Player Matchup

Ymir
Ymir
A_F_T_W
Ymir
Level 115
God Stats
7W - 6L
1,600 SR
Queue Stats
630W - 394L
1,736 Elo+
Party 1
Rama
Rama
GLOso3hunna
Rama
Level 29
God Stats
20W - 21L
1,605 SR
Queue Stats
59W - 53L
1,614 Elo+
Solo
Izanami
Izanami
God Eivil
Izanami
Level 27
God Stats
12W - 7L
1,773 SR
Queue Stats
30W - 20L
1,690 Elo+
Solo
Nemesis
Nemesis
Himesuu
Nemesis
Level 16
God Stats
6W - 1L
1,696 SR
Queue Stats
40W - 26L
1,657 Elo+
Solo
Chaac
Chaac
KyuuuthXD
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
373W - 198L
1,689 Elo+
Party 1
Team Averages
Level 39
1,635 SR
1,677 Elo+

VS

Team Averages
Level 36
1,707 SR
1,625 Elo+
Apollo
Apollo
Azrious
Apollo
Level 3
God Stats
3W - 2L
1,739 SR
Queue Stats
5W - 5L
1,543 Elo+
Party 2
Ratatoskr
Ratatoskr
BolilloPK2
Ratatoskr
Level 29
God Stats
5W - 2L
2,003 SR
Queue Stats
16W - 14L
1,706 Elo+
Solo
Bellona
Bellona
Emeraldhands19
Bellona
Level 15
God Stats
8W - 5L
1,739 SR
Queue Stats
44W - 44L
1,663 Elo+
Solo
Janus
Janus
XIRagzeriusIX
Janus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 51L
1,618 Elo+
Solo
Ares
Ares
YoungSoggy
Ares
Level 105
God Stats
0W - 2L
1,554 SR
Queue Stats
149W - 115L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
A_F_T_W
Ymir
7
3 / 0 / 2
4,591
765
1,918
3,301
1,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 0 / 2
4,344
724
2,545
2,414
593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
God Eivil
Izanami
7
1 / 0 / 0
4,434
739
713
1,648
396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Himesuu
Nemesis
6
0 / 0 / 2
3,997
666
1,286
4,084
1,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
KyuuuthXD
Chaac
7
0 / 0 / 1
3,996
666
1,288
4,205
2,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Azrious
Apollo
5
0 / 1 / 0
3,150
525
1,254
2,104
324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
BolilloPK2
Ratatoskr
2
0 / 2 / 0
3,011
502
946
1,592
260
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,167
695
2,654
4,513
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 0
3,954
659
897
1,215
229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 2 / 0
3,421
570
531
4,506
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
A_F_T_W
Ymir
3
0
2
4
L
Apollo
Azrious
Apollo
0
1
0
0
L
Ratatoskr
BolilloPK2
Ratatoskr
0
2
0
0
L
0
1
0
0
W
2
0
2
3
W
Izanami
God Eivil
Izanami
1
0
0
1
W
Nemesis
Himesuu
Nemesis
0
0
2
1
W
Chaac
KyuuuthXD
Chaac
0
0
1
0.5
L
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,750
Damage
6,282
15,652
Taken
13,930
5,578
Mitigated
4,457
8,891
Healing
4,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
A_F_T_W
Ymir
1,918
757
0
2,055
3,301
1,498
0
334
2,967
9,595
0
L
Apollo
Azrious
Apollo
1,254
825
0
446
2,104
324
0
261
1,843
0
5,636
L
Ratatoskr
BolilloPK2
Ratatoskr
946
587
0
0
1,592
260
0
255
1,337
0
4,982
L
2,654
1,144
0
2,567
4,513
2,313
0
187
4,151
0
20,892
W
2,545
2,212
0
1,866
2,414
593
33
197
2,217
0
24,386
W
Izanami
God Eivil
Izanami
713
525
0
247
1,648
396
338
601
905
0
19,702
W
Nemesis
Himesuu
Nemesis
1,286
862
0
1,498
4,084
1,005
0
136
3,930
0
18,504
W
Chaac
KyuuuthXD
Chaac
1,288
189
0
3,225
4,205
2,086
0
0
4,205
0
16,723
L
897
105
0
0
1,215
229
0
0
1,215
18,888
0
L
531
0
0
1,436
4,506
1,331
0
1,215
3,291
9,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,362
Gold Earned
17,703
200
Minions Killed
120
0
Camps Cleared
0
596,531
Distance Traveled
535,859
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,591
765
12
2
0
119,197
0
L
Apollo
3,150
525
14
2
0
120,192
0
L
Ratatoskr
3,011
502
14
2
0
54,437
0
L
Bellona
4,167
695
48
8
0
113,701
0
W
Rama
4,344
724
55
9
0
92,981
1
W
Izanami
4,434
739
51
9
0
130,709
2
W
Nemesis
3,997
666
42
7
0
125,885
0
W
Chaac
3,996
666
40
7
0
127,759
0
L
Janus
3,954
659
32
5
0
126,120
2
L
Ares
3,421
570
12
2
0
121,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role