Player Matchup

Ah Muzen Cab
Ah Muzen Cab
B_Farkas27
Ah Muzen Cab
Level 69
God Stats
16W - 12L
1,566 SR
Queue Stats
285W - 275L
1,434 Elo+
Party 1
Athena
Athena
Demo239
Athena
Level 73
God Stats
39W - 31L
1,630 SR
Queue Stats
590W - 622L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
HUNTER21051
Kukulkan
Level 22
God Stats
13W - 12L
1,403 SR
Queue Stats
164W - 151L
1,555 Elo+
Party 1
Cerberus
Cerberus
TLSmarcus_04
Cerberus
Level 87
God Stats
12W - 8L
1,577 SR
Queue Stats
227W - 234L
1,570 Elo+
Party 1
Set
Set
Zentaden
Set
Level 48
God Stats
2W - 0L
1,291 SR
Queue Stats
12W - 12L
1,543 Elo+
Solo
Team Averages
Level 60
1,493 SR
1,527 Elo+

VS

Team Averages
Level 49
1,545 SR
1,494 Elo+
Terra
Terra
Bye 44bye44
Terra
Level 61
God Stats
13W - 10L
1,604 SR
Queue Stats
341W - 303L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
Guchs
Danzaburou
Level 48
God Stats
41W - 12L
1,670 SR
Queue Stats
348W - 300L
1,503 Elo+
Party 2
Nemesis
Nemesis
HairySphinx
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,508 Elo+
Solo
Bellona
Bellona
JonathanAngelOr
Bellona
Level 44
God Stats
1W - 4L
1,446 SR
Queue Stats
6W - 9L
1,448 Elo+
Solo
Raijin
Raijin
b00ty_c4lls_69
Raijin
Level 46
God Stats
4W - 7L
1,504 SR
Queue Stats
325W - 326L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
B_Farkas27
Ah Muzen Cab
16
1 / 1 / 2
8,874
493
7,909
13,974
7,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Athena
Demo239
Athena
14
3 / 2 / 13
9,146
508
6,826
18,301
15,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
HUNTER21051
Kukulkan
16
3 / 0 / 9
9,575
532
12,368
6,763
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
TLSmarcus_04
Cerberus
18
7 / 2 / 4
10,503
584
10,492
15,675
13,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 3 / 5
9,698
539
9,012
10,615
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,330
407
6,499
13,936
10,056
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Guchs
Danzaburou
15
3 / 3 / 1
9,215
512
10,664
14,672
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
HairySphinx
Nemesis
14
1 / 4 / 3
8,556
475
6,516
15,016
6,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 5 / 1
8,352
464
5,767
11,034
8,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 5 / 0
8,451
470
6,170
11,008
4,240
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
20
Kills
8
8
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
B_Farkas27
Ah Muzen Cab
1
1
2
2
L
1
3
3
0.83
W
Athena
Demo239
Athena
3
2
13
4.75
L
Danzaburou
Guchs
Danzaburou
3
3
1
1.17
W
Kukulkan
HUNTER21051
Kukulkan
3
0
9
7.5
L
Nemesis
HairySphinx
Nemesis
1
4
3
0.63
L
2
5
1
0.5
W
Cerberus
TLSmarcus_04
Cerberus
7
2
4
4.5
W
6
3
5
2.83
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,607
Damage
35,616
65,328
Taken
65,666
43,505
Mitigated
34,381
26,880
Healing
18,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
B_Farkas27
Ah Muzen Cab
7,909
3,925
0
9,799
13,974
7,227
276
2,845
11,089
0
67,589
L
6,499
354
1,566
4,661
13,936
10,056
35
6,027
7,909
26,604
0
W
Athena
Demo239
Athena
6,826
2,597
807
4,710
18,301
15,456
46
3,277
14,880
23,684
0
L
Danzaburou
Guchs
Danzaburou
10,664
4,347
0
4,449
14,672
5,326
1,078
4,354
10,318
0
64,528
W
Kukulkan
HUNTER21051
Kukulkan
12,368
0
1,008
1,872
6,763
2,782
790
2,388
4,213
68,537
0
L
Nemesis
HairySphinx
Nemesis
6,516
3,215
0
5,445
15,016
6,612
0
7,259
7,757
0
56,475
L
5,767
2,257
0
836
11,034
8,147
0
5,570
5,464
0
42,149
W
Cerberus
TLSmarcus_04
Cerberus
10,492
1,372
0
5,228
15,675
13,335
225
1,160
14,459
67,717
0
W
9,012
3,493
0
3,456
10,615
4,705
1,565
2,470
8,018
0
53,296
L
6,170
535
0
1,462
11,008
4,240
537
6,476
4,532
52,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,796
Gold Earned
41,904
518
Minions Killed
492
0
Camps Cleared
0
1,859,264
Distance Traveled
1,638,267
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,874
493
104
6
0
360,100
1
L
Terra
7,330
407
39
2
0
369,397
1
W
Athena
9,146
508
32
2
0
408,130
3
L
Danzaburou
9,215
512
139
8
0
256,993
0
W
Kukulkan
9,575
532
128
7
0
361,803
4
L
Nemesis
8,556
475
97
5
0
362,924
5
L
Bellona
8,352
464
91
5
0
343,638
3
W
Cerberus
10,503
584
166
9
0
343,554
5
W
Set
9,698
539
88
5
0
385,677
3
L
Raijin
8,451
470
126
7
0
305,315
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role