Player Matchup

Hades
Hades
GawkingGopher
Hades
Level 125
God Stats
7W - 8L
1,499 SR
Queue Stats
856W - 821L
1,703 Elo+
Party 2
Ullr
Ullr
NecroBuer
Ullr
Level 76
God Stats
11W - 23L
1,319 SR
Queue Stats
90W - 96L
1,568 Elo+
Solo
Chaac
Chaac
SummerglausBF
Chaac
Level 127
God Stats
35W - 23L
1,686 SR
Queue Stats
280W - 254L
1,660 Elo+
Party 2
Team Averages
Level 109
1,501 SR
1,644 Elo+

VS

Team Averages
Level 77
1,719 SR
1,606 Elo+
Tiamat
Tiamat
Bninja19
Tiamat
Level 107
God Stats
1W - 5L
1,514 SR
Queue Stats
16W - 18L
1,580 Elo+
Party 1
Ne Zha
Ne Zha
drogvbo
Ne Zha
Level 25
God Stats
3W - 1L
1,782 SR
Queue Stats
11W - 9L
1,659 Elo+
Solo
Osiris
Osiris
urnsoldier
Osiris
Level 100
God Stats
2W - 1L
1,861 SR
Queue Stats
16W - 18L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 6
11,050
737
15,504
13,191
8,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
15
6 / 3 / 7
11,071
738
8,972
11,974
3,952
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 2 / 13
9,881
659
6,574
15,890
10,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bninja19
Tiamat
13
2 / 7 / 3
9,459
631
12,953
10,752
8,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
drogvbo
Ne Zha
12
1 / 6 / 5
9,413
628
7,894
14,766
9,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Osiris
urnsoldier
Osiris
13
2 / 2 / 4
9,890
659
8,398
12,914
13,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
15
Kills
5
6
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bninja19
Tiamat
2
7
3
0.5
W
8
1
6
11
W
Ullr
6
3
7
3.17
W
1
2
13
3.75
L
Ne Zha
drogvbo
Ne Zha
1
6
5
0.58
L
Osiris
urnsoldier
Osiris
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,050
Damage
29,245
41,055
Taken
38,432
22,784
Mitigated
31,392
21,458
Healing
4,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bninja19
Tiamat
12,953
2,401
0
1,326
10,752
8,433
767
3,974
6,778
36,532
0
W
15,504
1,243
1,299
8,023
13,191
8,532
1,222
4,673
8,201
55,393
0
W
Ullr
8,972
3,495
0
1,983
11,974
3,952
1,497
4,367
7,331
0
55,947
W
6,574
1,625
2,181
7,972
15,890
10,300
394
3,150
12,432
0
44,548
L
Ne Zha
drogvbo
Ne Zha
7,894
1,633
0
1,584
14,766
9,120
0
6,338
8,428
0
46,956
L
Osiris
urnsoldier
Osiris
8,398
1,802
0
1,800
12,914
13,839
665
5,277
7,637
0
23,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,002
Gold Earned
28,762
210
Minions Killed
162
0
Camps Cleared
0
832,418
Distance Traveled
798,561
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,459
631
73
5
0
245,530
2
W
Hades
11,050
737
93
6
0
257,867
5
W
Ullr
11,071
738
70
5
0
262,577
3
W
Chaac
9,881
659
47
3
0
311,974
3
L
Ne Zha
9,413
628
71
5
0
274,802
1
L
Osiris
9,890
659
18
1
0
278,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role