Player Matchup

Apollo
Apollo
BenDoughVerr
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,385 Elo+
Solo
Sol
Sol
Chamber21a
Sol
Level 83
God Stats
1W - 2L
1,451 SR
Queue Stats
12W - 18L
1,243 Elo+
Party 1
Sun Wukong
Sun Wukong
Cristiano132238
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artio
Artio
SIEGE4K
Artio
Level 2
God Stats
7W - 7L
1,693 SR
Queue Stats
9W - 10L
1,132 Elo+
Solo
Thor
Thor
TriforcexTrinity
Thor
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 12L
1,289 Elo+
Party 1
Team Averages
Level 24
1,529 SR
1,310 Elo+

VS

Team Averages
Level 28
1,593 SR
1,373 Elo+
Sobek
Sobek
RAG3xxBIG-Z
Sobek
Level 17
God Stats
4W - 1L
1,524 SR
Queue Stats
42W - 43L
1,466 Elo+
Party 2
Ao Kuang
Ao Kuang
RAG3xxNIGHTMARE
Ao Kuang
Level 47
God Stats
2W - 0L
1,716 SR
Queue Stats
214W - 225L
1,351 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RAG3xxNIMROD
Tsukuyomi
Level 29
God Stats
8W - 10L
1,453 SR
Queue Stats
99W - 114L
1,439 Elo+
Party 2
Yemoja
Yemoja
RAG3xxT3MPLAR
Yemoja
Level 19
God Stats
2W - 1L
1,917 SR
Queue Stats
27W - 37L
1,334 Elo+
Party 2
Neith
Neith
RAG3xxV3NOM
Neith
Level 26
God Stats
2W - 3L
1,354 SR
Queue Stats
129W - 162L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
4 / 6 / 4
10,617
559
8,819
16,261
6,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 5 / 2
7,716
406
6,793
11,338
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Cristiano132238
Sun Wukong
9
0 / 15 / 3
6,376
336
2,045
15,797
7,923
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
SIEGE4K
Artio
4
0 / 2 / 3
5,610
295
124
2,053
512
Shoes

Shoes

+6%
Movement Speed

11
1 / 6 / 2
7,310
385
5,203
11,891
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
8,622
454
3,779
11,542
9,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
15
9 / 4 / 4
10,319
543
10,234
20,398
7,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
RAG3xxNIMROD
Tsukuyomi
14
4 / 4 / 5
10,024
528
9,253
11,528
4,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
8 / 2 / 1
10,516
553
6,868
11,626
5,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 2 / 7
10,080
531
9,137
7,685
2,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
7
Kills
30
34
Deaths
14
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
4
6
4
1
L
2
5
2
0.6
L
Sun Wukong
Cristiano132238
Sun Wukong
0
15
3
0.1
W
1
2
9
2.75
W
Ao Kuang
9
4
4
2.75
W
Tsukuyomi
RAG3xxNIMROD
Tsukuyomi
4
4
5
1.63
W
8
2
1
4.25
W
8
2
7
5.75
L
Artio
SIEGE4K
Artio
0
2
3
0.75
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,984
Damage
39,271
57,340
Taken
62,779
22,761
Mitigated
29,854
13,066
Healing
22,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
8,819
5,394
0
5,848
16,261
6,678
1,394
7,533
8,728
0
60,056
L
6,793
3,445
0
4,242
11,338
3,717
572
3,969
7,369
33,925
0
L
Sun Wukong
Cristiano132238
Sun Wukong
2,045
769
0
298
15,797
7,923
91
5,410
10,387
0
16,275
W
3,779
214
0
3,136
11,542
9,678
1,353
1,092
10,450
20,222
0
W
Ao Kuang
10,234
2,098
0
12,535
20,398
7,106
4,570
5,059
13,395
45,394
0
W
Tsukuyomi
RAG3xxNIMROD
Tsukuyomi
9,253
2,231
0
1,050
11,528
4,690
3,154
80
11,320
0
52,098
W
6,868
1,189
640
4,639
11,626
5,432
2,585
0
11,344
45,225
0
W
9,137
4,893
231
750
7,685
2,948
4,037
686
6,974
0
45,216
L
Artio
SIEGE4K
Artio
124
62
0
76
2,053
512
0
1,298
755
597
0
L
5,203
1,346
0
2,602
11,891
3,931
0
2,671
9,220
0
30,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,629
Gold Earned
49,561
240
Minions Killed
357
0
Camps Cleared
0
1,157,462
Distance Traveled
1,708,304
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,617
559
111
6
0
329,531
0
L
Sol
7,716
406
62
3
0
243,113
0
L
Sun Wukong
6,376
336
21
1
0
256,686
4
W
Sobek
8,622
454
24
1
0
371,162
0
W
Ao Kuang
10,319
543
73
4
0
348,219
0
W
Tsukuyomi
10,024
528
94
5
0
363,481
2
W
Yemoja
10,516
553
86
5
0
339,108
0
W
Neith
10,080
531
80
4
0
286,334
0
L
Artio
5,610
295
1
0
0
39,633
0
L
Thor
7,310
385
45
2
0
288,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role