Player Matchup

Nu Wa
Nu Wa
CHEESEBONEDOS
Nu Wa
Level 100
God Stats
1W - 5L
1,697 SR
Queue Stats
409W - 410L
1,412 Elo+
Party 1
Cupid
Cupid
Jakescarface1
Cupid
Level 149
God Stats
12W - 9L
1,565 SR
Queue Stats
700W - 683L
1,627 Elo+
Party 3
Ne Zha
Ne Zha
NICKADAEMIOUS
Ne Zha
Level 49
God Stats
0W - 4L
1,219 SR
Queue Stats
75W - 69L
1,545 Elo+
Party 3
Ganesha
Ganesha
Nine Tail Fox34
Ganesha
Level 80
God Stats
3W - 2L
1,901 SR
Queue Stats
229W - 219L
1,516 Elo+
Party 1
Bellona
Bellona
Xx_DerpyStuff_69
Bellona
Level 42
God Stats
36W - 41L
1,305 SR
Queue Stats
117W - 111L
1,419 Elo+
Party 1
Team Averages
Level 84
1,537 SR
1,504 Elo+

VS

Team Averages
Level 71
1,293 SR
1,415 Elo+
Ravana
Ravana
HereticalAscetic
Ravana
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 255L
1,498 Elo+
Party 2
King Arthur
King Arthur
MrCrispyPotato33
King Arthur
Level 40
God Stats
2W - 3L
1,174 SR
Queue Stats
17W - 22L
1,469 Elo+
Solo
Merlin
Merlin
R3BEL Husky
Merlin
Level 81
God Stats
2W - 5L
1,351 SR
Queue Stats
33W - 55L
1,365 Elo+
Party 2
Yemoja
Yemoja
RJtheFreak
Yemoja
Level 62
God Stats
1W - 5L
1,186 SR
Queue Stats
4W - 18L
1,239 Elo+
Party 2
Apollo
Apollo
StankAlien
Apollo
Level 81
God Stats
1W - 5L
1,254 SR
Queue Stats
207W - 186L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,613
561
3,859
6,243
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 0
5,003
500
2,804
5,461
1,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 4 / 0
5,968
597
4,772
8,535
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,968
497
1,714
7,635
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 1
5,245
525
1,559
6,201
3,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
5,936
594
3,920
5,138
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
MrCrispyPotato33
King Arthur
12
3 / 1 / 0
6,871
687
4,546
6,397
2,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
11
4 / 2 / 1
6,419
642
4,718
5,140
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
RJtheFreak
Yemoja
9
2 / 0 / 1
5,665
567
1,864
3,154
1,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
StankAlien
Apollo
10
2 / 0 / 4
5,861
586
5,447
6,529
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
12
12
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
1
0
2
2
L
0
1
0
0
W
King Arthur
MrCrispyPotato33
King Arthur
3
1
0
3
L
3
4
0
0.75
L
0
2
0
0
W
Merlin
4
2
1
2.25
W
Yemoja
RJtheFreak
Yemoja
2
0
1
2.5
W
Apollo
StankAlien
Apollo
2
0
4
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,708
Damage
20,495
34,075
Taken
26,358
11,584
Mitigated
8,599
8,674
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,859
490
0
1,718
6,243
1,599
0
1,507
4,736
30,079
0
W
3,920
985
0
2,748
5,138
1,641
0
954
4,056
0
30,925
L
2,804
1,712
544
1,011
5,461
1,112
0
1,227
4,234
0
27,365
W
King Arthur
MrCrispyPotato33
King Arthur
4,546
404
0
1,471
6,397
2,985
1,284
618
5,488
0
39,964
L
4,772
1,892
0
3,243
8,535
2,153
20
2,585
5,950
0
21,742
L
1,714
45
0
1,638
7,635
2,808
0
1,263
6,372
17,123
0
W
Merlin
4,718
250
0
1,035
5,140
1,269
42
1,320
3,650
38,212
0
W
Yemoja
RJtheFreak
Yemoja
1,864
250
767
1,414
3,154
1,127
341
537
2,555
11,710
0
W
Apollo
StankAlien
Apollo
5,447
3,001
0
3,696
6,529
1,577
0
1,630
4,839
0
35,762
L
1,559
456
0
520
6,201
3,912
0
0
6,201
0
23,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,797
Gold Earned
30,752
257
Minions Killed
308
0
Camps Cleared
0
945,198
Distance Traveled
978,095
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,613
561
70
7
0
176,358
1
W
Ravana
5,936
594
65
7
0
221,202
4
L
Cupid
5,003
500
81
8
0
179,411
1
W
King Arthur
6,871
687
79
8
0
200,058
4
L
Ne Zha
5,968
597
43
4
0
193,366
5
L
Ganesha
4,968
497
9
1
0
203,391
1
W
Merlin
6,419
642
75
8
0
187,045
2
W
Yemoja
5,665
567
21
2
0
186,005
2
W
Apollo
5,861
586
68
7
0
183,785
1
L
Bellona
5,245
525
54
5
0
192,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role