Player Matchup

Ares
Ares
Eoufig
Ares
Level 29
God Stats
10W - 11L
1,530 SR
Queue Stats
146W - 138L
1,518 Elo+
Solo
Anhur
Anhur
Lucigie08
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,448 Elo+
Solo
Chang'e
Chang'e
Memowlery
Chang'e
Level 8
God Stats
30W - 30L
1,489 SR
Queue Stats
259W - 249L
1,337 Elo+
Solo
Jing Wei
Jing Wei
Reinsolide
Jing Wei
Level 28
God Stats
38W - 48L
1,427 SR
Queue Stats
158W - 181L
1,394 Elo+
Solo
Bellona
Bellona
a_n_t_h_o_n_y197
Bellona
Level 28
God Stats
15W - 24L
1,530 SR
Queue Stats
463W - 549L
1,417 Elo+
Solo
Team Averages
Level 19
1,495 SR
1,423 Elo+

VS

Team Averages
Level 21
1,444 SR
1,393 Elo+
Ao Kuang
Ao Kuang
Adapking
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,521 Elo+
Solo
Neith
Neith
MerlinG101
Neith
Level 6
God Stats
3W - 8L
1,328 SR
Queue Stats
4W - 9L
1,212 Elo+
Solo
Bellona
Bellona
MuTTONcUrrY15
Bellona
Level 28
God Stats
7W - 8L
1,313 SR
Queue Stats
52W - 58L
1,482 Elo+
Solo
Skadi
Skadi
Trunkete1412
Skadi
Level 17
God Stats
6W - 4L
1,579 SR
Queue Stats
55W - 59L
1,385 Elo+
Solo
Sol
Sol
Xuliiiita12
Sol
Level 26
God Stats
8W - 2L
1,500 SR
Queue Stats
197W - 254L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Eoufig
Ares
11
5 / 3 / 2
7,469
498
7,151
11,970
5,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Lucigie08
Anhur
7
1 / 4 / 2
5,568
371
1,239
6,498
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Memowlery
Chang'e
10
1 / 8 / 3
6,603
440
5,367
10,959
5,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Reinsolide
Jing Wei
13
3 / 6 / 1
7,746
516
4,657
9,495
3,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 5 / 0
7,098
473
5,306
10,587
8,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Adapking
Ao Kuang
17
18 / 1 / 2
10,516
701
14,301
12,055
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
3 / 3 / 2
7,059
471
5,337
10,363
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
15
2 / 1 / 5
8,491
566
7,082
10,516
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 6
7,372
491
4,073
6,994
2,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 6
7,134
476
4,137
7,136
2,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
26
26
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Adapking
Ao Kuang
18
1
2
19
L
Ares
Eoufig
Ares
5
3
2
2
L
Anhur
Lucigie08
Anhur
1
4
2
0.5
L
Chang'e
Memowlery
Chang'e
1
8
3
0.31
W
Neith
3
3
2
1.33
W
Bellona
2
1
5
4.5
L
Jing Wei
Reinsolide
Jing Wei
3
6
1
0.58
W
1
3
6
1.33
W
2
3
6
1.67
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,720
Damage
34,930
49,509
Taken
47,064
24,963
Mitigated
18,543
8,852
Healing
17,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Adapking
Ao Kuang
14,301
4,637
0
7,303
12,055
4,871
0
2,247
9,700
73,853
0
L
Ares
Eoufig
Ares
7,151
314
0
1,250
11,970
5,758
0
5,416
6,554
27,351
0
L
Anhur
Lucigie08
Anhur
1,239
613
0
1,955
6,498
1,612
0
1,877
4,621
0
12,807
L
Chang'e
Memowlery
Chang'e
5,367
2,165
637
2,392
10,959
5,762
291
4,666
6,293
23,811
0
W
Neith
5,337
3,690
0
3,250
10,363
3,122
114
3,254
6,865
0
35,230
W
Bellona
7,082
3,458
0
2,816
10,516
6,403
852
2,344
8,118
0
51,525
L
Jing Wei
Reinsolide
Jing Wei
4,657
4,050
0
759
9,495
3,313
268
3,610
5,885
0
43,197
W
4,073
1,893
0
1,993
6,994
2,086
2,033
2,861
3,877
0
31,638
W
4,137
622
0
2,515
7,136
2,061
64
1,100
5,986
24,321
0
L
5,306
2,081
0
1,859
10,587
8,518
186
2,869
7,718
0
35,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,484
Gold Earned
40,572
273
Minions Killed
375
0
Camps Cleared
0
1,246,488
Distance Traveled
1,476,067
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,516
701
123
8
0
299,515
0
L
Ares
7,469
498
51
3
0
278,395
2
L
Anhur
5,568
371
21
1
0
173,037
1
L
Chang'e
6,603
440
48
3
0
242,471
0
W
Neith
7,059
471
46
3
0
283,635
0
W
Bellona
8,491
566
112
7
0
320,876
0
L
Jing Wei
7,746
516
81
5
0
273,907
1
W
Skadi
7,372
491
65
4
0
261,193
2
W
Sol
7,134
476
29
2
0
310,848
3
L
Bellona
7,098
473
72
5
0
278,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role