505
670
0
204
2,301
0
11,136
W
Kumbhakarna
King0325
Kumbhakarna
786
221
0
1,075
2,246
648
0
307
1,939
7,020
0
L
Hachiman
KrispyDMRs
Hachiman
1,558
932
0
1,477
1,953
389
0
136
1,817
0
13,404
W
Nu Wa
Matanzaa
Nu Wa
668
138
0
210
600
142
840
182
418
9,544
0
L
611
336
36
1,354
3,453
941
0
0
3,453
0
11,416
L
882
37
0
783
2,958
949
0
872
2,066
5,880
0
W
Medusa
1,744
876
0
1,053
1,610
318
0
189
1,421
0
13,841
W
King Arthur
ThePhallicKing
King Arthur
1,298
280
0
815
1,898
571
0
0
1,898
0
12,290
L
Persephone
VioletNinewood
Persephone
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,195
Gold Earned
14,645
113
Minions Killed
83
0
Camps Cleared
0
462,927
Distance Traveled
333,242
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
2,749
550
13
3
0
61,951
0
W
Fenrir
3,480
696
36
7
0
101,311
2
W
Kumbhakarna
3,665
733
4
1
0
100,569
0
L
Hachiman
3,140
628
30
6
0
83,774
0
W
Nu Wa
3,463
693
16
3
0
65,731
1
L
Horus
3,177
635
29
6
0
92,265
0
L
Ares
3,167
633
11
2
0
95,252
1
W
Medusa
3,550
710
32
6
0
88,327
1
W
King Arthur
4,037
807
25
5
0
106,989
1
L
Persephone
2,412
482
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role