Player Matchup

Arachne
Arachne
Dior SB
Arachne
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 27L
1,569 Elo+
Solo
Aphrodite
Aphrodite
Dracaris86
Aphrodite
Level 16
God Stats
1W - 3L
1,756 SR
Queue Stats
117W - 104L
1,564 Elo+
Solo
Ares
Ares
IceWyte
Ares
Level 27
God Stats
39W - 49L
1,469 SR
Queue Stats
646W - 659L
1,530 Elo+
Solo
Skadi
Skadi
Wesna0095
Skadi
Level 19
God Stats
1W - 1L
1,812 SR
Queue Stats
35W - 24L
1,569 Elo+
Solo
Erlang Shen
Erlang Shen
XCarlos_MarioX21
Erlang Shen
Level 25
God Stats
4W - 5L
1,866 SR
Queue Stats
140W - 175L
1,549 Elo+
Solo
Team Averages
Level 22
1,681 SR
1,556 Elo+

VS

Team Averages
Level 20
1,550 SR
1,543 Elo+
Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Itz_Azaric
Cu Chulainn
Level 17
God Stats
2W - 1L
1,443 SR
Queue Stats
28W - 20L
1,491 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Nasqs
Kumbhakarna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,513 Elo+
Party 1
Set
Set
TheTwinPrince
Set
Level 21
God Stats
3W - 1L
1,696 SR
Queue Stats
39W - 34L
1,629 Elo+
Party 2
Danzaburou
Danzaburou
kevin-sgs17
Danzaburou
Level 18
God Stats
31W - 21L
1,610 SR
Queue Stats
59W - 58L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dior SB
Arachne
7
0 / 3 / 0
5,935
349
1,123
5,630
1,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Dracaris86
Aphrodite
15
1 / 4 / 2
9,260
545
10,940
14,942
6,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
IceWyte
Ares
11
3 / 5 / 0
7,439
438
4,801
11,853
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Wesna0095
Skadi
14
0 / 5 / 5
8,119
478
10,409
14,355
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
XCarlos_MarioX21
Erlang Shen
15
1 / 8 / 1
8,881
522
4,875
16,361
7,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
5 / 0 / 2
10,144
597
9,661
8,975
6,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Itz_Azaric
Cu Chulainn
16
7 / 1 / 7
9,690
570
11,836
10,929
8,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Nasqs
Kumbhakarna
12
1 / 2 / 4
7,925
466
2,717
13,850
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 1 / 5
10,468
616
9,604
10,866
4,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
kevin-sgs17
Danzaburou
15
3 / 2 / 7
8,707
512
7,530
11,840
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
23
25
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
2
6
L
Arachne
Dior SB
Arachne
0
3
0
0
L
Aphrodite
Dracaris86
Aphrodite
1
4
2
0.5
L
Ares
IceWyte
Ares
3
5
0
0.6
W
Cu Chulainn
Itz_Azaric
Cu Chulainn
7
1
7
10.5
W
Kumbhakarna
Nasqs
Kumbhakarna
1
2
4
1.5
W
7
1
5
9.5
L
Skadi
Wesna0095
Skadi
0
5
5
0.5
L
Erlang Shen
XCarlos_MarioX21
Erlang Shen
1
8
1
0.19
W
Danzaburou
kevin-sgs17
Danzaburou
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,148
Damage
41,348
63,141
Taken
56,460
27,672
Mitigated
31,039
23,830
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,661
1,191
147
3,280
8,975
6,355
3,131
4,171
4,804
62,853
0
L
Arachne
Dior SB
Arachne
1,123
730
0
1,158
5,630
1,466
692
0
5,505
0
12,702
L
Aphrodite
Dracaris86
Aphrodite
10,940
833
0
9,950
14,942
6,000
246
7,263
7,066
59,069
0
L
Ares
IceWyte
Ares
4,801
256
96
2,780
11,853
7,899
0
827
11,001
24,399
0
W
Cu Chulainn
Itz_Azaric
Cu Chulainn
11,836
2,755
0
3,312
10,929
8,855
1,780
1,442
9,487
3,760
44,314
W
Kumbhakarna
Nasqs
Kumbhakarna
2,717
457
0
1,339
13,850
6,714
1,039
5,342
8,508
17,727
0
W
9,604
5,027
0
1,618
10,866
4,946
0
1,458
9,408
0
75,677
L
Skadi
Wesna0095
Skadi
10,409
4,771
0
5,285
14,355
5,011
680
3,382
10,774
0
51,042
L
Erlang Shen
XCarlos_MarioX21
Erlang Shen
4,875
2,125
0
4,561
16,361
7,296
0
1,224
14,841
0
59,877
W
Danzaburou
kevin-sgs17
Danzaburou
7,530
2,705
0
6,179
11,840
4,169
1,945
3,328
8,512
0
40,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,634
Gold Earned
46,934
423
Minions Killed
446
0
Camps Cleared
0
1,285,977
Distance Traveled
1,681,169
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,144
597
127
7
0
349,442
3
L
Arachne
5,935
349
33
2
0
160,452
0
L
Aphrodite
9,260
545
135
8
0
271,046
0
L
Ares
7,439
438
41
2
0
246,032
2
W
Cu Chulainn
9,690
570
92
5
0
342,882
1
W
Kumbhakarna
7,925
466
30
2
0
317,182
1
W
Set
10,468
616
134
8
0
393,561
0
L
Skadi
8,119
478
100
6
0
280,895
5
L
Erlang Shen
8,881
522
114
7
0
327,552
3
W
Danzaburou
8,707
512
63
4
0
278,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role