Player Matchup

Loki
Loki
CLEAR SN4K3
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,543 Elo+
Party 2
Amaterasu
Amaterasu
GR4V1TY Voidz
Amaterasu
Level 5
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 4L
1,202 Elo+
Party 2
Arachne
Arachne
RichHomieGanj
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 242L
1,274 Elo+
Party 1
Jormungandr
Jormungandr
SamTheGoat3505
Jormungandr
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 8L
1,356 Elo+
Party 2
Bakasura
Bakasura
TheYoungTrop
Bakasura
Level 28
God Stats
72W - 99L
1,387 SR
Queue Stats
72W - 99L
1,320 Elo+
Party 1
Team Averages
Level 17
1,561 SR
1,339 Elo+

VS

Team Averages
Level 30
1,599 SR
1,414 Elo+
Izanami
Izanami
Berzrkerrr
Izanami
Level 58
God Stats
14W - 18L
1,471 SR
Queue Stats
204W - 195L
1,484 Elo+
Party 4
Kukulkan
Kukulkan
Brizz_11
Kukulkan
Level 7
God Stats
9W - 2L
1,617 SR
Queue Stats
11W - 3L
1,562 Elo+
Party 4
Cerberus
Cerberus
CandyCross
Cerberus
Level 8
God Stats
3W - 2L
1,345 SR
Queue Stats
26W - 32L
1,208 Elo+
Party 3
Hel
Hel
Silverfang2442
Hel
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 64L
1,422 Elo+
Party 3
Da Ji
Da Ji
Vale_79_
Da Ji
Level 20
God Stats
13W - 4L
2,063 SR
Queue Stats
49W - 49L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 8 / 12
13,552
1,129
17,023
17,694
7,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
GR4V1TY Voidz
Amaterasu
19
3 / 10 / 15
12,158
1,013
8,986
29,740
23,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
20
5 / 11 / 14
13,025
1,085
16,775
24,974
9,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
SamTheGoat3505
Jormungandr
20
5 / 6 / 15
13,714
1,143
17,228
28,397
27,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
TheYoungTrop
Bakasura
18
9 / 7 / 7
13,087
1,091
17,442
24,557
9,673
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Berzrkerrr
Izanami
20
19 / 3 / 12
16,067
1,339
43,556
12,388
5,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Brizz_11
Kukulkan
20
10 / 4 / 26
14,570
1,214
26,130
13,656
6,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
CandyCross
Cerberus
20
1 / 6 / 34
13,523
1,127
14,265
23,851
25,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 9 / 24
13,476
1,123
21,239
17,141
11,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Vale_79_
Da Ji
19
6 / 9 / 18
13,118
1,093
11,722
15,696
7,351
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
156
31
Kills
42
42
Deaths
31
63
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Izanami
Berzrkerrr
Izanami
19
3
12
8.33
W
Kukulkan
Brizz_11
Kukulkan
10
4
26
5.75
L
9
8
12
1.88
W
Cerberus
CandyCross
Cerberus
1
6
34
3
L
Amaterasu
GR4V1TY Voidz
Amaterasu
3
10
15
1.05
L
Arachne
5
11
14
1.09
L
Jormungandr
SamTheGoat3505
Jormungandr
5
6
15
2.08
W
6
9
24
2
L
Bakasura
TheYoungTrop
Bakasura
9
7
7
1.79
W
Da Ji
Vale_79_
Da Ji
6
9
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,454
Damage
116,912
125,362
Taken
82,732
77,461
Mitigated
56,630
9,719
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Berzrkerrr
Izanami
43,556
40,771
0
394
12,388
5,616
0
2,674
9,407
0
88,262
W
Kukulkan
Brizz_11
Kukulkan
26,130
4,589
0
1,485
13,656
6,682
0
3,510
9,050
50,922
0
L
17,023
4,857
0
547
17,694
7,246
0
6,012
11,486
0
36,088
W
Cerberus
CandyCross
Cerberus
14,265
1,998
0
4,669
23,851
25,635
0
4,341
18,915
31,444
0
L
Amaterasu
GR4V1TY Voidz
Amaterasu
8,986
2,697
0
2,948
29,740
23,634
0
14,824
14,916
84
19,908
L
Arachne
16,775
11,833
0
2,745
24,974
9,131
0
14,366
10,329
0
27,105
L
Jormungandr
SamTheGoat3505
Jormungandr
17,228
3,622
0
402
28,397
27,777
0
15,847
12,550
47,644
0
W
21,239
3,419
4,636
2,801
17,141
11,346
0
3,810
12,151
37,487
0
L
Bakasura
TheYoungTrop
Bakasura
17,442
8,823
742
2,335
24,557
9,673
0
10,585
13,972
0
25,451
W
Da Ji
Vale_79_
Da Ji
11,722
3,280
237
410
15,696
7,351
0
2,330
12,705
0
27,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,536
Gold Earned
70,754
170
Minions Killed
285
4
Camps Cleared
4
1,257,936
Distance Traveled
1,006,562
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,067
1,339
105
9
1
205,855
0
W
Kukulkan
14,570
1,214
59
5
1
194,001
0
L
Loki
13,552
1,129
42
4
1
245,574
0
W
Cerberus
13,523
1,127
42
4
0
207,905
1
L
Amaterasu
12,158
1,013
12
1
0
250,099
1
L
Arachne
13,025
1,085
18
2
1
254,591
0
L
Jormungandr
13,714
1,143
63
5
0
237,026
2
W
Hel
13,476
1,123
46
4
2
197,513
0
L
Bakasura
13,087
1,091
35
3
2
270,646
0
W
Da Ji
13,118
1,093
33
3
0
201,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role