Player Matchup

Danzaburou
Danzaburou
DeathReanimated
Danzaburou
Level 28
God Stats
15W - 13L
1,609 SR
Queue Stats
121W - 122L
1,460 Elo+
Party 2
Ymir
Ymir
Maaglia4
Ymir
Level 59
God Stats
2W - 2L
1,668 SR
Queue Stats
25W - 35L
1,449 Elo+
Party 3
Chaac
Chaac
Pedroriq02
Chaac
Level 27
God Stats
1W - 2L
1,580 SR
Queue Stats
19W - 30L
1,358 Elo+
Party 3
Fenrir
Fenrir
Proporpoise69
Fenrir
Level 22
God Stats
3W - 1L
1,787 SR
Queue Stats
54W - 59L
1,461 Elo+
Party 2
Nu Wa
Nu Wa
Req Attila
Nu Wa
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,478 Elo+
Party 2
Team Averages
Level 50
1,629 SR
1,441 Elo+

VS

Team Averages
Level 81
1,413 SR
1,467 Elo+
Izanami
Izanami
BIG BISCUIT 65
Izanami
Level 28
God Stats
8W - 8L
1,528 SR
Queue Stats
28W - 28L
1,433 Elo+
Party 1
Ra
Ra
Bluewolfszz
Ra
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
145W - 143L
1,534 Elo+
Party 1
King Arthur
King Arthur
PapaMako
King Arthur
Level 108
God Stats
5W - 7L
1,354 SR
Queue Stats
105W - 109L
1,504 Elo+
Party 1
Fenrir
Fenrir
asra91
Fenrir
Level 47
God Stats
6W - 13L
1,308 SR
Queue Stats
121W - 162L
1,322 Elo+
Solo
Sylvanus
Sylvanus
gearyeyed25
Sylvanus
Level 103
God Stats
7W - 6L
1,375 SR
Queue Stats
120W - 116L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeathReanimated
Danzaburou
10
0 / 5 / 1
5,838
449
3,989
8,900
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
7
0 / 3 / 1
5,134
395
1,854
6,240
2,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
9
0 / 4 / 1
5,733
441
3,492
7,604
3,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 4 / 2
5,663
436
1,750
8,993
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
9
2 / 6 / 0
5,554
427
3,746
7,419
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
7,834
603
4,463
7,953
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 0 / 5
8,381
645
10,852
5,546
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
PapaMako
King Arthur
13
3 / 0 / 2
7,820
602
2,326
9,532
4,008
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
asra91
Fenrir
9
1 / 2 / 6
6,148
473
1,447
6,809
2,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
gearyeyed25
Sylvanus
12
8 / 0 / 6
7,759
597
7,687
7,105
7,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
2
Kills
22
22
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
9
0
5
11.5
L
Danzaburou
DeathReanimated
Danzaburou
0
5
1
0.1
L
Ymir
0
3
1
0.17
W
King Arthur
PapaMako
King Arthur
3
0
2
4
L
Chaac
0
4
1
0.13
L
0
4
2
0.25
L
Nu Wa
2
6
0
0.33
W
Fenrir
asra91
Fenrir
1
2
6
2
W
Sylvanus
gearyeyed25
Sylvanus
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,831
Damage
26,775
39,156
Taken
36,945
12,746
Mitigated
18,330
4,852
Healing
15,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,463
3,129
0
4,270
7,953
3,052
2,007
1,200
6,753
0
47,727
W
10,852
1,426
807
2,282
5,546
1,949
1,180
1,727
3,819
52,703
0
L
Danzaburou
DeathReanimated
Danzaburou
3,989
1,735
0
2,330
8,900
2,144
0
1,726
7,174
0
28,733
L
Ymir
1,854
146
0
656
6,240
2,058
0
3,332
2,833
11,151
0
W
King Arthur
PapaMako
King Arthur
2,326
17
0
3,289
9,532
4,008
343
710
8,822
0
40,766
L
Chaac
3,492
26
0
1,077
7,604
3,730
0
2,813
4,686
0
27,749
L
1,750
284
0
134
8,993
2,791
0
4,000
4,773
0
31,329
L
Nu Wa
3,746
1,334
0
655
7,419
2,023
132
5,284
1,951
21,106
0
W
Fenrir
asra91
Fenrir
1,447
584
0
187
6,809
2,274
712
579
6,230
0
18,401
W
Sylvanus
gearyeyed25
Sylvanus
7,687
3,476
1,141
3,973
7,105
7,047
746
1,384
5,721
26,422
6,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,922
Gold Earned
37,942
220
Minions Killed
380
0
Camps Cleared
0
1,161,412
Distance Traveled
1,259,916
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,834
603
108
8
0
209,897
0
W
Ra
8,381
645
105
8
0
261,112
3
L
Danzaburou
5,838
449
60
5
0
214,693
0
L
Ymir
5,134
395
18
1
0
195,497
2
W
King Arthur
7,820
602
88
7
0
266,924
0
L
Chaac
5,733
441
61
5
0
251,579
2
L
Fenrir
5,663
436
59
5
0
277,548
0
L
Nu Wa
5,554
427
22
2
0
222,095
2
W
Fenrir
6,148
473
36
3
0
273,645
0
W
Sylvanus
7,759
597
43
3
0
248,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role