Player Matchup

Ravana
Ravana
DrgonMsterDZ
Ravana
Level 17
God Stats
4W - 3L
1,538 SR
Queue Stats
176W - 118L
1,624 Elo+
Party 3
Osiris
Osiris
SpatulaOfPurity
Osiris
Level 160
God Stats
4W - 2L
1,837 SR
Queue Stats
426W - 347L
1,608 Elo+
Party 3
Athena
Athena
Thewidowzson
Athena
Level 104
God Stats
10W - 4L
1,778 SR
Queue Stats
120W - 112L
1,501 Elo+
Party 2
Tiamat
Tiamat
green graype
Tiamat
Level 61
God Stats
16W - 13L
1,482 SR
Queue Stats
390W - 379L
1,540 Elo+
Party 2
Skadi
Skadi
kdp12345
Skadi
Level 115
God Stats
11W - 5L
1,497 SR
Queue Stats
538W - 442L
1,551 Elo+
Party 2
Team Averages
Level 91
1,626 SR
1,565 Elo+

VS

Team Averages
Level 124
1,524 SR
1,466 Elo+
Chaac
Chaac
E--X--P--
Chaac
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,267 Elo+
Party 1
Cabrakan
Cabrakan
MaLaDyMeLoDy
Cabrakan
Level 128
God Stats
24W - 20L
1,612 SR
Queue Stats
411W - 403L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
Raeldeth
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
jzc5
Heimdallr
Level 88
God Stats
1W - 2L
1,530 SR
Queue Stats
74W - 53L
1,463 Elo+
Solo
Set
Set
sachmo1995
Set
Level 149
God Stats
6W - 8L
1,479 SR
Queue Stats
288W - 293L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
4 / 0 / 6
10,835
570
10,036
12,870
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 2 / 6
10,259
540
15,826
17,940
18,118
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
14
3 / 2 / 14
10,099
532
4,543
18,145
19,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
16
5 / 2 / 8
10,207
537
11,920
7,764
7,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
kdp12345
Skadi
19
17 / 2 / 5
12,422
654
19,670
13,528
5,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
E--X--P--
Chaac
16
2 / 3 / 2
9,516
501
9,021
21,090
22,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
MaLaDyMeLoDy
Cabrakan
12
2 / 7 / 3
8,153
429
5,809
18,293
13,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Raeldeth
Nu Wa
13
0 / 4 / 4
7,980
420
10,165
11,216
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
jzc5
Heimdallr
11
0 / 9 / 2
7,051
371
8,550
13,073
4,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 8 / 1
9,127
480
8,672
17,985
7,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
30
Kills
7
8
Deaths
31
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
4
0
6
7
L
Chaac
E--X--P--
Chaac
2
3
2
1
L
Cabrakan
MaLaDyMeLoDy
Cabrakan
2
7
3
0.5
L
Nu Wa
Raeldeth
Nu Wa
0
4
4
0.5
W
1
2
6
2
W
Athena
3
2
14
5
W
Tiamat
5
2
8
4.5
L
Heimdallr
jzc5
Heimdallr
0
9
2
0.11
W
Skadi
kdp12345
Skadi
17
2
5
9.75
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,995
Damage
42,217
70,247
Taken
81,657
56,154
Mitigated
51,894
18,994
Healing
24,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
10,036
3,441
0
4,582
12,870
5,813
82
2,540
10,020
0
83,831
L
Chaac
E--X--P--
Chaac
9,021
2,154
0
12,836
21,090
22,596
113
3,247
17,811
0
54,327
L
Cabrakan
MaLaDyMeLoDy
Cabrakan
5,809
1,109
0
2,329
18,293
13,940
104
5,197
12,923
15,459
0
L
Nu Wa
Raeldeth
Nu Wa
10,165
3,204
0
3,832
11,216
3,207
219
5,321
5,491
47,484
0
W
15,826
4,148
0
4,620
17,940
18,118
0
2,114
15,098
15,716
47,485
W
Athena
4,543
2,192
0
2,328
18,145
19,141
159
5,929
11,844
25,047
0
W
Tiamat
11,920
1,011
143
3,161
7,764
7,314
1,180
1,758
5,778
60,231
0
L
Heimdallr
jzc5
Heimdallr
8,550
4,105
0
1,215
13,073
4,471
424
2,282
10,761
0
39,210
W
Skadi
kdp12345
Skadi
19,670
10,340
0
4,160
13,528
5,768
3,613
2,501
10,842
0
98,483
L
8,672
4,327
0
4,025
17,985
7,680
74
3,808
13,940
0
61,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,822
Gold Earned
41,827
509
Minions Killed
400
0
Camps Cleared
0
2,000,325
Distance Traveled
1,668,049
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,835
570
122
6
0
401,466
5
L
Chaac
9,516
501
111
6
0
339,228
2
L
Cabrakan
8,153
429
17
1
0
337,506
0
L
Nu Wa
7,980
420
86
5
0
340,512
10
W
Osiris
10,259
540
97
5
0
422,960
3
W
Athena
10,099
532
41
2
0
449,086
3
W
Tiamat
10,207
537
108
6
0
336,320
3
L
Heimdallr
7,051
371
67
4
0
307,517
0
W
Skadi
12,422
654
141
7
0
390,493
6
L
Set
9,127
480
119
6
0
343,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role