Player Matchup

Ao Kuang
Ao Kuang
DrapionHM
Ao Kuang
Level 89
God Stats
4W - 4L
1,524 SR
Queue Stats
323W - 312L
1,430 Elo+
Solo
Cthulhu
Cthulhu
IglissFross
Cthulhu
Level 44
God Stats
21W - 29L
1,394 SR
Queue Stats
70W - 135L
1,326 Elo+
Party 1
The Morrigan
The Morrigan
Zorrde
The Morrigan
Level 43
God Stats
23W - 26L
1,296 SR
Queue Stats
124W - 196L
1,380 Elo+
Party 1
Anhur
Anhur
anberten
Anhur
Level 49
God Stats
8W - 3L
1,742 SR
Queue Stats
136W - 179L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
geoorlanda
Sun Wukong
Level 86
God Stats
20W - 15L
1,480 SR
Queue Stats
170W - 282L
1,349 Elo+
Party 1
Team Averages
Level 62
1,487 SR
1,384 Elo+

VS

Team Averages
Level 46
1,496 SR
1,229 Elo+
The Morrigan
The Morrigan
Aris
The Morrigan
Level 77
God Stats
0W - 1L
1,715 SR
Queue Stats
37W - 35L
1,327 Elo+
Party 2
Cerberus
Cerberus
Gurgurante
Cerberus
Level 68
God Stats
7W - 12L
1,450 SR
Queue Stats
541W - 661L
1,413 Elo+
Solo
Nemesis
Nemesis
ICEMAN0921
Nemesis
Level 55
God Stats
6W - 9L
1,243 SR
Queue Stats
31W - 28L
1,122 Elo+
Party 2
Kuzenbo
Kuzenbo
ZE REAL COLT
Kuzenbo
Level 26
God Stats
2W - 6L
1,571 SR
Queue Stats
6W - 10L
1,129 Elo+
Party 2
Artemis
Artemis
ZEREDNECK
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DrapionHM
Ao Kuang
20
12 / 3 / 6
14,486
579
15,482
20,467
8,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
IglissFross
Cthulhu
17
5 / 5 / 12
11,349
454
14,732
21,350
15,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
Zorrde
The Morrigan
18
3 / 3 / 9
12,021
481
14,065
13,524
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
anberten
Anhur
20
9 / 3 / 8
13,371
535
16,715
19,012
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
geoorlanda
Sun Wukong
20
3 / 1 / 7
13,736
549
12,753
21,630
13,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aris
The Morrigan
18
5 / 7 / 3
12,252
490
17,996
16,194
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Gurgurante
Cerberus
15
3 / 8 / 2
10,296
412
9,695
25,449
25,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
ICEMAN0921
Nemesis
19
7 / 4 / 4
12,680
507
17,303
25,357
10,929
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
ZE REAL COLT
Kuzenbo
18
0 / 4 / 2
10,832
433
10,714
15,075
19,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
ZEREDNECK
Artemis
16
0 / 9 / 1
10,311
412
3,911
15,661
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
32
Kills
15
15
Deaths
32
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Aris
The Morrigan
5
7
3
0.93
W
Ao Kuang
DrapionHM
Ao Kuang
12
3
6
5
L
Cerberus
Gurgurante
Cerberus
3
8
2
0.5
L
Nemesis
ICEMAN0921
Nemesis
7
4
4
2.25
W
Cthulhu
IglissFross
Cthulhu
5
5
12
2.2
L
Kuzenbo
ZE REAL COLT
Kuzenbo
0
4
2
0.25
L
Artemis
ZEREDNECK
Artemis
0
9
1
0.06
W
The Morrigan
Zorrde
The Morrigan
3
3
9
2.5
W
Anhur
anberten
Anhur
9
3
8
4.33
W
Sun Wukong
geoorlanda
Sun Wukong
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,747
Damage
59,619
95,983
Taken
97,736
49,308
Mitigated
67,288
35,698
Healing
24,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Aris
The Morrigan
17,996
2,745
1,184
3,059
16,194
6,444
114
9,046
6,783
82,942
0
W
Ao Kuang
DrapionHM
Ao Kuang
15,482
4,082
0
8,892
20,467
8,413
724
3,247
17,145
109,748
0
L
Cerberus
Gurgurante
Cerberus
9,695
251
147
5,662
25,449
25,055
0
10,029
15,220
33,653
0
L
Nemesis
ICEMAN0921
Nemesis
17,303
8,662
121
9,646
25,357
10,929
0
11,710
13,352
0
95,518
W
Cthulhu
IglissFross
Cthulhu
14,732
941
874
5,046
21,350
15,660
677
8,566
12,784
54,005
0
L
Kuzenbo
ZE REAL COLT
Kuzenbo
10,714
3,480
0
1,806
15,075
19,524
418
4,135
10,869
62,742
0
L
Artemis
ZEREDNECK
Artemis
3,911
2,160
0
3,210
15,661
5,336
2,815
7,096
8,565
0
43,047
W
The Morrigan
Zorrde
The Morrigan
14,065
2,771
0
2,784
13,524
4,919
1,029
6,789
6,660
66,604
1,543
W
Anhur
anberten
Anhur
16,715
8,005
0
9,838
19,012
6,650
3,400
6,764
12,248
0
87,982
W
Sun Wukong
geoorlanda
Sun Wukong
12,753
2,556
0
8,264
21,630
13,666
1,406
12,289
8,741
0
93,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,963
Gold Earned
56,371
641
Minions Killed
468
0
Camps Cleared
0
2,332,152
Distance Traveled
2,180,685
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,252
490
130
5
0
448,504
0
W
Ao Kuang
14,486
579
141
6
0
481,515
10
L
Cerberus
10,296
412
37
1
0
426,009
0
L
Nemesis
12,680
507
122
5
0
553,513
0
W
Cthulhu
11,349
454
59
2
0
477,691
1
L
Kuzenbo
10,832
433
82
3
0
380,954
4
L
Artemis
10,311
412
97
4
0
371,705
0
W
The Morrigan
12,021
481
123
5
0
454,616
3
W
Anhur
13,371
535
127
5
0
442,139
0
W
Sun Wukong
13,736
549
191
8
0
476,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role