Player Matchup

Cthulhu
Cthulhu
DragonDMR23
Cthulhu
Level 28
God Stats
287W - 237L
1,584 SR
Queue Stats
301W - 263L
1,515 Elo+
Solo
Anhur
Anhur
MeasuredStormC
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,148 Elo+
Solo
Cupid
Cupid
Pafenhd
Cupid
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 8L
1,205 Elo+
Solo
Sun Wukong
Sun Wukong
aubenji15
Sun Wukong
Level 22
God Stats
8W - 17L
1,500 SR
Queue Stats
458W - 510L
1,412 Elo+
Solo
Hera
Hera
weediagram
Hera
Level 23
God Stats
11W - 7L
1,757 SR
Queue Stats
66W - 56L
1,524 Elo+
Solo
Team Averages
Level 16
1,568 SR
1,361 Elo+

VS

Team Averages
Level 20
1,533 SR
1,449 Elo+
Heimdallr
Heimdallr
HenataiSenpai
Heimdallr
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 8L
1,499 Elo+
Party 1
Bakasura
Bakasura
KillJoy3579
Bakasura
Level 28
God Stats
10W - 6L
1,610 SR
Queue Stats
38W - 35L
1,481 Elo+
Solo
Discordia
Discordia
LousyPotato
Discordia
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,371 Elo+
Solo
King Arthur
King Arthur
TheLumberJack91
King Arthur
Level 29
God Stats
5W - 3L
1,555 SR
Queue Stats
18W - 20L
1,406 Elo+
Solo
Ymir
Ymir
YuqiiBuilds
Ymir
Level 28
God Stats
8W - 9L
1,500 SR
Queue Stats
40W - 36L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DragonDMR23
Cthulhu
5
0 / 2 / 1
5,356
357
3,489
5,058
2,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 5 / 1
4,953
330
1,450
5,477
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cupid
Pafenhd
Cupid
11
1 / 8 / 1
6,162
411
4,675
12,584
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
aubenji15
Sun Wukong
14
3 / 3 / 0
7,968
531
5,666
11,416
5,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

5
0 / 3 / 0
5,153
344
707
2,899
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HenataiSenpai
Heimdallr
12
7 / 2 / 5
8,041
536
8,971
8,311
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
KillJoy3579
Bakasura
15
6 / 0 / 1
8,985
599
4,388
8,823
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
LousyPotato
Discordia
18
4 / 1 / 2
10,484
699
3,159
6,146
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TheLumberJack91
King Arthur
12
0 / 3 / 1
7,472
498
4,257
9,549
5,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 0 / 8
9,163
611
7,034
9,136
4,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
21
21
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DragonDMR23
Cthulhu
0
2
1
0.25
W
Heimdallr
HenataiSenpai
Heimdallr
7
2
5
4.75
W
Bakasura
KillJoy3579
Bakasura
6
0
1
6.5
W
Discordia
LousyPotato
Discordia
4
1
2
5
L
0
5
1
0.1
L
Cupid
Pafenhd
Cupid
1
8
1
0.19
W
King Arthur
TheLumberJack91
King Arthur
0
3
1
0.17
W
4
0
8
8
L
Sun Wukong
aubenji15
Sun Wukong
3
3
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,987
Damage
27,809
37,434
Taken
41,965
12,962
Mitigated
19,352
8,429
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DragonDMR23
Cthulhu
3,489
342
383
846
5,058
2,016
0
1,635
3,423
13,673
0
W
Heimdallr
HenataiSenpai
Heimdallr
8,971
3,553
429
4,241
8,311
3,062
2,927
1,928
6,383
0
36,301
W
Bakasura
KillJoy3579
Bakasura
4,388
2,955
0
3,443
8,823
3,800
2,611
0
8,823
0
42,564
W
Discordia
LousyPotato
Discordia
3,159
106
0
2,160
6,146
2,163
1,331
605
5,439
79,492
0
L
1,450
1,100
0
614
5,477
1,249
11
1,500
3,757
0
6,437
L
Cupid
Pafenhd
Cupid
4,675
3,147
155
3,275
12,584
3,627
0
3,828
8,336
0
22,468
W
King Arthur
TheLumberJack91
King Arthur
4,257
415
0
1,388
9,549
5,979
498
0
9,549
0
25,880
W
7,034
1,544
171
560
9,136
4,348
1,111
1,561
7,575
41,204
0
L
Sun Wukong
aubenji15
Sun Wukong
5,666
762
0
2,406
11,416
5,392
0
1,880
8,814
0
39,222
L
707
77
0
750
2,899
678
0
1,030
1,701
13,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
44,145
160
Minions Killed
435
0
Camps Cleared
0
945,150
Distance Traveled
1,319,480
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,356
357
10
1
0
165,391
2
W
Heimdallr
8,041
536
49
3
0
175,686
0
W
Bakasura
8,985
599
103
7
0
306,131
0
W
Discordia
10,484
699
169
11
0
285,289
2
L
Anhur
4,953
330
10
1
0
177,737
0
L
Cupid
6,162
411
37
2
0
217,597
1
W
King Arthur
7,472
498
54
4
0
272,542
0
W
Ymir
9,163
611
60
4
0
279,832
0
L
Sun Wukong
7,968
531
79
5
0
288,385
1
L
Hera
5,153
344
24
2
0
96,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role