Player Matchup

Anubis
Anubis
Faithneverfear
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,199 Elo+
Party 2
Izanami
Izanami
Japples_126
Izanami
Level 87
God Stats
49W - 44L
1,672 SR
Queue Stats
373W - 411L
1,552 Elo+
Party 2
Fenrir
Fenrir
Nibs09
Fenrir
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 81L
1,405 Elo+
Party 2
Team Averages
Level 53
1,557 SR
1,385 Elo+

VS

Team Averages
Level 44
1,426 SR
1,496 Elo+
Arachne
Arachne
Blue-2_2-
Arachne
Level 42
God Stats
1W - 0L
1,349 SR
Queue Stats
103W - 131L
1,393 Elo+
Solo
Hercules
Hercules
Itz-_-RNGesus
Hercules
Level 22
God Stats
57W - 41L
1,568 SR
Queue Stats
339W - 334L
1,548 Elo+
Party 1
Ra
Ra
TopFragger01
Ra
Level 69
God Stats
4W - 5L
1,360 SR
Queue Stats
83W - 78L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 9
11,585
552
4,789
17,304
6,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Japples_126
Izanami
20
16 / 8 / 5
17,214
820
30,431
20,951
8,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Nibs09
Fenrir
16
6 / 10 / 11
14,477
689
15,440
21,721
15,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blue-2_2-
Arachne
18
14 / 5 / 11
15,606
743
10,825
21,816
15,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
Itz-_-RNGesus
Hercules
19
10 / 7 / 15
16,039
764
17,228
24,761
21,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 10 / 15
14,978
713
20,963
17,833
7,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
72
22
Kills
31
31
Deaths
22
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Arachne
Blue-2_2-
Arachne
14
5
11
3.9
L
0
13
9
0.35
W
Hercules
Itz-_-RNGesus
Hercules
10
7
15
2.5
L
Izanami
Japples_126
Izanami
16
8
5
2.31
L
Fenrir
Nibs09
Fenrir
6
10
11
1.15
W
7
10
15
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,660
Damage
49,016
59,976
Taken
64,410
30,053
Mitigated
43,914
9,015
Healing
17,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Blue-2_2-
Arachne
10,825
6,371
0
6,157
21,816
15,193
1,298
1,290
20,526
0
60,752
L
4,789
1,668
0
1,207
17,304
6,591
69
4,419
12,628
25,324
0
W
Hercules
Itz-_-RNGesus
Hercules
17,228
8,439
0
3,914
24,761
21,489
1,011
2,754
21,401
0
51,275
L
Izanami
Japples_126
Izanami
30,431
22,537
357
4,694
20,951
8,019
1,140
5,252
15,327
0
116,496
L
Fenrir
Nibs09
Fenrir
15,440
2,603
960
1,797
21,721
15,443
136
10,452
10,743
0
32,975
W
20,963
777
2,460
5,396
17,833
7,232
1,203
1,140
16,693
82,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,276
Gold Earned
46,623
233
Minions Killed
221
0
Camps Cleared
0
917,631
Distance Traveled
1,083,954
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,606
743
66
3
0
396,633
1
L
Anubis
11,585
552
47
2
0
250,737
0
W
Hercules
16,039
764
59
3
0
352,111
0
L
Izanami
17,214
820
151
7
0
324,654
3
L
Fenrir
14,477
689
35
2
0
342,240
5
W
Ra
14,978
713
96
5
0
335,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role