Player Matchup

Ymir
Ymir
CapiaoCloroQuina
Ymir
Level 7
God Stats
2W - 7L
1,803 SR
Queue Stats
16W - 23L
1,569 Elo+
Party 3
Aphrodite
Aphrodite
JinTheFast
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,496 Elo+
Party 2
Vamana
Vamana
NeNeBGPI
Vamana
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,284 Elo+
Solo
Sylvanus
Sylvanus
OLoboTemFome
Sylvanus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 133L
1,412 Elo+
Party 3
Sun Wukong
Sun Wukong
oxeBruno_
Sun Wukong
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 22L
1,421 Elo+
Party 2
Team Averages
Level 10
1,561 SR
1,437 Elo+

VS

Team Averages
Level 19
1,532 SR
1,459 Elo+
Thor
Thor
GabrielleTS
Thor
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 12L
1,323 Elo+
Party 4
Nemesis
Nemesis
MΔTΔNZΔ
Nemesis
Level 18
God Stats
23W - 30L
1,485 SR
Queue Stats
39W - 44L
1,415 Elo+
Party 4
Kumbhakarna
Kumbhakarna
RoseweL
Kumbhakarna
Level 25
God Stats
11W - 9L
1,475 SR
Queue Stats
143W - 85L
1,560 Elo+
Party 1
Freya
Freya
YouMadNight
Freya
Level 28
God Stats
4W - 2L
1,635 SR
Queue Stats
36W - 24L
1,551 Elo+
Party 1
Neith
Neith
gFroggy
Neith
Level 19
God Stats
28W - 30L
1,564 SR
Queue Stats
72W - 84L
1,446 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 2
11,968
997
10,592
25,897
30,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
JinTheFast
Aphrodite
15
1 / 4 / 3
9,913
826
14,745
15,133
8,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
NeNeBGPI
Vamana
16
0 / 15 / 3
9,956
830
4,833
27,868
17,654
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
OLoboTemFome
Sylvanus
17
1 / 5 / 5
11,348
946
9,930
20,784
25,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
oxeBruno_
Sun Wukong
16
1 / 9 / 5
10,162
847
8,887
19,830
14,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 15
11,393
949
9,073
11,875
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
MΔTΔNZΔ
Nemesis
20
16 / 1 / 16
14,338
1,195
29,699
11,645
6,941
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
RoseweL
Kumbhakarna
20
3 / 0 / 28
13,677
1,140
8,927
16,004
21,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 1 / 21
12,321
1,027
27,363
15,106
6,976
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
gFroggy
Neith
20
12 / 1 / 22
12,689
1,057
24,787
3,879
1,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
144
6
Kills
42
42
Deaths
6
18
Assists
102
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
W
4
3
15
3.83
L
Aphrodite
JinTheFast
Aphrodite
1
4
3
0.63
W
Nemesis
MΔTΔNZΔ
Nemesis
16
1
16
24
L
Vamana
NeNeBGPI
Vamana
0
15
3
0.1
L
Sylvanus
OLoboTemFome
Sylvanus
1
5
5
0.7
W
Kumbhakarna
RoseweL
Kumbhakarna
3
0
28
17
W
7
1
21
17.5
W
Neith
gFroggy
Neith
12
1
22
23
L
Sun Wukong
oxeBruno_
Sun Wukong
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,987
Damage
99,849
109,512
Taken
58,509
95,990
Mitigated
41,764
18,141
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,592
3,164
0
845
25,897
30,044
0
8,249
17,648
19,703
0
W
9,073
4,608
0
1,365
11,875
5,088
0
7,170
4,705
0
25,453
L
Aphrodite
JinTheFast
Aphrodite
14,745
545
4,223
4,414
15,133
8,225
0
7,649
7,484
35,864
0
W
Nemesis
MΔTΔNZΔ
Nemesis
29,699
20,507
0
1,050
11,645
6,941
0
7,127
4,518
0
51,763
L
Vamana
NeNeBGPI
Vamana
4,833
1,577
0
1,413
27,868
17,654
0
7,432
20,436
684
19,504
L
Sylvanus
OLoboTemFome
Sylvanus
9,930
2,327
3,186
3,222
20,784
25,261
0
5,535
15,249
26,827
0
W
Kumbhakarna
RoseweL
Kumbhakarna
8,927
1,187
0
1,463
16,004
21,044
0
9,155
6,849
25,617
0
W
27,363
10,732
0
8,103
15,106
6,976
0
10,092
5,014
41,910
0
W
Neith
gFroggy
Neith
24,787
13,366
0
1,112
3,879
1,715
0
2,307
1,572
0
43,719
L
Sun Wukong
oxeBruno_
Sun Wukong
8,887
2,048
0
838
19,830
14,806
0
7,425
12,405
0
16,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,347
Gold Earned
64,418
161
Minions Killed
222
4
Camps Cleared
14
849,703
Distance Traveled
1,059,525
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,968
997
24
2
2
167,616
1
W
Thor
11,393
949
40
3
2
193,814
0
L
Aphrodite
9,913
826
56
5
0
190,634
0
W
Nemesis
14,338
1,195
46
4
9
248,818
1
L
Vamana
9,956
830
24
2
0
172,937
3
L
Sylvanus
11,348
946
39
3
1
167,304
1
W
Kumbhakarna
13,677
1,140
39
3
0
214,436
0
W
Freya
12,321
1,027
48
4
3
214,929
1
W
Neith
12,689
1,057
49
4
0
187,528
0
L
Sun Wukong
10,162
847
18
2
1
151,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role