Player Matchup

Mercury
Mercury
Il Poke Il
Mercury
Level 64
God Stats
13W - 9L
1,723 SR
Queue Stats
409W - 333L
1,542 Elo+
Party 3
Cu Chulainn
Cu Chulainn
XL BOT3527
Cu Chulainn
Level 40
God Stats
18W - 14L
1,460 SR
Queue Stats
192W - 158L
1,538 Elo+
Party 3
Danzaburou
Danzaburou
XL Blanco
Danzaburou
Level 64
God Stats
24W - 12L
1,854 SR
Queue Stats
395W - 333L
1,553 Elo+
Party 3
Ymir
Ymir
XL ReyesG
Ymir
Level 47
God Stats
32W - 16L
1,629 SR
Queue Stats
228W - 179L
1,560 Elo+
Party 3
Scylla
Scylla
im Clutzy
Scylla
Level 27
God Stats
3W - 6L
1,506 SR
Queue Stats
216W - 156L
1,535 Elo+
Party 3
Team Averages
Level 48
1,635 SR
1,546 Elo+

VS

Team Averages
Level 68
1,446 SR
1,557 Elo+
Sylvanus
Sylvanus
B4RNYARD D0G
Sylvanus
Level 10
God Stats
0W - 3L
1,226 SR
Queue Stats
11W - 10L
1,642 Elo+
Party 2
Guan Yu
Guan Yu
CsrGzT
Guan Yu
Level 17
God Stats
1W - 3L
1,555 SR
Queue Stats
14W - 20L
1,498 Elo+
Party 1
Hades
Hades
FOGHORN LEGH0RN
Hades
Level 155
God Stats
5W - 2L
1,753 SR
Queue Stats
194W - 207L
1,605 Elo+
Party 2
Cernunnos
Cernunnos
ObnoxiouslyBlue
Cernunnos
Level 36
God Stats
5W - 9L
1,625 SR
Queue Stats
10W - 12L
1,509 Elo+
Party 2
Arachne
Arachne
anson2265
Arachne
Level 124
God Stats
0W - 3L
1,070 SR
Queue Stats
20W - 20L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Il Poke Il
Mercury
18
3 / 3 / 2
10,452
550
8,189
10,918
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
XL BOT3527
Cu Chulainn
17
6 / 2 / 3
10,318
543
20,647
16,543
10,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
XL Blanco
Danzaburou
16
2 / 5 / 3
9,950
524
4,854
10,216
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
0 / 6 / 4
7,311
385
6,763
15,744
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
im Clutzy
Scylla
14
2 / 3 / 3
8,869
467
5,946
6,009
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B4RNYARD D0G
Sylvanus
15
4 / 1 / 7
8,773
462
7,849
8,875
11,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
CsrGzT
Guan Yu
15
0 / 3 / 4
8,453
445
5,374
27,075
20,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 1 / 3
11,231
591
14,719
11,426
7,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
ObnoxiouslyBlue
Cernunnos
16
2 / 1 / 4
9,413
495
4,476
10,151
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
anson2265
Arachne
13
3 / 7 / 2
8,374
441
8,525
15,334
9,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
13
Kills
19
19
Deaths
13
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
B4RNYARD D0G
Sylvanus
4
1
7
7.5
L
Guan Yu
CsrGzT
Guan Yu
0
3
4
0.67
L
10
1
3
11.5
W
Mercury
Il Poke Il
Mercury
3
3
2
1.33
L
Cernunnos
ObnoxiouslyBlue
Cernunnos
2
1
4
4
W
Cu Chulainn
XL BOT3527
Cu Chulainn
6
2
3
3.75
W
Danzaburou
XL Blanco
Danzaburou
2
5
3
0.7
W
Ymir
0
6
4
0.33
L
Arachne
anson2265
Arachne
3
7
2
0.57
W
Scylla
im Clutzy
Scylla
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,399
Damage
40,943
59,430
Taken
72,861
29,362
Mitigated
52,230
11,955
Healing
35,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
B4RNYARD D0G
Sylvanus
7,849
1,616
1,869
2,102
8,875
11,162
0
2,504
6,321
39,890
10,214
L
Guan Yu
CsrGzT
Guan Yu
5,374
1,455
1,160
13,846
27,075
20,258
19
2,652
24,281
0
38,337
L
14,719
1,288
405
5,889
11,426
7,867
582
3,816
7,385
80,027
0
W
Mercury
Il Poke Il
Mercury
8,189
4,598
0
250
10,918
4,510
0
3,241
7,677
0
86,006
L
Cernunnos
ObnoxiouslyBlue
Cernunnos
4,476
1,894
0
6,146
10,151
3,861
502
2,033
8,118
0
67,120
W
Cu Chulainn
XL BOT3527
Cu Chulainn
20,647
5,261
0
5,057
16,543
10,091
1,335
1,890
14,653
0
78,346
W
Danzaburou
XL Blanco
Danzaburou
4,854
1,953
0
2,536
10,216
3,250
0
4,353
5,863
0
53,870
W
Ymir
6,763
535
346
3,330
15,744
9,595
0
8,961
6,783
21,619
0
L
Arachne
anson2265
Arachne
8,525
6,223
0
4,114
15,334
9,082
27
1,238
14,047
0
49,108
W
Scylla
im Clutzy
Scylla
5,946
483
0
436
6,009
1,916
261
3,764
2,245
42,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,900
Gold Earned
46,244
495
Minions Killed
511
0
Camps Cleared
0
1,783,562
Distance Traveled
1,612,525
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,773
462
78
4
0
315,458
7
L
Guan Yu
8,453
445
64
3
0
296,033
1
L
Hades
11,231
591
159
8
0
359,012
6
W
Mercury
10,452
550
152
8
0
442,844
4
L
Cernunnos
9,413
495
123
6
0
322,165
2
W
Cu Chulainn
10,318
543
119
6
0
385,917
5
W
Danzaburou
9,950
524
113
6
0
308,632
1
W
Ymir
7,311
385
29
2
0
342,035
5
L
Arachne
8,374
441
87
5
0
319,857
6
W
Scylla
8,869
467
82
4
0
304,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role