Player Matchup

Yemoja
Yemoja
MasterKade
Yemoja
Level 23
God Stats
8W - 8L
1,641 SR
Queue Stats
388W - 308L
1,615 Elo+
Party 2
Kukulkan
Kukulkan
My0Worlds0End
Kukulkan
Level 96
God Stats
33W - 14L
1,561 SR
Queue Stats
368W - 336L
1,550 Elo+
Party 2
Horus
Horus
N8DOGG2015
Horus
Level 48
God Stats
9W - 8L
1,500 SR
Queue Stats
307W - 323L
1,524 Elo+
Solo
Loki
Loki
QuAd Rambo
Loki
Level 42
God Stats
43W - 20L
1,794 SR
Queue Stats
884W - 712L
1,551 Elo+
Solo
Freya
Freya
Worlds Rebirth
Freya
Level 121
God Stats
10W - 7L
1,751 SR
Queue Stats
416W - 361L
1,565 Elo+
Party 2
Team Averages
Level 66
1,649 SR
1,561 Elo+

VS

Team Averages
Level 79
1,524 SR
1,490 Elo+
Neith
Neith
Flinpz
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Camazotz
Camazotz
LegoBoi96
Camazotz
Level 127
God Stats
8W - 6L
1,599 SR
Queue Stats
725W - 682L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
SeveralLizards
Erlang Shen
Level 121
God Stats
79W - 84L
1,556 SR
Queue Stats
466W - 442L
1,480 Elo+
Party 1
Cerberus
Cerberus
cNc_96
Cerberus
Level 89
God Stats
23W - 31L
1,463 SR
Queue Stats
526W - 516L
1,487 Elo+
Party 1
Tiamat
Tiamat
xx_KillZone_223
Tiamat
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 48L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MasterKade
Yemoja
15
2 / 0 / 16
10,035
502
6,446
6,844
4,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
My0Worlds0End
Kukulkan
19
4 / 0 / 7
11,297
565
9,213
8,458
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
18
5 / 1 / 5
10,707
535
17,518
15,473
16,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
6 / 1 / 9
10,347
517
15,179
15,976
5,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
8 / 2 / 5
11,115
556
8,054
13,238
6,676
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Flinpz
Neith
13
1 / 5 / 0
7,649
382
2,342
5,598
1,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
LegoBoi96
Camazotz
15
1 / 4 / 1
9,505
475
12,451
25,898
13,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
SeveralLizards
Erlang Shen
14
1 / 4 / 0
8,537
427
3,946
16,587
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
cNc_96
Cerberus
12
1 / 7 / 1
8,058
403
7,680
19,715
15,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 5 / 0
8,595
430
6,225
12,169
7,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
25
Kills
4
4
Deaths
25
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Flinpz
Neith
1
5
0
0.2
L
Camazotz
LegoBoi96
Camazotz
1
4
1
0.38
W
Yemoja
MasterKade
Yemoja
2
0
16
10
W
Kukulkan
My0Worlds0End
Kukulkan
4
0
7
7.5
W
Horus
5
1
5
7.5
W
6
1
9
10.5
L
Erlang Shen
SeveralLizards
Erlang Shen
1
4
0
0.25
W
8
2
5
5.25
L
Cerberus
cNc_96
Cerberus
1
7
1
0.21
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,410
Damage
32,644
59,989
Taken
79,967
37,591
Mitigated
45,067
31,867
Healing
31,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Flinpz
Neith
2,342
1,105
0
454
5,598
1,712
0
2,684
2,914
0
22,562
L
Camazotz
LegoBoi96
Camazotz
12,451
4,567
0
16,284
25,898
13,867
410
5,481
19,716
0
61,642
W
Yemoja
MasterKade
Yemoja
6,446
2,152
4,863
1,929
6,844
4,828
578
3,274
3,393
34,002
0
W
Kukulkan
My0Worlds0End
Kukulkan
9,213
810
0
876
8,458
3,870
455
2,172
6,096
98,116
0
W
Horus
17,518
7,297
699
7,178
15,473
16,340
634
189
14,609
12,792
48,046
W
15,179
6,071
0
8,642
15,976
5,877
76
4,169
11,614
0
76,133
L
Erlang Shen
SeveralLizards
Erlang Shen
3,946
1,695
0
5,158
16,587
6,363
0
3,181
13,311
0
51,414
W
8,054
3,570
0
7,680
13,238
6,676
529
3,621
9,603
71,340
0
L
Cerberus
cNc_96
Cerberus
7,680
487
0
5,865
19,715
15,853
91
9,520
10,064
42,868
0
L
6,225
623
366
2,994
12,169
7,272
605
6,093
5,808
52,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,501
Gold Earned
42,344
541
Minions Killed
500
0
Camps Cleared
0
1,906,901
Distance Traveled
1,625,188
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,649
382
52
3
0
265,232
0
L
Camazotz
9,505
475
108
5
0
326,606
0
W
Yemoja
10,035
502
48
2
0
354,465
3
W
Kukulkan
11,297
565
186
9
0
375,629
4
W
Horus
10,707
535
94
5
0
368,758
5
W
Loki
10,347
517
106
5
0
432,331
3
L
Erlang Shen
8,537
427
119
6
0
395,865
6
W
Freya
11,115
556
107
5
0
375,718
2
L
Cerberus
8,058
403
102
5
0
345,832
0
L
Tiamat
8,595
430
119
6
0
291,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role