Player Matchup

Danzaburou
Danzaburou
Kiraaaz
Danzaburou
Level 19
God Stats
9W - 3L
1,872 SR
Queue Stats
31W - 13L
1,750 Elo+
Party 2
Kali
Kali
LordUchihaDK
Kali
Level 119
God Stats
1W - 1L
1,815 SR
Queue Stats
65W - 35L
1,793 Elo+
Party 2
Kuzenbo
Kuzenbo
NeilPratt
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 36L
1,764 Elo+
Party 2
Thoth
Thoth
chbq72
Thoth
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 74L
1,684 Elo+
Party 2
Loki
Loki
odeioalgebra
Loki
Level 43
God Stats
4W - 3L
1,579 SR
Queue Stats
22W - 8L
1,718 Elo+
Party 2
Team Averages
Level 91
1,653 SR
1,742 Elo+

VS

Team Averages
Level 86
1,782 SR
1,785 Elo+
Chaac
Chaac
CrazyBlind
Chaac
Level 28
God Stats
5W - 0L
1,964 SR
Queue Stats
31W - 2L
1,942 Elo+
Party 1
Medusa
Medusa
Najjitow
Medusa
Level 65
God Stats
5W - 4L
1,264 SR
Queue Stats
33W - 16L
1,617 Elo+
Party 1
Bacchus
Bacchus
OlympicofPain
Bacchus
Level 19
God Stats
16W - 4L
1,937 SR
Queue Stats
64W - 9L
1,942 Elo+
Party 1
Janus
Janus
johnnyjoestarV2
Janus
Level 160
God Stats
19W - 3L
1,868 SR
Queue Stats
165W - 82L
1,681 Elo+
Party 1
Fenrir
Fenrir
kohlt
Fenrir
Level 160
God Stats
24W - 4L
1,879 SR
Queue Stats
171W - 82L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kiraaaz
Danzaburou
10
1 / 6 / 0
6,716
560
3,700
9,026
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
6,776
565
2,893
10,761
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
NeilPratt
Kuzenbo
9
1 / 3 / 2
6,038
503
4,220
10,445
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
chbq72
Thoth
10
1 / 5 / 0
5,973
498
2,676
7,018
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 1 / 0
7,489
624
3,007
8,043
2,574
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 0 / 2
6,451
538
3,220
6,367
3,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
Najjitow
Medusa
13
3 / 1 / 5
7,401
617
6,364
7,220
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
9
1 / 1 / 8
5,913
493
3,452
5,236
3,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 1 / 6
8,730
728
11,687
3,804
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
kohlt
Fenrir
12
7 / 3 / 3
7,402
617
8,208
9,388
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
18
18
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
0
2
1
L
Danzaburou
Kiraaaz
Danzaburou
1
6
0
0.17
L
1
3
2
0.67
W
Medusa
Najjitow
Medusa
3
1
5
5.5
L
Kuzenbo
NeilPratt
Kuzenbo
1
3
2
0.67
W
Bacchus
1
1
8
5
L
Thoth
chbq72
Thoth
1
5
0
0.2
W
7
1
6
10
W
Fenrir
kohlt
Fenrir
7
3
3
2.83
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,496
Damage
32,931
45,293
Taken
32,015
17,129
Mitigated
13,880
10,958
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
3,220
261
0
3,800
6,367
3,832
165
708
5,649
0
36,222
L
Danzaburou
Kiraaaz
Danzaburou
3,700
1,639
0
2,064
9,026
2,819
140
1,692
7,298
0
35,160
L
2,893
1,772
0
5,014
10,761
3,782
0
3,353
7,262
0
35,585
W
Medusa
Najjitow
Medusa
6,364
3,226
0
3,140
7,220
2,104
696
607
6,613
0
46,710
L
Kuzenbo
NeilPratt
Kuzenbo
4,220
1,688
0
2,306
10,445
5,923
0
5,066
5,160
14,520
0
W
Bacchus
3,452
496
0
456
5,236
3,167
70
2,153
3,023
9,996
0
L
Thoth
chbq72
Thoth
2,676
55
0
530
7,018
2,031
0
3,075
3,733
28,972
0
W
11,687
682
0
618
3,804
1,160
0
1,689
1,975
64,233
0
W
Fenrir
kohlt
Fenrir
8,208
2,739
0
1,011
9,388
3,617
947
1,465
7,859
0
40,571
L
3,007
398
0
1,044
8,043
2,574
0
1,321
6,388
0
46,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,992
Gold Earned
35,897
357
Minions Killed
371
0
Camps Cleared
0
1,189,127
Distance Traveled
1,243,099
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,451
538
76
6
0
228,440
2
L
Danzaburou
6,716
560
86
7
0
221,557
3
L
Kali
6,776
565
71
6
0
231,777
3
W
Medusa
7,401
617
88
7
0
227,553
1
L
Kuzenbo
6,038
503
22
2
0
240,338
7
W
Bacchus
5,913
493
12
1
0
258,121
12
L
Thoth
5,973
498
72
6
0
236,776
3
W
Janus
8,730
728
125
10
0
279,961
5
W
Fenrir
7,402
617
70
6
0
249,024
2
L
Loki
7,489
624
106
9
0
258,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role