Player Matchup

Ao Kuang
Ao Kuang
Swaaggy C
Ao Kuang
Level 48
God Stats
40W - 48L
1,489 SR
Queue Stats
678W - 765L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
VolcanicTrash54
Danzaburou
Level 117
God Stats
59W - 50L
1,490 SR
Queue Stats
257W - 309L
1,381 Elo+
Solo
Chaac
Chaac
duncanson3
Chaac
Level 35
God Stats
109W - 107L
1,565 SR
Queue Stats
552W - 575L
1,471 Elo+
Party 1
Team Averages
Level 67
1,515 SR
1,413 Elo+

VS

Team Averages
Level 63
1,618 SR
1,364 Elo+
Anubis
Anubis
StepwiseZebra5
Anubis
Level 66
God Stats
10W - 8L
1,857 SR
Queue Stats
31W - 44L
1,466 Elo+
Solo
King Arthur
King Arthur
number1AGGIE
King Arthur
Level 65
God Stats
5W - 6L
1,497 SR
Queue Stats
198W - 240L
1,487 Elo+
Solo
Neith
Neith
slayer49555
Neith
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Swaaggy C
Ao Kuang
16
7 / 5 / 5
13,461
748
13,038
20,801
6,933
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
VolcanicTrash54
Danzaburou
16
3 / 7 / 9
13,363
742
13,566
13,405
4,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
15
7 / 11 / 6
12,768
709
16,471
26,210
18,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 5 / 5
15,139
841
27,372
18,564
9,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
number1AGGIE
King Arthur
16
4 / 6 / 14
12,728
707
13,155
21,314
18,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
0 / 6 / 11
11,353
631
5,167
11,598
4,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
17
Kills
22
23
Deaths
17
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
18
5
5
4.1
W
Ao Kuang
Swaaggy C
Ao Kuang
7
5
5
1.9
W
Danzaburou
VolcanicTrash54
Danzaburou
3
7
9
1.07
W
Chaac
7
11
6
0.91
L
King Arthur
number1AGGIE
King Arthur
4
6
14
1.83
L
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,075
Damage
45,694
60,416
Taken
51,476
29,231
Mitigated
32,928
14,180
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,372
423
804
8,853
18,564
9,979
861
5,949
12,615
64,821
0
W
Ao Kuang
Swaaggy C
Ao Kuang
13,038
4,506
200
6,063
20,801
6,933
1,016
8,829
11,586
55,332
0
W
Danzaburou
VolcanicTrash54
Danzaburou
13,566
6,261
171
1,784
13,405
4,258
1,476
6,817
6,438
0
70,701
W
Chaac
16,471
3,803
768
5,194
26,210
18,040
703
12,086
13,850
0
51,704
L
King Arthur
number1AGGIE
King Arthur
13,155
1,706
687
1,802
21,314
18,495
436
4,587
16,727
0
41,376
L
5,167
2,838
700
1,072
11,598
4,454
1,194
2,546
9,052
0
33,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,592
Gold Earned
39,220
191
Minions Killed
185
0
Camps Cleared
0
857,891
Distance Traveled
888,088
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,139
841
72
4
0
273,281
1
W
Ao Kuang
13,461
748
51
3
0
291,861
1
W
Danzaburou
13,363
742
99
6
0
291,528
1
W
Chaac
12,768
709
41
2
0
274,502
2
L
King Arthur
12,728
707
50
3
0
333,994
0
L
Neith
11,353
631
63
4
0
280,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role